diff --git a/Source/Core/Rendering/Renderer3D.cs b/Source/Core/Rendering/Renderer3D.cs index 07be55b0..77e0f591 100755 --- a/Source/Core/Rendering/Renderer3D.cs +++ b/Source/Core/Rendering/Renderer3D.cs @@ -281,6 +281,10 @@ namespace CodeImp.DoomBuilder.Rendering // Make the projection matrix projection = Matrix.PerspectiveFov(fovy, aspect, PROJ_NEAR_PLANE, General.Settings.ViewDistance); + + CreateMatrices2D(); + + crosshairverts = null; } // This creates matrices for a camera view