GZDoom Builder 1.12:

GZDoom Builder now uses SharpCompress.dll instead of SharpZip.dll.
Added PK7 archive support.
PK3 archives now load aprox. 40% faster.
Textures browser now shows Folder/PK3/PK7 folder structure.
TextureBrowserForm is now used to display both Textures and Flats.
ACS scripts from #include and #import directives are now shown in Script name/number dropdowns.
Fixed several cases when ACS scripts lists used in Edit Thing and Edit Linedef forms wasn't updated when they should've (i.e. after compiling a script).
This commit is contained in:
MaxED 2012-07-23 21:28:23 +00:00
parent cc6424fb1c
commit 70ea0658ed
56 changed files with 1399 additions and 1005 deletions

View file

@ -1419,6 +1419,8 @@ namespace CodeImp.DoomBuilder.BuilderModes
//make undo
General.Map.UndoRedo.CreateUndo("Delete " + rest);
General.Interface.DisplayStatus(StatusType.Info, "Deleted " + rest);
//clear selection
ClearSelection();
PreActionNoChange();
foreach (IVisualEventReceiver i in objs) i.OnDelete(); //are they deleted from BlockMap automatically?..