mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-05-30 08:32:00 +00:00
GZDoom Builder 1.12:
GZDoom Builder now uses SharpCompress.dll instead of SharpZip.dll. Added PK7 archive support. PK3 archives now load aprox. 40% faster. Textures browser now shows Folder/PK3/PK7 folder structure. TextureBrowserForm is now used to display both Textures and Flats. ACS scripts from #include and #import directives are now shown in Script name/number dropdowns. Fixed several cases when ACS scripts lists used in Edit Thing and Edit Linedef forms wasn't updated when they should've (i.e. after compiling a script).
This commit is contained in:
parent
cc6424fb1c
commit
70ea0658ed
56 changed files with 1399 additions and 1005 deletions
|
@ -1419,6 +1419,8 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
//make undo
|
||||
General.Map.UndoRedo.CreateUndo("Delete " + rest);
|
||||
General.Interface.DisplayStatus(StatusType.Info, "Deleted " + rest);
|
||||
//clear selection
|
||||
ClearSelection();
|
||||
|
||||
PreActionNoChange();
|
||||
foreach (IVisualEventReceiver i in objs) i.OnDelete(); //are they deleted from BlockMap automatically?..
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue