Visual mode: "Select" action with "with the same textures" / "with the same height" modifiers (Shift/Ctrl + LMB) now works when used on sides of a 3d floor.

Visual mode: "Select" action with "with the same textures" modifier (Shift + LMB) now selects adjacent sidedefs only when their height intersects with the height of the current sidedef.
Visual mode: "Select" action with "with the same textures" modifier (Shift + LMB) was not selecting connected one-sided sidedefs when used on a sidedef without a texture.
Cosmetic: fixed a couple of action descriptions in BuilderModes' Actions.cfg.
Cosmetic: MainForm.UpdateToolStripSeparators was working incorrectly in some cases.
Cosmetic: ErrorChecksForm's title was not updated when no errors were found.
This commit is contained in:
MaxED 2014-09-18 22:06:35 +00:00
parent 3c116da322
commit 5d8e62f887
8 changed files with 232 additions and 76 deletions

View file

@ -42,7 +42,6 @@ namespace CodeImp.DoomBuilder.VisualModes
// Desired modulate color // Desired modulate color
private PixelColor modulatecolor; private PixelColor modulatecolor;
private Color4 modcolor4;
// Selected? // Selected?
protected bool selected; protected bool selected;
@ -81,7 +80,6 @@ namespace CodeImp.DoomBuilder.VisualModes
internal int VertexOffset { get { return vertexoffset; } set { vertexoffset = value; } } internal int VertexOffset { get { return vertexoffset; } set { vertexoffset = value; } }
internal int Triangles { get { return triangles; } } internal int Triangles { get { return triangles; } }
internal int RenderPassInt { get { return renderpass; } } internal int RenderPassInt { get { return renderpass; } }
internal Color4 ModColor4 { get { return modcolor4; } }
//mxd //mxd
public Vector3[] BoundingBox { get { return boundingBox; } } public Vector3[] BoundingBox { get { return boundingBox; } }
@ -100,7 +98,7 @@ namespace CodeImp.DoomBuilder.VisualModes
/// <summary> /// <summary>
/// Color to modulate the texture pixels with. /// Color to modulate the texture pixels with.
/// </summary> /// </summary>
public PixelColor ModulateColor { get { return modulatecolor; } set { modcolor4 = value.ToColorValue(); modulatecolor = value; } } public PixelColor ModulateColor { get { return modulatecolor; } set { modulatecolor = value; } }
/// <summary> /// <summary>
/// Returns the VisualSector this geometry has been added to. /// Returns the VisualSector this geometry has been added to.
@ -248,7 +246,8 @@ namespace CodeImp.DoomBuilder.VisualModes
} }
//mxd //mxd
public enum VisualGeometryType{ public enum VisualGeometryType
{
FLOOR, FLOOR,
CEILING, CEILING,
WALL_UPPER, WALL_UPPER,

View file

@ -1767,7 +1767,7 @@ namespace CodeImp.DoomBuilder.Windows
{ {
if (i is ToolStripSeparator) if (i is ToolStripSeparator)
{ {
i.Visible = !(pvi != null && (!pvi.Visible || pvi is ToolStripSeparator)); i.Visible = !(pvi == null || (!pvi.Visible || pvi is ToolStripSeparator));
} }
pvi = i; pvi = i;

View file

@ -275,6 +275,7 @@
<Compile Include="FindReplace\FindThingType.cs" /> <Compile Include="FindReplace\FindThingType.cs" />
<Compile Include="FindReplace\FindVertexNumber.cs" /> <Compile Include="FindReplace\FindVertexNumber.cs" />
<Compile Include="General\HintLabel.cs" /> <Compile Include="General\HintLabel.cs" />
<Compile Include="General\BuilderModesTools.cs" />
<Compile Include="General\UndoGroup.cs" /> <Compile Include="General\UndoGroup.cs" />
<Compile Include="Interface\BridgeModeForm.cs"> <Compile Include="Interface\BridgeModeForm.cs">
<SubType>Form</SubType> <SubType>Form</SubType>

View file

@ -0,0 +1,73 @@
#region ================== Namespaces
using System;
using System.Drawing;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.VisualModes;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
public static class BuilderModesTools
{
#region ================== Sidedef
internal static Rectangle GetSidedefPartSize(BaseVisualGeometrySidedef side, VisualGeometryType type)
{
if(type == VisualGeometryType.WALL_MIDDLE_3D)
{
Rectangle rect = new Rectangle(0, 0, 1, 0);
Linedef cl = side.GetControlLinedef();
if(cl.Front != null && cl.Front.Sector != null) {
rect.Y = cl.Front.Sector.FloorHeight;
rect.Height = cl.Front.GetMiddleHeight();
} else {
rect.Y = side.Sidedef.Sector.FloorHeight;
rect.Height = side.Sidedef.GetMiddleHeight();
}
return rect;
}
return GetSidedefPartSize(side.Sidedef, type);
}
public static Rectangle GetSidedefPartSize(Sidedef side, VisualGeometryType type)
{
Rectangle rect = new Rectangle(0, 0, 1, 0);
switch(type)
{
case VisualGeometryType.WALL_LOWER:
rect.Y = side.Sector.FloorHeight;
rect.Height = side.GetLowHeight();
break;
case VisualGeometryType.WALL_UPPER:
if(side.Other != null && side.Other.Sector != null)
{
rect.Y = side.Other.Sector.CeilHeight;
rect.Height = side.GetHighHeight();
}
else
{
rect.Height = 0;
}
break;
case VisualGeometryType.WALL_MIDDLE:
rect.Y = side.Sector.FloorHeight;
rect.Height = side.GetMiddleHeight();
break;
default:
throw new NotImplementedException("GetSidedefPartSize: got unsupported geometry type: '" + type + "'");
}
return rect;
}
#endregion
}
}

View file

@ -199,6 +199,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
running = false; running = false;
blockmap.Dispose(); blockmap.Dispose();
blockmap = null; blockmap = null;
UpdateTitle(); //mxd
// When no results found, show "no results" and disable the list // When no results found, show "no results" and disable the list
if(resultslist.Count == 0) { if(resultslist.Count == 0) {

View file

@ -986,7 +986,7 @@ resettexture
{ {
title = "Reset Texture Offsets"; title = "Reset Texture Offsets";
category = "visual"; category = "visual";
description = "Resets the texture offsets on the targeted or selected sidedef to 0, 0."; description = "Resets the texture offsets on the targeted or selected sidedef.";
allowkeys = true; allowkeys = true;
allowmouse = true; allowmouse = true;
allowscroll = true; allowscroll = true;
@ -997,7 +997,7 @@ resettextureudmf
{ {
title = "Reset Local Texture Offsets (UDMF)"; title = "Reset Local Texture Offsets (UDMF)";
category = "visual"; category = "visual";
description = "Resets upper/middle/lower texture offsets on the targeted or selected sidedef to 0, 0. Also resets sidedef's scale and floor/ceiling's scale and rotation."; description = "Resets upper/middle/lower texture offsets and scale on the targeted or selected sidedef. Resets texture offsets, rotation and scale on targeted or selected floors/ceilings.";
allowkeys = true; allowkeys = true;
allowmouse = true; allowmouse = true;
allowscroll = true; allowscroll = true;
@ -1093,7 +1093,7 @@ pastepropertiesoptions
{ {
title = "Paste Properties Options"; title = "Paste Properties Options";
category = "edit"; category = "edit";
description = "Opens a window, which lets you pick properties for 'Copy Properties' and 'Paste Properties' actions."; description = "Opens a window, which lets you pick which properties to paste using 'Paste Properties' action.";
allowkeys = true; allowkeys = true;
allowmouse = false; allowmouse = false;
allowscroll = false; allowscroll = false;

View file

@ -397,13 +397,20 @@ namespace CodeImp.DoomBuilder.BuilderModes
} }
//mxd //mxd
protected void selectNeighbours(string texture, bool select, bool withSameTexture, bool withSameHeight) { protected void selectNeighbours(string texture, bool select, bool withSameTexture, bool withSameHeight)
{
if(Sidedef.Sector == null || (!withSameTexture && !withSameHeight)) return; if(Sidedef.Sector == null || (!withSameTexture && !withSameHeight)) return;
if(select && !selected) { Rectangle rect = BuilderModesTools.GetSidedefPartSize(this, geoType);
if(rect.Height == 0) return;
if(select && !selected)
{
selected = true; selected = true;
mode.AddSelectedObject(this); mode.AddSelectedObject(this);
} else if(!select && selected) { }
else if(!select && selected)
{
selected = false; selected = false;
mode.RemoveSelectedObject(this); mode.RemoveSelectedObject(this);
} }
@ -411,43 +418,20 @@ namespace CodeImp.DoomBuilder.BuilderModes
//select //select
List<Linedef> connectedLines = new List<Linedef>(); List<Linedef> connectedLines = new List<Linedef>();
foreach(Linedef line in Sidedef.Line.Start.Linedefs) { foreach(Linedef line in Sidedef.Line.Start.Linedefs)
{
if(line.Index == Sidedef.Line.Index) continue; if(line.Index == Sidedef.Line.Index) continue;
connectedLines.Add(line); connectedLines.Add(line);
} }
foreach(Linedef line in Sidedef.Line.End.Linedefs) { foreach(Linedef line in Sidedef.Line.End.Linedefs)
{
if(line.Index == Sidedef.Line.Index) continue; if(line.Index == Sidedef.Line.Index) continue;
if(!connectedLines.Contains(line)) connectedLines.Add(line); if(!connectedLines.Contains(line)) connectedLines.Add(line);
} }
int floorHeight = 0; // Check connected lines
int ceilingHeight = 0; foreach(Linedef line in connectedLines)
{
if (withSameHeight) {
bool haveBackSector = Sidedef.Other != null && Sidedef.Other.Sector != null;
if(geoType == VisualGeometryType.WALL_LOWER) {
floorHeight = Sidedef.Sector.FloorHeight;
ceilingHeight = (haveBackSector ? Sidedef.Other.Sector.FloorHeight : Sidedef.Sector.CeilHeight);
} else if(geoType == VisualGeometryType.WALL_UPPER) {
floorHeight = (haveBackSector ? Sidedef.Other.Sector.CeilHeight : Sidedef.Sector.FloorHeight);
ceilingHeight = Sidedef.Sector.CeilHeight;
} else if(geoType == VisualGeometryType.WALL_MIDDLE) {
floorHeight = Sidedef.Sector.FloorHeight;
ceilingHeight = Sidedef.Sector.CeilHeight;
} else { //should be WALL_MIDDLE_3D
Linedef cl = GetControlLinedef();
if(cl.Front != null && cl.Front.Sector != null) {
floorHeight = cl.Front.Sector.FloorHeight;
ceilingHeight = cl.Front.Sector.CeilHeight;
} else {
floorHeight = Sidedef.Sector.FloorHeight;
ceilingHeight = Sidedef.Sector.CeilHeight;
}
}
}
foreach(Linedef line in connectedLines) {
bool addFrontTop = false; bool addFrontTop = false;
bool addFrontMiddle = false; bool addFrontMiddle = false;
bool addFrontBottom = false; bool addFrontBottom = false;
@ -455,59 +439,150 @@ namespace CodeImp.DoomBuilder.BuilderModes
bool addBackMiddle = false; bool addBackMiddle = false;
bool addBackBottom = false; bool addBackBottom = false;
if(withSameTexture) { bool lineHasFrontSector = (line.Front != null && line.Front.Sector != null);
if(line.Front != null) { bool lineHasBackSector = (line.Back != null && line.Back.Sector != null);
addFrontTop = (line.Front.HighTexture == texture && line.Front.HighRequired()); bool doublesided = (lineHasFrontSector && lineHasBackSector);
addFrontMiddle = (texture != "-" && line.Front.MiddleTexture == texture && line.Front.Sector.CeilHeight > line.Front.Sector.FloorHeight);
addFrontBottom = (line.Front.LowTexture == texture && line.Front.LowRequired()); List<VisualMiddle3D> extrasides = new List<VisualMiddle3D>();
// Gather 3d floor sides
if (doublesided)
{
BaseVisualSector s = mode.GetVisualSector(line.Front.Sector) as BaseVisualSector;
if (s != null) {
extrasides.AddRange(s.GetSidedefParts(line.Front).middle3d.ToArray());
} }
if(line.Back != null) { s = mode.GetVisualSector(line.Back.Sector) as BaseVisualSector;
addBackTop = (line.Back.HighTexture == texture && line.Back.HighRequired()); if(s != null) {
addBackMiddle = (texture != "-" && line.Back.MiddleTexture == texture && line.Back.Sector.CeilHeight > line.Back.Sector.FloorHeight); extrasides.AddRange(s.GetSidedefParts(line.Back).middle3d.ToArray());
addBackBottom = (line.Back.LowTexture == texture && line.Back.LowRequired());
} }
} }
if(withSameHeight) { // Add regular sides
bool lineHasFrontSector = line.Front != null && line.Front.Sector != null; if(withSameTexture)
bool lineHasBackSector = line.Back != null && line.Back.Sector != null; {
if(line.Front != null)
{
addFrontTop = (line.Front.HighTexture == texture
&& line.Front.HighRequired()
&& BuilderModesTools.GetSidedefPartSize(line.Front, VisualGeometryType.WALL_UPPER).IntersectsWith(rect));
addFrontMiddle = (line.Front.MiddleTexture == texture
&& line.Front.MiddleRequired()
&& line.Front.GetMiddleHeight() > 0
&& BuilderModesTools.GetSidedefPartSize(line.Front, VisualGeometryType.WALL_MIDDLE).IntersectsWith(rect));
addFrontBottom = (line.Front.LowTexture == texture
&& line.Front.LowRequired()
&& BuilderModesTools.GetSidedefPartSize(line.Front, VisualGeometryType.WALL_LOWER).IntersectsWith(rect));
//upper parts match?
if((!withSameTexture || addFrontTop) && lineHasFrontSector && line.Front.HighRequired()) {
addFrontTop = (line.Front.Sector.CeilHeight == ceilingHeight && line.Back.Sector.CeilHeight == floorHeight);
} }
if((!withSameTexture || addBackTop) && lineHasBackSector && line.Back.HighRequired()) { if(line.Back != null)
addBackTop = (line.Back.Sector.CeilHeight == ceilingHeight && line.Front.Sector.CeilHeight == floorHeight); {
addBackTop = (line.Back.HighTexture == texture
&& line.Back.HighRequired()
&& BuilderModesTools.GetSidedefPartSize(line.Back, VisualGeometryType.WALL_UPPER).IntersectsWith(rect));
addBackMiddle = (line.Back.MiddleTexture == texture
&& line.Back.MiddleRequired()
&& line.Back.GetMiddleHeight() > 0
&& BuilderModesTools.GetSidedefPartSize(line.Back, VisualGeometryType.WALL_MIDDLE).IntersectsWith(rect));
addBackBottom = (line.Back.LowTexture == texture
&& line.Back.LowRequired()
&& BuilderModesTools.GetSidedefPartSize(line.Back, VisualGeometryType.WALL_LOWER).IntersectsWith(rect));
} }
//middle parts match? // Add 3d floor sides
if((!withSameTexture || addFrontMiddle) && lineHasFrontSector && line.Front.Sector.CeilHeight > line.Front.Sector.FloorHeight) { List<VisualMiddle3D> filtered = new List<VisualMiddle3D>();
addFrontMiddle = (line.Front.Sector.CeilHeight == ceilingHeight && line.Front.Sector.FloorHeight == floorHeight); foreach(VisualMiddle3D side3d in extrasides)
} {
Sidedef controlside = side3d.GetControlLinedef().Front;
if((!withSameTexture || addBackMiddle) && lineHasBackSector && line.Back.Sector.CeilHeight > line.Back.Sector.FloorHeight) { if (controlside.MiddleTexture == texture && BuilderModesTools.GetSidedefPartSize(controlside, VisualGeometryType.WALL_MIDDLE).IntersectsWith(rect))
addBackMiddle = (line.Back.Sector.CeilHeight == ceilingHeight && line.Back.Sector.FloorHeight == floorHeight); {
} filtered.Add(side3d);
//lower parts match?
if((!withSameTexture || addFrontBottom) && lineHasFrontSector && line.Front.LowRequired()) {
addFrontBottom = (line.Back.Sector.FloorHeight == ceilingHeight && line.Front.Sector.FloorHeight == floorHeight);
}
if((!withSameTexture || addBackBottom) && lineHasBackSector && line.Back.LowRequired()) {
addBackBottom = (line.Front.Sector.FloorHeight == ceilingHeight && line.Back.Sector.FloorHeight == floorHeight);
} }
} }
//select front? extrasides = filtered;
}
if(withSameHeight && rect.Height > 0)
{
// Upper parts match?
if((!withSameTexture || addFrontTop) && doublesided && line.Front.HighRequired())
{
Rectangle r = BuilderModesTools.GetSidedefPartSize(line.Front, VisualGeometryType.WALL_UPPER);
addFrontTop = (rect.Height == r.Height && rect.Y == r.Y);
}
if((!withSameTexture || addBackTop) && doublesided && line.Back.HighRequired())
{
Rectangle r = BuilderModesTools.GetSidedefPartSize(line.Back, VisualGeometryType.WALL_UPPER);
addBackTop = (rect.Height == r.Height && rect.Y == r.Y);
}
// Middle parts match?
if((!withSameTexture || addFrontMiddle)
&& lineHasFrontSector
&& (line.Front.MiddleRequired() || line.Front.LongMiddleTexture != MapSet.EmptyLongName) )
{
Rectangle r = BuilderModesTools.GetSidedefPartSize(line.Front, VisualGeometryType.WALL_MIDDLE);
addFrontMiddle = (rect.Height == r.Height && rect.Y == r.Y);
}
if((!withSameTexture || addBackMiddle)
&& lineHasBackSector
&& (line.Back.MiddleRequired() || line.Back.LongMiddleTexture != MapSet.EmptyLongName))
{
Rectangle r = BuilderModesTools.GetSidedefPartSize(line.Back, VisualGeometryType.WALL_MIDDLE);
addBackMiddle = (rect.Height == r.Height && rect.Y == r.Y);
}
// Lower parts match?
if((!withSameTexture || addFrontBottom) && doublesided && line.Front.LowRequired())
{
Rectangle r = BuilderModesTools.GetSidedefPartSize(line.Front, VisualGeometryType.WALL_LOWER);
addFrontBottom = (rect.Height == r.Height && rect.Y == r.Y);
}
if((!withSameTexture || addBackBottom) && doublesided && line.Back.LowRequired())
{
Rectangle r = BuilderModesTools.GetSidedefPartSize(line.Back, VisualGeometryType.WALL_LOWER);
addBackBottom = (rect.Height == r.Height && rect.Y == r.Y);
}
// 3d floor parts match?
List<VisualMiddle3D> filtered = new List<VisualMiddle3D>();
foreach(VisualMiddle3D side3d in extrasides)
{
Sidedef controlside = side3d.GetControlLinedef().Front;
Rectangle r = BuilderModesTools.GetSidedefPartSize(controlside, VisualGeometryType.WALL_MIDDLE);
if(rect.Height == r.Height && rect.Y == r.Y)
{
filtered.Add(side3d);
}
}
extrasides = filtered;
}
// Select front?
if(addFrontTop || addFrontMiddle || addFrontBottom) if(addFrontTop || addFrontMiddle || addFrontBottom)
mode.SelectSideParts(line.Front, addFrontTop, addFrontMiddle, addFrontBottom, select, withSameTexture, withSameHeight); mode.SelectSideParts(line.Front, addFrontTop, addFrontMiddle, addFrontBottom, select, withSameTexture, withSameHeight);
//select back? // Select back?
if(addBackTop || addBackMiddle || addBackBottom) if(addBackTop || addBackMiddle || addBackBottom)
mode.SelectSideParts(line.Back, addBackTop, addBackMiddle, addBackBottom, select, withSameTexture, withSameHeight); mode.SelectSideParts(line.Back, addBackTop, addBackMiddle, addBackBottom, select, withSameTexture, withSameHeight);
// Select 3d floor sides?
foreach (VisualMiddle3D side3d in extrasides)
{
if( (select && !side3d.Selected) || (!select && side3d.Selected) )
side3d.SelectNeighbours(select, withSameTexture, withSameHeight);
}
} }
} }

View file

@ -356,10 +356,17 @@ namespace CodeImp.DoomBuilder.BuilderModes
} }
//mxd //mxd
public override Linedef GetControlLinedef() { public override Linedef GetControlLinedef()
{
return extrafloor.Linedef; return extrafloor.Linedef;
} }
//mxd
public override void SelectNeighbours(bool select, bool withSameTexture, bool withSameHeight)
{
selectNeighbours(extrafloor.Linedef.Front.MiddleTexture, select, withSameTexture, withSameHeight);
}
#endregion #endregion
} }
} }