mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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130 lines
3.3 KiB
C#
130 lines
3.3 KiB
C#
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#region === Copyright (c) 2010 Pascal van der Heiden ===
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Windows;
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using System.IO;
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#endregion
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namespace CodeImp.DoomBuilder.USDF
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{
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public partial class MainForm : DelayedForm
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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// Position/size
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private Point lastposition;
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private Size lastsize;
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#endregion
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#region ================== Properties
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public MainForm()
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{
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InitializeComponent();
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// Load data from DIALOGUE lump
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MemoryStream s = General.Map.GetLumpData("DIALOGUE");
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if(s != null)
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{
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}
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}
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#endregion
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#region ================== Methods
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// Called before the map is saved so we can save our data
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public void SaveData()
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{
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}
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#endregion
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#region ================== Events
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// Form loaded
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private void MainForm_Load(object sender, EventArgs e)
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{
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this.SuspendLayout();
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this.Location = new Point(General.Settings.ReadPluginSetting("mainwindow.positionx", this.Location.X),
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General.Settings.ReadPluginSetting("mainwindow.positiony", this.Location.Y));
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this.Size = new Size(General.Settings.ReadPluginSetting("mainwindow.sizewidth", this.Size.Width),
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General.Settings.ReadPluginSetting("mainwindow.sizeheight", this.Size.Height));
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this.WindowState = (FormWindowState)General.Settings.ReadPluginSetting("mainwindow.windowstate", (int)FormWindowState.Normal);
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this.ResumeLayout(true);
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// Normal windowstate?
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if(this.WindowState == FormWindowState.Normal)
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{
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// Keep last position and size
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lastposition = this.Location;
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lastsize = this.Size;
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}
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}
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// Form is being closed
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private void MainForm_FormClosing(object sender, FormClosingEventArgs e)
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{
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int windowstate;
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// Determine window state to save
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if(this.WindowState != FormWindowState.Minimized)
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windowstate = (int)this.WindowState;
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else
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windowstate = (int)FormWindowState.Normal;
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// Save window settings
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General.Settings.WritePluginSetting("mainwindow.positionx", lastposition.X);
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General.Settings.WritePluginSetting("mainwindow.positiony", lastposition.Y);
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General.Settings.WritePluginSetting("mainwindow.sizewidth", lastsize.Width);
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General.Settings.WritePluginSetting("mainwindow.sizeheight", lastsize.Height);
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General.Settings.WritePluginSetting("mainwindow.windowstate", windowstate);
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// Save dialog data
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SaveData();
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}
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// Form resized
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private void MainForm_ResizeEnd(object sender, EventArgs e)
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{
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// Normal windowstate?
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if(this.WindowState == FormWindowState.Normal)
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{
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// Keep last position and size
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lastposition = this.Location;
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lastsize = this.Size;
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}
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}
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// Form moved
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private void MainForm_Move(object sender, EventArgs e)
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{
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// Normal windowstate?
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if(this.WindowState == FormWindowState.Normal)
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{
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// Keep last position and size
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lastposition = this.Location;
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lastsize = this.Size;
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}
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}
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#endregion
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}
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}
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