UltimateZoneBuilder/Source/Core/Rendering/RenderModeEnums.cs

27 lines
319 B
C#
Raw Normal View History

namespace CodeImp.DoomBuilder.Rendering
{
public enum ModelRenderMode
{
NONE,
SELECTION,
ACTIVE_THINGS_FILTER,
ALL,
}
public enum LightRenderMode
{
NONE,
ALL,
ALL_ANIMATED,
}
public enum ThingRenderMode
{
NORMAL,
MODEL,
VOXEL,
WALLSPRITE,
FLATSPRITE,
}
}