UltimateZoneBuilder/Source/Core/Windows/CenterOnCoordinatesForm.cs

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C#
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using System;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Geometry;
namespace CodeImp.DoomBuilder.Windows
{
public partial class CenterOnCoordinatesForm : DelayedForm
{
private static Vector2D coordinates;
public Vector2D Coordinates { get { return coordinates; } }
public CenterOnCoordinatesForm()
{
InitializeComponent();
gotox.Text = coordinates.x.ToString();
gotoy.Text = coordinates.y.ToString();
}
private void accept_Click(object sender, EventArgs e)
{
coordinates.x = (float)Math.Round(General.Clamp(gotox.GetResult((int)coordinates.x), General.Map.FormatInterface.MinCoordinate, General.Map.FormatInterface.MaxCoordinate));
coordinates.y = (float)Math.Round(General.Clamp(gotoy.GetResult((int)coordinates.y), General.Map.FormatInterface.MinCoordinate, General.Map.FormatInterface.MaxCoordinate));
this.DialogResult = DialogResult.OK;
this.Close();
}
private void cancel_Click(object sender, EventArgs e)
{
this.DialogResult = DialogResult.Cancel;
this.Close();
}
}
}