UltimateZoneBuilder/Build/Configurations/Includes/DSDADoom_linedefs.cfg

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misc
{
0
{
title = "None";
}
}
polyobj
{
include("Hexen_linedefs.cfg", "polyobj");
6 = null; // Polyobj_MoveTimes8
93 = null; // Polyobj_OR_MoveTimes8
59
{
title = "Polyobject Move to Spot (override)";
id = "Polyobj_OR_MoveToSpot";
arg0
{
title = "Polyobject Number";
type = 25;
}
arg1
{
title = "Speed (mu. per octic)";
type = 11;
enum = "stair_speeds";
default = 16;
}
arg2
{
title = "Target MapSpot Tag";
type = 14;
targetclasses = "MapSpot,MapSpotGravity";
}
}
86
{
title = "Polyobject Move to Spot";
id = "Polyobj_MoveToSpot";
arg0
{
title = "Polyobject Number";
type = 25;
}
arg1
{
title = "Speed (mu. per octic)";
type = 11;
enum = "stair_speeds";
default = 16;
}
arg2
{
title = "Target MapSpot Tag";
type = 14;
targetclasses = "MapSpot,MapSpotGravity";
}
}
87
{
title = "Polyobject Stop";
id = "Polyobj_Stop";
arg0
{
title = "Polyobject Number";
type = 25;
}
}
88
{
title = "Polyobject Move to";
id = "Polyobj_MoveTo";
arg0
{
title = "Polyobject Number";
type = 25;
}
arg1
{
title = "Speed (mu. per octic)";
type = 11;
enum = "stair_speeds";
default = 16;
}
arg2
{
title = "Target X Pos";
}
arg3
{
title = "Target Y Pos";
}
}
89
{
title = "Polyobject Move to (override)";
id = "Polyobj_OR_MoveTo";
arg0
{
title = "Polyobject Number";
type = 25;
}
arg1
{
title = "Speed (mu. per octic)";
type = 11;
enum = "stair_speeds";
default = 16;
}
arg2
{
title = "Target X Pos";
}
arg3
{
title = "Target Y Pos";
}
}
}
line
{
title = "Line";
55
{
title = "Line Set Blocking";
id = "Line_SetBlocking";
arg0
{
title = "Target Line Tag";
type = 15;
}
arg1
{
title = "Set Flags";
type = 12;
enum = "linesetblockingflags";
}
arg2
{
title = "Clear Flags";
type = 12;
enum = "linesetblockingflags";
}
}
}
door
{
include("Hexen_linedefs.cfg", "door");
202
{
title = "Door Generic";
id = "Generic_Door";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "flat_speeds";
default = 16;
}
arg2
{
title = "Type";
type = 26;
enum
{
0 = "Open Close";
1 = "Open Stay";
2 = "Close Open";
3 = "Close Stay";
}
flags
{
64 = "No retrigger";
128 = "Tag is light tag";
}
}
arg3
{
title = "Delay";
type = 11;
enum = "generic_door_delays";
default = 34;
}
arg4
{
title = "Lock";
type = 11;
enum = "keys";
}
}
249
{
title = "Door Close Wait Open";
id = "Door_CloseWaitOpen";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "flat_speeds";
default = 16;
}
arg2
{
title = "Delay";
type = 11;
enum = "generic_door_delays";
default = 34;
}
arg3
{
title = "Light Tag";
type = 13;
}
}
}
floor
{
include("Hexen_linedefs.cfg", "floor");
35 = null; // Floor_RaiseByValueTimes8
36 = null; // Floor_LowerByValueTimes8
68 = null; // Floor_MoveToValueTimes8
28 // Floor Crusher Start
{
arg3
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
37
{
title = "Floor Move to Value";
id = "Floor_MoveToValue";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Target Height";
}
}
138
{
title = "Floor Waggle";
id = "Floor_Waggle";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Amplitude";
}
arg2
{
title = "Frequency";
}
arg3
{
title = "Phase Offset (0-63)";
}
arg4
{
title = "Duration";
type = 11;
enum = "delay_seconds";
default = 5;
}
}
200
{
title = "Floor Generic Change";
id = "Generic_Floor";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Movement Amount";
}
arg3
{
title = "Target";
type = 11;
enum
{
0 = "Move by Movement Amount";
1 = "Highest neighboring floor";
2 = "Lowest neighboring floor";
3 = "Nearest neighboring floor";
4 = "Lowest neighboring ceiling";
5 = "Sector ceiling";
6 = "Move by the height of sector's shortest lower texture";
}
}
arg4
{
title = "Flags";
type = 26;
enum
{
0 = "Don't copy anything";
1 = "Copy floor texture, remove sector special";
2 = "Copy floor texture";
3 = "Copy floor texture and special";
}
flags
{
4 = "Use numeric model if set, trigger model if not";
8 = "Raise floor if set, lower it if not";
16 = "Inflict crushing damage";
}
}
}
235
{
title = "Transfer Floor and Special from Back Side";
id = "Floor_TransferTrigger";
arg0
{
title = "Sector Tag";
type = 13;
}
}
236
{
title = "Transfer Floor and Special using Numeric Change Model";
id = "Floor_TransferNumeric";
arg0
{
title = "Sector Tag";
type = 13;
}
}
238
{
title = "Floor Raise to Lowest Ceiling";
id = "Floor_RaiseToLowestCeiling";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
239
{
title = "Floor Raise by TxTy";
id = "Floor_RaiseByValueTxTy";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise by";
}
}
240
{
title = "Floor Raise by Texture";
id = "Floor_RaiseByTexture";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
241
{
title = "Floor Lower to Lowest TxTy";
id = "Floor_LowerToLowestTxTy";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
errorchecker
{
floorlowertolowest = true;
}
}
242
{
title = "Floor Lower to Highest Floor";
id = "Floor_LowerToHighest";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Adjust Target Height";
}
arg3
{
title = "Force Adjust";
type = 11;
enum = "noyes";
}
errorchecker
{
floorraisetohighest = true;
}
}
250
{
title = "Floor Donut";
id = "Floor_Donut";
arg0
{
title = "Center Sector Tag";
type = 13;
}
arg1
{
title = "Pillar Lower Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Stairs Raise Speed";
type = 11;
enum = "stair_speeds";
default = 4;
}
}
251
{
title = "Floor and Ceiling Lower and Raise";
id = "FloorAndCeiling_LowerRaise";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Floor Lowering Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Ceiling Raising Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Emulate Boom Bug";
type = 11;
enum
{
0 = "No";
1998 = "Yes";
}
}
}
}
stairs
{
include("Hexen_linedefs.cfg", "stairs");
204
{
title = "Stairs Generic Build";
id = "Generic_Stairs";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "stair_speeds";
default = 4;
}
arg2
{
title = "Step Height";
}
arg3
{
title = "Options";
type = 12;
enum
{
1 = "Upwards";
2 = "Ignore Floor Texture";
}
}
arg4
{
title = "Reset Delay";
type = 11;
enum = "reset_tics";
}
}
217
{
title = "Stairs Build up (Doom mode)";
id = "Stairs_BuildUpDoom";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "stair_speeds";
default = 4;
}
arg2
{
title = "Step Height";
}
arg3
{
title = "Build Step Delay";
type = 11;
enum = "delay_tics";
default = 35;
}
arg4
{
title = "Reset Delay";
type = 11;
enum = "reset_tics";
}
}
}
pillar
{
include("Hexen_linedefs.cfg", "pillar");
94 // Pillar_BuildAndCrush
{
arg3
{
title = "Crush Damage";
default = 100;
}
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
}
forcefield
{
title = "Forcefield";
33
{
title = "Forcefield Set";
id = "ForceField";
requiresactivation = false;
}
34
{
title = "Forcefield Remove";
id = "ClearForceField";
arg0
{
title = "Sector Tag";
type = 13;
}
}
}
ceiling
{
include("Hexen_linedefs.cfg", "ceiling");
69 = null; // Ceiling_MoveToValueTimes8
38
{
title = "Ceiling Waggle";
id = "Ceiling_Waggle";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Amplitude (in 1/8 mu.)";
default = 128;
}
arg2
{
title = "Frequency";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Phase Offset (0-63)";
}
arg4
{
title = "Duration";
type = 11;
enum = "delay_seconds";
default = 5;
}
}
42 // Ceiling Crusher Start
{
arg3
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
43 // Ceiling Crush Once
{
arg3
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
97
{
title = "Ceiling Lower And Crush Dist";
id = "Ceiling_LowerAndCrushDist";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Crush Damage";
default = 100;
}
arg3
{
title = "Lip";
}
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
104
{
title = "Ceiling Crush And Raise Dist";
id = "Ceiling_CrushAndRaiseSilentDist";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Lip";
}
arg2
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Crush Damage";
default = 100;
}
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
45 // Ceiling Crush Once and Open
{
arg3
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
47
{
title = "Ceiling Move to Value";
id = "Ceiling_MoveToValue";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Target Height";
}
}
169
{
title = "Ceiling Generic Crush (Hexen mode)";
id = "Generic_Crusher2";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Lower Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Silent";
type = 11;
enum = "noyes";
}
arg4
{
title = "Crush Damage";
default = 100;
}
}
192
{
title = "Ceiling Lower to Highest Floor";
id = "Ceiling_LowerToHighestFloor";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
193
{
title = "Ceiling Lower Instantly by Value * 8";
id = "Ceiling_LowerInstant";
arg0
{
title = "Sector Tag";
type = 13;
}
arg2
{
title = "Lower by (* 8)";
}
}
194
{
title = "Ceiling Raise Instantly by Value * 8";
id = "Ceiling_RaiseInstant";
arg0
{
title = "Sector Tag";
type = 13;
}
arg2
{
title = "Raise by (* 8)";
}
}
195
{
title = "Ceiling Crush Once and Open A";
id = "Ceiling_CrushRaiseAndStayA";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Lower Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Crush Damage";
default = 100;
}
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
196
{
title = "Ceiling Crush Start A";
id = "Ceiling_CrushAndRaiseA";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Lower Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Crush Damage";
default = 100;
}
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
197
{
title = "Ceiling Crush Start A (silent)";
id = "Ceiling_CrushAndRaiseSilentA";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Lower Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Crush Damage";
default = 100;
}
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
201
{
title = "Ceiling Generic Change";
id = "Generic_Ceiling";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Movement Amount";
}
arg3
{
title = "Target";
type = 11;
enum
{
0 = "Move by Movement Amount";
1 = "Highest neighboring ceiling";
2 = "Lowest neighboring ceiling";
3 = "Nearest neighboring ceiling";
4 = "Highest neighboring floor";
5 = "Sector floor";
6 = "Move by the height of sector's shortest upper texture";
}
}
arg4
{
title = "Flags";
type = 26;
enum
{
0 = "Don't copy anything";
1 = "Copy ceiling texture, remove sector special";
2 = "Copy ceiling texture";
3 = "Copy ceiling texture and special";
}
flags
{
4 = "Use numeric model if set, trigger model if not";
8 = "Raise ceiling if set, lower it if not";
16 = "Inflict crushing damage";
}
}
}
205
{
title = "Ceiling Generic Crush (Doom mode)";
id = "Generic_Crusher";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Lowering Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raising Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Silent";
type = 11;
enum = "noyes";
}
arg4
{
title = "Crush Damage";
default = 100;
}
}
252
{
title = "Ceiling Raise to Nearest Ceiling";
id = "Ceiling_RaiseToNearest";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
253
{
title = "Ceiling Lower to Lowest Ceiling";
id = "Ceiling_LowerToLowest";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
254
{
title = "Ceiling Lower to Floor";
id = "Ceiling_LowerToFloor";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
255
{
title = "Ceiling Crush Once and Open A (silent)";
id = "Ceiling_CrushRaiseAndStaySilA";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Lowering Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raising Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg3
{
title = "Crush Damage";
default = 100;
}
arg4
{
title = "Crush Mode";
type = 11;
enum = "crush_mode";
}
}
}
transfer
{
title = "Transfer";
209
{
title = "Transfer Heights";
id = "Transfer_Heights";
requiresactivation = false;
errorchecker
{
ignoreuppertexture = true;
ignoremiddletexture = true;
ignorelowertexture = true;
}
arg0
{
title = "Sector Tag";
type = 13;
}
}
}
platform
{
include("Hexen_linedefs.cfg", "platform");
172
{
title = "Platform Raise to Nearest Wait Lower";
id = "Plat_UpNearestWaitDownStay";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Reverse Delay (tics)";
type = 11;
enum = "delay_tics";
default = 35;
}
}
203
{
title = "Platform Generic Change";
id = "Generic_Lift";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Reverse Delay (octics)";
type = 11;
enum = "delay_octics";
default = 24;
}
arg3
{
title = "Type";
type = 11;
enum = "generic_lift_types";
}
arg4
{
title = "Movement Amount";
}
}
206
{
title = "Platform Lower Wait Raise (lip)";
id = "Plat_DownWaitUpStayLip";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Reverse Delay (tics)";
type = 11;
enum = "delay_tics";
default = 35;
}
arg3
{
title = "Lip Amount";
}
arg4
{
title = "Sound Type";
type = 11;
enum = "plat_sound";
}
}
207
{
title = "Platform Perpetual Move (lip)";
id = "Plat_PerpetualRaiseLip";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Reverse Delay (tics)";
type = 11;
enum = "delay_tics";
default = 35;
}
arg3
{
title = "Lip Amount";
}
}
228
{
title = "Platform Raise Tx0";
id = "Plat_RaiseAndStayTx0";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Lockout Mode";
type = 11;
enum
{
0 = "Lockout in Heretic only";
1 = "Don't lockout";
2 = "Lockout in all games";
}
}
}
230
{
title = "Platform Raise by Value Tx (* 8)";
id = "Plat_UpByValueStayTx";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
arg2
{
title = "Raise by (* 8)";
}
}
231
{
title = "Platform Toggle Ceiling";
id = "Plat_ToggleCeiling";
arg0
{
title = "Sector Tag";
type = 13;
}
}
}
teleport
{
include("Hexen_linedefs.cfg", "teleport");
39
{
title = "Teleport to Pain State (silent)";
id = "Teleport_ZombieChanger";
arg0
{
title = "Target Teleport Dest. Tag";
type = 14;
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
}
arg1
{
title = "Target Sector Tag";
type = 13;
}
}
70 // Teleport
{
arg2
{
title = "Source Fog";
type = 11;
enum = "yesno";
}
}
71 // Teleport_NoFog
{
arg1
{
title = "Teleport Dest. angle usage";
type = 11;
enum
{
0 = "Don't change angle and velocity (Hexen-compat)";
1 = "Always use the teleport exit's angle (Strife-compat)";
2 = "Adjust relatively to the teleport exit's angle, but in the wrong direction (Boom-compat)";
3 = "Adjust relatively to the teleport exit's angle (Boom-fixed)";
}
}
arg3
{
title = "Keep rel. Height";
type = 11;
enum = "noyes";
}
}
74 // Teleport_NewMap
{
arg2
{
title = "Keep Orientation";
type = 11;
enum = "noyes";
}
}
76
{
title = "Teleport Other";
id = "TeleportOther";
arg0
{
title = "Thing Tag";
type = 14;
}
arg1
{
title = "Target MapSpot Tag";
type = 14;
targetclasses = "MapSpot,MapSpotGravity";
}
arg2
{
title = "Fog";
type = 11;
enum = "noyes";
}
}
77
{
title = "Teleport Group";
id = "TeleportGroup";
arg0
{
title = "Thing Tag";
tooltip = "The TID of the actor(s) to teleport.\nIf 0, teleports the activator only.";
type = 14;
}
arg1
{
title = "Source Teleport Dest. Tag";
type = 14;
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
}
arg2
{
title = "Target Teleport Dest. Tag";
type = 14;
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
}
arg3
{
title = "Move Source";
type = 11;
enum = "noyes";
}
arg4
{
title = "Fog";
type = 11;
enum = "noyes";
}
}
78
{
title = "Teleport in Sector";
id = "TeleportInSector";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Source Tag";
tooltip = "The spot relative to which to teleport.";
type = 14;
}
arg2
{
title = "Target Teleport Dest. Tag";
type = 14;
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
}
arg3
{
title = "Fog";
type = 11;
enum = "noyes";
}
arg4
{
title = "Group Thing Tag";
tooltip = "The TID of the thing(s) to teleport.\nIf 0, teleports all actors in the sector";
type = 14;
}
}
154
{
title = "Teleport (no Stop)";
id = "Teleport_NoStop";
arg0
{
title = "Target Teleport Dest. Tag";
type = 14;
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
}
arg1
{
title = "Target Sector Tag";
type = 13;
}
arg2
{
title = "Fog";
type = 11;
enum = "yesno";
}
}
215
{
title = "Teleport to Line";
id = "Teleport_Line";
arg1
{
title = "Target Line Tag";
type = 15;
}
arg2
{
title = "Reverse Angle";
type = 11;
enum = "noyes";
}
}
}
thing
{
include("Hexen_linedefs.cfg", "thing");
17
{
title = "Thing Raise";
id = "Thing_Raise";
arg0
{
title = "Thing Tag";
type = 14;
}
}
19
{
title = "Thing Stop";
id = "Thing_Stop";
arg0
{
title = "Thing Tag";
type = 14;
}
}
72 // ThrustThing
{
arg3
{
title = "Target Thing Tag";
type = 14;
}
}
73 // DamageThing
{
arg1
{
title = "Death";
type = 11;
enum = "death_types";
}
}
119
{
title = "Damage Thing by Tag";
id = "Thing_Damage";
arg0
{
title = "Thing Tag";
type = 14;
}
arg1
{
title = "Damage";
default = 100;
}
arg2
{
title = "Death";
type = 11;
enum = "death_types";
}
}
125
{
title = "Move Thing";
id = "Thing_Move";
arg0
{
title = "Thing Tag";
type = 14;
}
arg1
{
title = "Target Thing Tag";
type = 14;
}
arg2
{
title = "Fog";
type = 11;
enum = "yesno";
}
}
127
{
title = "Thing Set Special";
id = "Thing_SetSpecial";
arg0
{
title = "Thing Tag";
type = 14;
}
arg1
{
title = "Special";
type = 4;
}
arg2
{
title = "Arg 1";
}
arg3
{
title = "Arg 2";
}
arg4
{
title = "Arg 3";
}
}
128
{
title = "Thing Thrust Z";
id = "ThrustThingZ";
arg0
{
title = "Thing Tag";
type = 14;
}
arg1
{
title = "Force";
}
arg2
{
title = "Down/Up";
type = 11;
enum = "updown";
}
arg3
{
title = "Set/Add";
type = 11;
enum = "setadd";
}
}
135 // Thing_Spawn
{
arg3
{
title = "New Thing Tag";
type = 14;
}
}
137 // Thing_SpawnNoFog
{
arg3
{
title = "New Thing Tag";
type = 14;
}
}
139
{
title = "Spawn Thing Facing";
id = "Thing_SpawnFacing";
arg0
{
title = "Mapspot Tag";
type = 14;
targetclasses = "MapSpot,MapSpotGravity";
}
arg1
{
title = "Spawn Thing";
type = 11;
enum = "spawnthing";
}
arg2
{
title = "Fog";
type = 11;
enum = "yesno";
}
arg3
{
title = "New Thing Tag";
type = 14;
}
}
175
{
title = "Spawn Projectile (Intercept)";
id = "Thing_ProjectileIntercept";
arg0
{
title = "Mapspot Tag";
type = 14;
targetclasses = "MapSpot,MapSpotGravity";
}
arg1
{
title = "Projectile Type";
type = 11;
enum = "spawn_projectile";
}
arg2
{
title = "Speed";
}
arg3
{
title = "Target Thing Tag";
type = 14;
}
arg4
{
title = "New Thing Tag";
type = 14;
}
}
176
{
title = "Change Thing Tag";
id = "Thing_ChangeTID";
arg0
{
title = "Old Thing Tag";
type = 14;
}
arg1
{
title = "New Thing Tag";
type = 14;
}
}
177
{
title = "Thing Hate";
id = "Thing_Hate";
arg0
{
title = "Hater Tag";
type = 14;
}
arg1
{
title = "Hatee Tag";
type = 14;
}
}
178
{
title = "Spawn Aimed Projectile";
id = "Thing_ProjectileAimed";
arg0
{
title = "Mapspot Tag";
type = 14;
targetclasses = "MapSpot,MapSpotGravity";
}
arg1
{
title = "Projectile Type";
type = 11;
enum = "spawn_projectile";
}
arg2
{
title = "Speed";
}
arg3
{
title = "Target Thing Tag";
type = 14;
}
arg4
{
title = "New Thing Tag";
type = 14;
}
}
248
{
title = "Heal Thing";
id = "HealThing";
arg0
{
title = "Heal Amount";
}
}
}
end
{
include("Hexen_linedefs.cfg", "end");
243
{
title = "End Normal";
id = "Exit_Normal";
arg0
{
title = "Position";
}
}
244
{
title = "End Secret";
id = "Exit_Secret";
arg0
{
title = "Position";
}
}
}
scroll
{
title = "Scroll";
52
{
title = "Scroll Wall";
id = "Scroll_Wall";
requiresactivation = false;
arg0
{
title = "Line Tag";
type = 15;
}
arg1
{
title = "Horizontal speed";
}
arg2
{
title = "Vertical speed";
}
arg3
{
title = "Side";
type = 11;
enum = "frontback";
}
arg4
{
title = "Flags";
type = 12;
enum
{
1 = "Scroll upper";
2 = "Scroll middle";
4 = "Scroll lower";
}
}
}
222
{
title = "Scroll Texture Model";
id = "Scroll_Texture_Model";
requiresactivation = false;
arg1
{
title = "Options";
type = 12;
enum
{
1 = "Displacement";
2 = "Accelerative";
}
}
}
223
{
title = "Scroll Floor";
id = "Scroll_Floor";
requiresactivation = false;
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Options";
type = 12;
enum
{
1 = "Displacement";
2 = "Accelerative";
4 = "Scroll by linedef dx/dy";
}
}
arg2
{
title = "Scroll";
type = 11;
enum
{
0 = "Texture only";
1 = "Things only";
2 = "Both";
}
}
arg3
{
title = "Horizontal Speed";
default = 128;
type = 11;
enum = "sector_scroll_speeds_x";
}
arg4
{
title = "Vertical Speed";
default = 128;
type = 11;
enum = "sector_scroll_speeds_y";
}
}
224
{
title = "Scroll Ceiling";
id = "Scroll_Ceiling";
requiresactivation = false;
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Options";
type = 12;
enum
{
1 = "Displacement";
2 = "Accelerative";
4 = "Scroll by linedef dx/dy";
}
}
arg3
{
title = "Horizontal Speed";
default = 128;
type = 11;
enum = "sector_scroll_speeds_x";
}
arg4
{
title = "Vertical Speed";
default = 128;
type = 11;
enum = "sector_scroll_speeds_y";
}
}
}
light
{
include("Hexen_linedefs.cfg", "light");
109 = NULL;
117
{
title = "Light Stop";
id = "Light_Stop";
arg0
{
title = "Sector Tag";
type = 13;
}
}
232
{
title = "Light Strobe (Doom mode)";
id = "Light_StrobeDoom";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Brightest Duration (tics)";
type = 11;
enum = "delay_tics";
default = 35;
}
arg2
{
title = "Darkest Duration (tics)";
type = 11;
enum = "delay_tics";
default = 35;
}
}
233
{
title = "Light Change to Darkest Neightbour";
id = "Light_MinNeighbor";
arg0
{
title = "Sector Tag";
type = 13;
}
}
234
{
title = "Light Change to Brightest Neightbour";
id = "Light_MaxNeighbor";
arg0
{
title = "Sector Tag";
type = 13;
}
}
}
earthquake
{
include("Hexen_linedefs.cfg", "earthquake");
}
sector
{
title = "Sector";
54
{
title = "Sector Change Flags";
id = "Sector_ChangeFlags";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Set Flags";
type = 12;
enum = "sector_flags";
}
arg2
{
title = "Clear Flags";
type = 12;
enum = "sector_flags";
}
}
58
{
title = "Sector Copy Scroller";
id = "Sector_CopyScroller";
requiresactivation = false;
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Scroller Type";
type = 12;
enum
{
1 = "Copy ceiling scroller";
2 = "Copy floor scroller";
4 = "Copy carrying effect";
}
}
}
185
{
title = "Sector Rotate Flat";
id = "Sector_SetRotation";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Floor Angle";
type = 8;
}
arg2
{
title = "Ceiling Angle";
type = 8;
}
}
186
{
title = "Sector Ceiling Panning";
id = "Sector_SetCeilingPanning";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Horizontal Integral";
}
arg2
{
title = "Horizontal Fractional";
}
arg3
{
title = "Vertical Integral";
}
arg4
{
title = "Vertical Fractional";
}
}
187
{
title = "Sector Floor Panning";
id = "Sector_SetFloorPanning";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Horizontal Integral";
}
arg2
{
title = "Horizontal Fractional";
}
arg3
{
title = "Vertical Integral";
}
arg4
{
title = "Vertical Fractional";
}
}
188
{
title = "Sector Ceiling Scale";
id = "Sector_SetCeilingScale";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Horizontal Integral";
}
arg2
{
title = "Horizontal Fractional";
}
arg3
{
title = "Vertical Integral";
}
arg4
{
title = "Vertical Fractional";
}
}
189
{
title = "Sector Floor Scale";
id = "Sector_SetFloorScale";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Horizontal Integral";
}
arg2
{
title = "Horizontal Fractional";
}
arg3
{
title = "Vertical Integral";
}
arg4
{
title = "Vertical Fractional";
}
}
214
{
title = "Sector Damage";
id = "Sector_SetDamage";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Damage Amount";
default = 15;
}
arg2
{
title = "Death";
type = 11;
enum = "death_types";
}
}
216
{
title = "Sector Gravity";
id = "Sector_SetGravity";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Gravity Integral";
}
arg2
{
title = "Gravity Fractional";
}
}
218
{
title = "Sector Wind";
id = "Sector_SetWind";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Wind Strength";
}
arg2
{
title = "Wind Angle";
type = 22;
}
arg3
{
title = "Use Line Vector";
type = 11;
enum = "noyes";
}
}
219
{
title = "Sector Friction";
id = "Sector_SetFriction";
requiresactivation = false;
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Friction Amount";
type = 11;
enum
{
0 = "Use Line Length";
1 = "Very Sludgy";
50 = "Sludgy";
100 = "Normal";
200 = "Icy";
255 = "Very Icy";
}
}
}
220
{
title = "Sector Current";
id = "Sector_SetCurrent";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Current Strength";
}
arg2
{
title = "Current Angle";
type = 22;
}
arg3
{
title = "Use Line Vector";
type = 11;
enum = "noyes";
}
}
}
alert
{
title = "Alert";
173
{
title = "Alert monsters";
id = "NoiseAlert";
}
}
point
{
title = "Point";
227
{
title = "Point Pusher/Puller Set Force";
id = "PointPush_SetForce";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Thing Tag";
type = 14;
}
arg2
{
title = "Strength";
}
arg3
{
title = "Use Line Vector";
type = 11;
enum = "noyes";
}
}
}
elevator
{
title = "Elevator";
245
{
title = "Elevator Raise to Nearest Floor";
id = "Elevator_RaiseToNearest";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
errorchecker
{
floorraisetonexthigher = true;
}
}
246
{
title = "Elevator Move to Activated Floor";
id = "Elevator_MoveToFloor";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
247
{
title = "Elevator Lower to Nearest Floor";
id = "Elevator_LowerToNearest";
arg0
{
title = "Sector Tag";
type = 13;
}
arg1
{
title = "Movement Speed";
type = 11;
enum = "plat_speeds";
default = 16;
}
}
}
colormap
{
title = "Colormap";
2701
{
title = "Map Set Colormap";
id = "Map_SetColormap";
arg0
{
title = "(switch to string)";
str = true;
titlestr = "Colormap";
}
}
2702
{
title = "Sector Set Colormap";
id = "Sector_SetColormap";
arg0
{
title = "(switch to string)";
str = true;
titlestr = "Colormap";
}
arg1
{
title = "Sector Tag";
type = 13;
}
}
}