misc { 0 { title = "None"; } } polyobj { include("Hexen_linedefs.cfg", "polyobj"); 6 = null; // Polyobj_MoveTimes8 93 = null; // Polyobj_OR_MoveTimes8 59 { title = "Polyobject Move to Spot (override)"; id = "Polyobj_OR_MoveToSpot"; arg0 { title = "Polyobject Number"; type = 25; } arg1 { title = "Speed (mu. per octic)"; type = 11; enum = "stair_speeds"; default = 16; } arg2 { title = "Target MapSpot Tag"; type = 14; targetclasses = "MapSpot,MapSpotGravity"; } } 86 { title = "Polyobject Move to Spot"; id = "Polyobj_MoveToSpot"; arg0 { title = "Polyobject Number"; type = 25; } arg1 { title = "Speed (mu. per octic)"; type = 11; enum = "stair_speeds"; default = 16; } arg2 { title = "Target MapSpot Tag"; type = 14; targetclasses = "MapSpot,MapSpotGravity"; } } 87 { title = "Polyobject Stop"; id = "Polyobj_Stop"; arg0 { title = "Polyobject Number"; type = 25; } } 88 { title = "Polyobject Move to"; id = "Polyobj_MoveTo"; arg0 { title = "Polyobject Number"; type = 25; } arg1 { title = "Speed (mu. per octic)"; type = 11; enum = "stair_speeds"; default = 16; } arg2 { title = "Target X Pos"; } arg3 { title = "Target Y Pos"; } } 89 { title = "Polyobject Move to (override)"; id = "Polyobj_OR_MoveTo"; arg0 { title = "Polyobject Number"; type = 25; } arg1 { title = "Speed (mu. per octic)"; type = 11; enum = "stair_speeds"; default = 16; } arg2 { title = "Target X Pos"; } arg3 { title = "Target Y Pos"; } } } line { title = "Line"; 55 { title = "Line Set Blocking"; id = "Line_SetBlocking"; arg0 { title = "Target Line Tag"; type = 15; } arg1 { title = "Set Flags"; type = 12; enum = "linesetblockingflags"; } arg2 { title = "Clear Flags"; type = 12; enum = "linesetblockingflags"; } } } door { include("Hexen_linedefs.cfg", "door"); 202 { title = "Door Generic"; id = "Generic_Door"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "flat_speeds"; default = 16; } arg2 { title = "Type"; type = 26; enum { 0 = "Open Close"; 1 = "Open Stay"; 2 = "Close Open"; 3 = "Close Stay"; } flags { 64 = "No retrigger"; 128 = "Tag is light tag"; } } arg3 { title = "Delay"; type = 11; enum = "generic_door_delays"; default = 34; } arg4 { title = "Lock"; type = 11; enum = "keys"; } } 249 { title = "Door Close Wait Open"; id = "Door_CloseWaitOpen"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "flat_speeds"; default = 16; } arg2 { title = "Delay"; type = 11; enum = "generic_door_delays"; default = 34; } arg3 { title = "Light Tag"; type = 13; } } } floor { include("Hexen_linedefs.cfg", "floor"); 35 = null; // Floor_RaiseByValueTimes8 36 = null; // Floor_LowerByValueTimes8 68 = null; // Floor_MoveToValueTimes8 28 // Floor Crusher Start { arg3 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } 37 { title = "Floor Move to Value"; id = "Floor_MoveToValue"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Target Height"; } } 138 { title = "Floor Waggle"; id = "Floor_Waggle"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Amplitude"; } arg2 { title = "Frequency"; } arg3 { title = "Phase Offset (0-63)"; } arg4 { title = "Duration"; type = 11; enum = "delay_seconds"; default = 5; } } 200 { title = "Floor Generic Change"; id = "Generic_Floor"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Movement Amount"; } arg3 { title = "Target"; type = 11; enum { 0 = "Move by Movement Amount"; 1 = "Highest neighboring floor"; 2 = "Lowest neighboring floor"; 3 = "Nearest neighboring floor"; 4 = "Lowest neighboring ceiling"; 5 = "Sector ceiling"; 6 = "Move by the height of sector's shortest lower texture"; } } arg4 { title = "Flags"; type = 26; enum { 0 = "Don't copy anything"; 1 = "Copy floor texture, remove sector special"; 2 = "Copy floor texture"; 3 = "Copy floor texture and special"; } flags { 4 = "Use numeric model if set, trigger model if not"; 8 = "Raise floor if set, lower it if not"; 16 = "Inflict crushing damage"; } } } 235 { title = "Transfer Floor and Special from Back Side"; id = "Floor_TransferTrigger"; arg0 { title = "Sector Tag"; type = 13; } } 236 { title = "Transfer Floor and Special using Numeric Change Model"; id = "Floor_TransferNumeric"; arg0 { title = "Sector Tag"; type = 13; } } 238 { title = "Floor Raise to Lowest Ceiling"; id = "Floor_RaiseToLowestCeiling"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } } 239 { title = "Floor Raise by TxTy"; id = "Floor_RaiseByValueTxTy"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Raise by"; } } 240 { title = "Floor Raise by Texture"; id = "Floor_RaiseByTexture"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } } 241 { title = "Floor Lower to Lowest TxTy"; id = "Floor_LowerToLowestTxTy"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } errorchecker { floorlowertolowest = true; } } 242 { title = "Floor Lower to Highest Floor"; id = "Floor_LowerToHighest"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Adjust Target Height"; } arg3 { title = "Force Adjust"; type = 11; enum = "noyes"; } errorchecker { floorraisetohighest = true; } } 250 { title = "Floor Donut"; id = "Floor_Donut"; arg0 { title = "Center Sector Tag"; type = 13; } arg1 { title = "Pillar Lower Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Stairs Raise Speed"; type = 11; enum = "stair_speeds"; default = 4; } } 251 { title = "Floor and Ceiling Lower and Raise"; id = "FloorAndCeiling_LowerRaise"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Floor Lowering Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Ceiling Raising Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg3 { title = "Emulate Boom Bug"; type = 11; enum { 0 = "No"; 1998 = "Yes"; } } } } stairs { include("Hexen_linedefs.cfg", "stairs"); 204 { title = "Stairs Generic Build"; id = "Generic_Stairs"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "stair_speeds"; default = 4; } arg2 { title = "Step Height"; } arg3 { title = "Options"; type = 12; enum { 1 = "Upwards"; 2 = "Ignore Floor Texture"; } } arg4 { title = "Reset Delay"; type = 11; enum = "reset_tics"; } } 217 { title = "Stairs Build up (Doom mode)"; id = "Stairs_BuildUpDoom"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "stair_speeds"; default = 4; } arg2 { title = "Step Height"; } arg3 { title = "Build Step Delay"; type = 11; enum = "delay_tics"; default = 35; } arg4 { title = "Reset Delay"; type = 11; enum = "reset_tics"; } } } pillar { include("Hexen_linedefs.cfg", "pillar"); 94 // Pillar_BuildAndCrush { arg3 { title = "Crush Damage"; default = 100; } arg4 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } } forcefield { title = "Forcefield"; 33 { title = "Forcefield Set"; id = "ForceField"; requiresactivation = false; } 34 { title = "Forcefield Remove"; id = "ClearForceField"; arg0 { title = "Sector Tag"; type = 13; } } } ceiling { include("Hexen_linedefs.cfg", "ceiling"); 69 = null; // Ceiling_MoveToValueTimes8 38 { title = "Ceiling Waggle"; id = "Ceiling_Waggle"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Amplitude (in 1/8 mu.)"; default = 128; } arg2 { title = "Frequency"; type = 11; enum = "plat_speeds"; default = 16; } arg3 { title = "Phase Offset (0-63)"; } arg4 { title = "Duration"; type = 11; enum = "delay_seconds"; default = 5; } } 42 // Ceiling Crusher Start { arg3 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } 43 // Ceiling Crush Once { arg3 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } 97 { title = "Ceiling Lower And Crush Dist"; id = "Ceiling_LowerAndCrushDist"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Crush Damage"; default = 100; } arg3 { title = "Lip"; } arg4 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } 104 { title = "Ceiling Crush And Raise Dist"; id = "Ceiling_CrushAndRaiseSilentDist"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Lip"; } arg2 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg3 { title = "Crush Damage"; default = 100; } arg4 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } 45 // Ceiling Crush Once and Open { arg3 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } 47 { title = "Ceiling Move to Value"; id = "Ceiling_MoveToValue"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Target Height"; } } 169 { title = "Ceiling Generic Crush (Hexen mode)"; id = "Generic_Crusher2"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Lower Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Raise Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg3 { title = "Silent"; type = 11; enum = "noyes"; } arg4 { title = "Crush Damage"; default = 100; } } 192 { title = "Ceiling Lower to Highest Floor"; id = "Ceiling_LowerToHighestFloor"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } } 193 { title = "Ceiling Lower Instantly by Value * 8"; id = "Ceiling_LowerInstant"; arg0 { title = "Sector Tag"; type = 13; } arg2 { title = "Lower by (* 8)"; } } 194 { title = "Ceiling Raise Instantly by Value * 8"; id = "Ceiling_RaiseInstant"; arg0 { title = "Sector Tag"; type = 13; } arg2 { title = "Raise by (* 8)"; } } 195 { title = "Ceiling Crush Once and Open A"; id = "Ceiling_CrushRaiseAndStayA"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Lower Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Raise Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg3 { title = "Crush Damage"; default = 100; } arg4 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } 196 { title = "Ceiling Crush Start A"; id = "Ceiling_CrushAndRaiseA"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Lower Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Raise Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg3 { title = "Crush Damage"; default = 100; } arg4 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } 197 { title = "Ceiling Crush Start A (silent)"; id = "Ceiling_CrushAndRaiseSilentA"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Lower Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Raise Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg3 { title = "Crush Damage"; default = 100; } arg4 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } 201 { title = "Ceiling Generic Change"; id = "Generic_Ceiling"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Movement Amount"; } arg3 { title = "Target"; type = 11; enum { 0 = "Move by Movement Amount"; 1 = "Highest neighboring ceiling"; 2 = "Lowest neighboring ceiling"; 3 = "Nearest neighboring ceiling"; 4 = "Highest neighboring floor"; 5 = "Sector floor"; 6 = "Move by the height of sector's shortest upper texture"; } } arg4 { title = "Flags"; type = 26; enum { 0 = "Don't copy anything"; 1 = "Copy ceiling texture, remove sector special"; 2 = "Copy ceiling texture"; 3 = "Copy ceiling texture and special"; } flags { 4 = "Use numeric model if set, trigger model if not"; 8 = "Raise ceiling if set, lower it if not"; 16 = "Inflict crushing damage"; } } } 205 { title = "Ceiling Generic Crush (Doom mode)"; id = "Generic_Crusher"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Lowering Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Raising Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg3 { title = "Silent"; type = 11; enum = "noyes"; } arg4 { title = "Crush Damage"; default = 100; } } 252 { title = "Ceiling Raise to Nearest Ceiling"; id = "Ceiling_RaiseToNearest"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } } 253 { title = "Ceiling Lower to Lowest Ceiling"; id = "Ceiling_LowerToLowest"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } } 254 { title = "Ceiling Lower to Floor"; id = "Ceiling_LowerToFloor"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } } 255 { title = "Ceiling Crush Once and Open A (silent)"; id = "Ceiling_CrushRaiseAndStaySilA"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Lowering Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Raising Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg3 { title = "Crush Damage"; default = 100; } arg4 { title = "Crush Mode"; type = 11; enum = "crush_mode"; } } } transfer { title = "Transfer"; 209 { title = "Transfer Heights"; id = "Transfer_Heights"; requiresactivation = false; errorchecker { ignoreuppertexture = true; ignoremiddletexture = true; ignorelowertexture = true; } arg0 { title = "Sector Tag"; type = 13; } } } platform { include("Hexen_linedefs.cfg", "platform"); 172 { title = "Platform Raise to Nearest Wait Lower"; id = "Plat_UpNearestWaitDownStay"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Reverse Delay (tics)"; type = 11; enum = "delay_tics"; default = 35; } } 203 { title = "Platform Generic Change"; id = "Generic_Lift"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Reverse Delay (octics)"; type = 11; enum = "delay_octics"; default = 24; } arg3 { title = "Type"; type = 11; enum = "generic_lift_types"; } arg4 { title = "Movement Amount"; } } 206 { title = "Platform Lower Wait Raise (lip)"; id = "Plat_DownWaitUpStayLip"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Reverse Delay (tics)"; type = 11; enum = "delay_tics"; default = 35; } arg3 { title = "Lip Amount"; } arg4 { title = "Sound Type"; type = 11; enum = "plat_sound"; } } 207 { title = "Platform Perpetual Move (lip)"; id = "Plat_PerpetualRaiseLip"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Reverse Delay (tics)"; type = 11; enum = "delay_tics"; default = 35; } arg3 { title = "Lip Amount"; } } 228 { title = "Platform Raise Tx0"; id = "Plat_RaiseAndStayTx0"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Lockout Mode"; type = 11; enum { 0 = "Lockout in Heretic only"; 1 = "Don't lockout"; 2 = "Lockout in all games"; } } } 230 { title = "Platform Raise by Value Tx (* 8)"; id = "Plat_UpByValueStayTx"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } arg2 { title = "Raise by (* 8)"; } } 231 { title = "Platform Toggle Ceiling"; id = "Plat_ToggleCeiling"; arg0 { title = "Sector Tag"; type = 13; } } } teleport { include("Hexen_linedefs.cfg", "teleport"); 39 { title = "Teleport to Pain State (silent)"; id = "Teleport_ZombieChanger"; arg0 { title = "Target Teleport Dest. Tag"; type = 14; targetclasses = "TeleportDest,TeleportDest2,TeleportDest3"; } arg1 { title = "Target Sector Tag"; type = 13; } } 70 // Teleport { arg2 { title = "Source Fog"; type = 11; enum = "yesno"; } } 71 // Teleport_NoFog { arg1 { title = "Teleport Dest. angle usage"; type = 11; enum { 0 = "Don't change angle and velocity (Hexen-compat)"; 1 = "Always use the teleport exit's angle (Strife-compat)"; 2 = "Adjust relatively to the teleport exit's angle, but in the wrong direction (Boom-compat)"; 3 = "Adjust relatively to the teleport exit's angle (Boom-fixed)"; } } arg3 { title = "Keep rel. Height"; type = 11; enum = "noyes"; } } 74 // Teleport_NewMap { arg2 { title = "Keep Orientation"; type = 11; enum = "noyes"; } } 76 { title = "Teleport Other"; id = "TeleportOther"; arg0 { title = "Thing Tag"; type = 14; } arg1 { title = "Target MapSpot Tag"; type = 14; targetclasses = "MapSpot,MapSpotGravity"; } arg2 { title = "Fog"; type = 11; enum = "noyes"; } } 77 { title = "Teleport Group"; id = "TeleportGroup"; arg0 { title = "Thing Tag"; tooltip = "The TID of the actor(s) to teleport.\nIf 0, teleports the activator only."; type = 14; } arg1 { title = "Source Teleport Dest. Tag"; type = 14; targetclasses = "TeleportDest,TeleportDest2,TeleportDest3"; } arg2 { title = "Target Teleport Dest. Tag"; type = 14; targetclasses = "TeleportDest,TeleportDest2,TeleportDest3"; } arg3 { title = "Move Source"; type = 11; enum = "noyes"; } arg4 { title = "Fog"; type = 11; enum = "noyes"; } } 78 { title = "Teleport in Sector"; id = "TeleportInSector"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Source Tag"; tooltip = "The spot relative to which to teleport."; type = 14; } arg2 { title = "Target Teleport Dest. Tag"; type = 14; targetclasses = "TeleportDest,TeleportDest2,TeleportDest3"; } arg3 { title = "Fog"; type = 11; enum = "noyes"; } arg4 { title = "Group Thing Tag"; tooltip = "The TID of the thing(s) to teleport.\nIf 0, teleports all actors in the sector"; type = 14; } } 154 { title = "Teleport (no Stop)"; id = "Teleport_NoStop"; arg0 { title = "Target Teleport Dest. Tag"; type = 14; targetclasses = "TeleportDest,TeleportDest2,TeleportDest3"; } arg1 { title = "Target Sector Tag"; type = 13; } arg2 { title = "Fog"; type = 11; enum = "yesno"; } } 215 { title = "Teleport to Line"; id = "Teleport_Line"; arg1 { title = "Target Line Tag"; type = 15; } arg2 { title = "Reverse Angle"; type = 11; enum = "noyes"; } } } thing { include("Hexen_linedefs.cfg", "thing"); 17 { title = "Thing Raise"; id = "Thing_Raise"; arg0 { title = "Thing Tag"; type = 14; } } 19 { title = "Thing Stop"; id = "Thing_Stop"; arg0 { title = "Thing Tag"; type = 14; } } 72 // ThrustThing { arg3 { title = "Target Thing Tag"; type = 14; } } 73 // DamageThing { arg1 { title = "Death"; type = 11; enum = "death_types"; } } 119 { title = "Damage Thing by Tag"; id = "Thing_Damage"; arg0 { title = "Thing Tag"; type = 14; } arg1 { title = "Damage"; default = 100; } arg2 { title = "Death"; type = 11; enum = "death_types"; } } 125 { title = "Move Thing"; id = "Thing_Move"; arg0 { title = "Thing Tag"; type = 14; } arg1 { title = "Target Thing Tag"; type = 14; } arg2 { title = "Fog"; type = 11; enum = "yesno"; } } 127 { title = "Thing Set Special"; id = "Thing_SetSpecial"; arg0 { title = "Thing Tag"; type = 14; } arg1 { title = "Special"; type = 4; } arg2 { title = "Arg 1"; } arg3 { title = "Arg 2"; } arg4 { title = "Arg 3"; } } 128 { title = "Thing Thrust Z"; id = "ThrustThingZ"; arg0 { title = "Thing Tag"; type = 14; } arg1 { title = "Force"; } arg2 { title = "Down/Up"; type = 11; enum = "updown"; } arg3 { title = "Set/Add"; type = 11; enum = "setadd"; } } 135 // Thing_Spawn { arg3 { title = "New Thing Tag"; type = 14; } } 137 // Thing_SpawnNoFog { arg3 { title = "New Thing Tag"; type = 14; } } 139 { title = "Spawn Thing Facing"; id = "Thing_SpawnFacing"; arg0 { title = "Mapspot Tag"; type = 14; targetclasses = "MapSpot,MapSpotGravity"; } arg1 { title = "Spawn Thing"; type = 11; enum = "spawnthing"; } arg2 { title = "Fog"; type = 11; enum = "yesno"; } arg3 { title = "New Thing Tag"; type = 14; } } 175 { title = "Spawn Projectile (Intercept)"; id = "Thing_ProjectileIntercept"; arg0 { title = "Mapspot Tag"; type = 14; targetclasses = "MapSpot,MapSpotGravity"; } arg1 { title = "Projectile Type"; type = 11; enum = "spawn_projectile"; } arg2 { title = "Speed"; } arg3 { title = "Target Thing Tag"; type = 14; } arg4 { title = "New Thing Tag"; type = 14; } } 176 { title = "Change Thing Tag"; id = "Thing_ChangeTID"; arg0 { title = "Old Thing Tag"; type = 14; } arg1 { title = "New Thing Tag"; type = 14; } } 177 { title = "Thing Hate"; id = "Thing_Hate"; arg0 { title = "Hater Tag"; type = 14; } arg1 { title = "Hatee Tag"; type = 14; } } 178 { title = "Spawn Aimed Projectile"; id = "Thing_ProjectileAimed"; arg0 { title = "Mapspot Tag"; type = 14; targetclasses = "MapSpot,MapSpotGravity"; } arg1 { title = "Projectile Type"; type = 11; enum = "spawn_projectile"; } arg2 { title = "Speed"; } arg3 { title = "Target Thing Tag"; type = 14; } arg4 { title = "New Thing Tag"; type = 14; } } 248 { title = "Heal Thing"; id = "HealThing"; arg0 { title = "Heal Amount"; } } } end { include("Hexen_linedefs.cfg", "end"); 243 { title = "End Normal"; id = "Exit_Normal"; arg0 { title = "Position"; } } 244 { title = "End Secret"; id = "Exit_Secret"; arg0 { title = "Position"; } } } scroll { title = "Scroll"; 52 { title = "Scroll Wall"; id = "Scroll_Wall"; requiresactivation = false; arg0 { title = "Line Tag"; type = 15; } arg1 { title = "Horizontal speed"; } arg2 { title = "Vertical speed"; } arg3 { title = "Side"; type = 11; enum = "frontback"; } arg4 { title = "Flags"; type = 12; enum { 1 = "Scroll upper"; 2 = "Scroll middle"; 4 = "Scroll lower"; } } } 222 { title = "Scroll Texture Model"; id = "Scroll_Texture_Model"; requiresactivation = false; arg1 { title = "Options"; type = 12; enum { 1 = "Displacement"; 2 = "Accelerative"; } } } 223 { title = "Scroll Floor"; id = "Scroll_Floor"; requiresactivation = false; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Options"; type = 12; enum { 1 = "Displacement"; 2 = "Accelerative"; 4 = "Scroll by linedef dx/dy"; } } arg2 { title = "Scroll"; type = 11; enum { 0 = "Texture only"; 1 = "Things only"; 2 = "Both"; } } arg3 { title = "Horizontal Speed"; default = 128; type = 11; enum = "sector_scroll_speeds_x"; } arg4 { title = "Vertical Speed"; default = 128; type = 11; enum = "sector_scroll_speeds_y"; } } 224 { title = "Scroll Ceiling"; id = "Scroll_Ceiling"; requiresactivation = false; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Options"; type = 12; enum { 1 = "Displacement"; 2 = "Accelerative"; 4 = "Scroll by linedef dx/dy"; } } arg3 { title = "Horizontal Speed"; default = 128; type = 11; enum = "sector_scroll_speeds_x"; } arg4 { title = "Vertical Speed"; default = 128; type = 11; enum = "sector_scroll_speeds_y"; } } } light { include("Hexen_linedefs.cfg", "light"); 109 = NULL; 117 { title = "Light Stop"; id = "Light_Stop"; arg0 { title = "Sector Tag"; type = 13; } } 232 { title = "Light Strobe (Doom mode)"; id = "Light_StrobeDoom"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Brightest Duration (tics)"; type = 11; enum = "delay_tics"; default = 35; } arg2 { title = "Darkest Duration (tics)"; type = 11; enum = "delay_tics"; default = 35; } } 233 { title = "Light Change to Darkest Neightbour"; id = "Light_MinNeighbor"; arg0 { title = "Sector Tag"; type = 13; } } 234 { title = "Light Change to Brightest Neightbour"; id = "Light_MaxNeighbor"; arg0 { title = "Sector Tag"; type = 13; } } } earthquake { include("Hexen_linedefs.cfg", "earthquake"); } sector { title = "Sector"; 54 { title = "Sector Change Flags"; id = "Sector_ChangeFlags"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Set Flags"; type = 12; enum = "sector_flags"; } arg2 { title = "Clear Flags"; type = 12; enum = "sector_flags"; } } 58 { title = "Sector Copy Scroller"; id = "Sector_CopyScroller"; requiresactivation = false; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Scroller Type"; type = 12; enum { 1 = "Copy ceiling scroller"; 2 = "Copy floor scroller"; 4 = "Copy carrying effect"; } } } 185 { title = "Sector Rotate Flat"; id = "Sector_SetRotation"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Floor Angle"; type = 8; } arg2 { title = "Ceiling Angle"; type = 8; } } 186 { title = "Sector Ceiling Panning"; id = "Sector_SetCeilingPanning"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Horizontal Integral"; } arg2 { title = "Horizontal Fractional"; } arg3 { title = "Vertical Integral"; } arg4 { title = "Vertical Fractional"; } } 187 { title = "Sector Floor Panning"; id = "Sector_SetFloorPanning"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Horizontal Integral"; } arg2 { title = "Horizontal Fractional"; } arg3 { title = "Vertical Integral"; } arg4 { title = "Vertical Fractional"; } } 188 { title = "Sector Ceiling Scale"; id = "Sector_SetCeilingScale"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Horizontal Integral"; } arg2 { title = "Horizontal Fractional"; } arg3 { title = "Vertical Integral"; } arg4 { title = "Vertical Fractional"; } } 189 { title = "Sector Floor Scale"; id = "Sector_SetFloorScale"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Horizontal Integral"; } arg2 { title = "Horizontal Fractional"; } arg3 { title = "Vertical Integral"; } arg4 { title = "Vertical Fractional"; } } 214 { title = "Sector Damage"; id = "Sector_SetDamage"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Damage Amount"; default = 15; } arg2 { title = "Death"; type = 11; enum = "death_types"; } } 216 { title = "Sector Gravity"; id = "Sector_SetGravity"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Gravity Integral"; } arg2 { title = "Gravity Fractional"; } } 218 { title = "Sector Wind"; id = "Sector_SetWind"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Wind Strength"; } arg2 { title = "Wind Angle"; type = 22; } arg3 { title = "Use Line Vector"; type = 11; enum = "noyes"; } } 219 { title = "Sector Friction"; id = "Sector_SetFriction"; requiresactivation = false; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Friction Amount"; type = 11; enum { 0 = "Use Line Length"; 1 = "Very Sludgy"; 50 = "Sludgy"; 100 = "Normal"; 200 = "Icy"; 255 = "Very Icy"; } } } 220 { title = "Sector Current"; id = "Sector_SetCurrent"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Current Strength"; } arg2 { title = "Current Angle"; type = 22; } arg3 { title = "Use Line Vector"; type = 11; enum = "noyes"; } } } alert { title = "Alert"; 173 { title = "Alert monsters"; id = "NoiseAlert"; } } point { title = "Point"; 227 { title = "Point Pusher/Puller Set Force"; id = "PointPush_SetForce"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Thing Tag"; type = 14; } arg2 { title = "Strength"; } arg3 { title = "Use Line Vector"; type = 11; enum = "noyes"; } } } elevator { title = "Elevator"; 245 { title = "Elevator Raise to Nearest Floor"; id = "Elevator_RaiseToNearest"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } errorchecker { floorraisetonexthigher = true; } } 246 { title = "Elevator Move to Activated Floor"; id = "Elevator_MoveToFloor"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } } 247 { title = "Elevator Lower to Nearest Floor"; id = "Elevator_LowerToNearest"; arg0 { title = "Sector Tag"; type = 13; } arg1 { title = "Movement Speed"; type = 11; enum = "plat_speeds"; default = 16; } } } colormap { title = "Colormap"; 2701 { title = "Map Set Colormap"; id = "Map_SetColormap"; arg0 { title = "(switch to string)"; str = true; titlestr = "Colormap"; } } 2702 { title = "Sector Set Colormap"; id = "Sector_SetColormap"; arg0 { title = "(switch to string)"; str = true; titlestr = "Colormap"; } arg1 { title = "Sector Tag"; type = 13; } } }