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#region = = = = = = = = = = = = = = = = = = Copyright ( c ) 2007 Pascal vd Heiden
/ *
* Copyright ( c ) 2007 Pascal vd Heiden , www . codeimp . com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* /
#endregion
#region = = = = = = = = = = = = = = = = = = Namespaces
using System ;
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using System.Runtime.InteropServices ;
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using System.IO ;
using System.Drawing ;
using CodeImp.DoomBuilder.Rendering ;
using System.Drawing.Imaging ;
#endregion
namespace CodeImp.DoomBuilder.IO
{
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//mxd
internal struct DevilImageType
{
internal const int IL_TYPE_UNKNOWN = 0x0000 ;
//internal const int IL_DOOM = 0x0422; //!< DooM walls - no specific extension
//internal const int IL_DOOM_FLAT = 0x0423; //!< DooM flats - no specific extension
internal const int IL_JPG = 0x0425 ; //!< JPEG - .jpg, .jpe and .jpeg extensions
internal const int IL_PCX = 0x0428 ; //!< ZSoft PCX - .pcx extension
internal const int IL_PNG = 0x042A ; //!< Portable Network Graphics - .png extension
internal const int IL_TGA = 0x042D ; //!< TrueVision Targa File - .tga, .vda, .icb and .vst extensions
internal const int IL_GIF = 0x0436 ; //!< Graphics Interchange Format - .gif extension
internal const int IL_DDS = 0x0437 ; //!< DirectDraw Surface - .dds extension
}
internal unsafe class FileImageReader : IImageReader
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{
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#region = = = = = = = = = = = = = = = = = = APIs
[DllImport("devil.dll")]
private static extern void ilGenImages ( int num , IntPtr images ) ;
[DllImport("devil.dll")]
private static extern void ilBindImage ( uint image ) ;
[DllImport("devil.dll")]
private static extern void ilDeleteImages ( int num , IntPtr images ) ;
[DllImport("devil.dll")]
private static extern bool ilLoadL ( uint type , IntPtr lump , uint size ) ;
[DllImport("devil.dll")]
private static extern int ilGetInteger ( uint mode ) ;
[DllImport("devil.dll")]
private static extern int ilConvertImage ( uint destformat , uint desttype ) ;
[DllImport("devil.dll")]
private static extern uint ilCopyPixels ( uint xoff , uint yoff , uint zoff , uint width , uint height , uint depth , uint format , uint type , IntPtr data ) ;
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//mxd. Look's like we don't need many of those...
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// Matches OpenGL's right now.
//! Data formats \link Formats Formats\endlink
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//private const int IL_COLOUR_INDEX = 0x1900;
//private const int IL_COLOR_INDEX = 0x1900;
//private const int IL_ALPHA = 0x1906;
//private const int IL_RGB = 0x1907;
//private const int IL_RGBA = 0x1908;
//private const int IL_BGR = 0x80E0;
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private const int IL_BGRA = 0x80E1 ;
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//private const int IL_LUMINANCE = 0x1909;
//private const int IL_LUMINANCE_ALPHA = 0x190A;
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//! Data types \link Types Types\endlink
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//private const int IL_BYTE = 0x1400;
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private const int IL_UNSIGNED_BYTE = 0x1401 ;
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/ * private const int IL_SHORT = 0x1402 ;
private const int IL_UNSIGNED_SHORT = 0x1403 ;
private const int IL_INT = 0x1404 ;
private const int IL_UNSIGNED_INT = 0x1405 ;
private const int IL_FLOAT = 0x1406 ;
private const int IL_DOUBLE = 0x140A ;
private const int IL_HALF = 0x140B ; * /
// Image types
//private const int IL_TYPE_UNKNOWN = 0x0000;
/ * private const int IL_BMP = 0x0420 ; //!< Microsoft Windows Bitmap - .bmp extension
private const int IL_CUT = 0x0421 ; //!< Dr. Halo - .cut extension
private const int IL_DOOM = 0x0422 ; //!< DooM walls - no specific extension
private const int IL_DOOM_FLAT = 0x0423 ; //!< DooM flats - no specific extension
private const int IL_ICO = 0x0424 ; //!< Microsoft Windows Icons and Cursors - .ico and .cur extensions
private const int IL_JPG = 0x0425 ; //!< JPEG - .jpg, .jpe and .jpeg extensions
private const int IL_JFIF = 0x0425 ; //!<
private const int IL_ILBM = 0x0426 ; //!< Amiga IFF (FORM ILBM) - .iff, .ilbm, .lbm extensions
private const int IL_PCD = 0x0427 ; //!< Kodak PhotoCD - .pcd extension
private const int IL_PCX = 0x0428 ; //!< ZSoft PCX - .pcx extension
private const int IL_PIC = 0x0429 ; //!< PIC - .pic extension
private const int IL_PNG = 0x042A ; //!< Portable Network Graphics - .png extension
private const int IL_PNM = 0x042B ; //!< Portable Any Map - .pbm, .pgm, .ppm and .pnm extensions
private const int IL_SGI = 0x042C ; //!< Silicon Graphics - .sgi, .bw, .rgb and .rgba extensions
private const int IL_TGA = 0x042D ; //!< TrueVision Targa File - .tga, .vda, .icb and .vst extensions
private const int IL_TIF = 0x042E ; //!< Tagged Image File Format - .tif and .tiff extensions
private const int IL_CHEAD = 0x042F ; //!< C-Style Header - .h extension
private const int IL_RAW = 0x0430 ; //!< Raw Image Data - any extension
private const int IL_MDL = 0x0431 ; //!< Half-Life Model Texture - .mdl extension
private const int IL_WAL = 0x0432 ; //!< Quake 2 Texture - .wal extension
private const int IL_LIF = 0x0434 ; //!< Homeworld Texture - .lif extension
private const int IL_MNG = 0x0435 ; //!< Multiple-image Network Graphics - .mng extension
private const int IL_JNG = 0x0435 ; //!<
private const int IL_GIF = 0x0436 ; //!< Graphics Interchange Format - .gif extension
private const int IL_DDS = 0x0437 ; //!< DirectDraw Surface - .dds extension
private const int IL_DCX = 0x0438 ; //!< ZSoft Multi-PCX - .dcx extension
private const int IL_PSD = 0x0439 ; //!< Adobe PhotoShop - .psd extension
private const int IL_EXIF = 0x043A ; //!<
private const int IL_PSP = 0x043B ; //!< PaintShop Pro - .psp extension
private const int IL_PIX = 0x043C ; //!< PIX - .pix extension
private const int IL_PXR = 0x043D ; //!< Pixar - .pxr extension
private const int IL_XPM = 0x043E ; //!< X Pixel Map - .xpm extension
private const int IL_HDR = 0x043F ; //!< Radiance High Dynamic Range - .hdr extension
private const int IL_ICNS = 0x0440 ; //!< Macintosh Icon - .icns extension
private const int IL_JP2 = 0x0441 ; //!< Jpeg 2000 - .jp2 extension
private const int IL_EXR = 0x0442 ; //!< OpenEXR - .exr extension
private const int IL_WDP = 0x0443 ; //!< Microsoft HD Photo - .wdp and .hdp extension
private const int IL_VTF = 0x0444 ; //!< Valve Texture Format - .vtf extension
private const int IL_WBMP = 0x0445 ; //!< Wireless Bitmap - .wbmp extension
private const int IL_SUN = 0x0446 ; //!< Sun Raster - .sun, .ras, .rs, .im1, .im8, .im24 and .im32 extensions
private const int IL_IFF = 0x0447 ; //!< Interchange File Format - .iff extension
private const int IL_TPL = 0x0448 ; //!< Gamecube Texture - .tpl extension
private const int IL_FITS = 0x0449 ; //!< Flexible Image Transport System - .fit and .fits extensions
private const int IL_DICOM = 0x044A ; //!< Digital Imaging and Communications in Medicine (DICOM) - .dcm and .dicom extensions
private const int IL_IWI = 0x044B ; //!< Call of Duty Infinity Ward Image - .iwi extension
private const int IL_BLP = 0x044C ; //!< Blizzard Texture Format - .blp extension
private const int IL_FTX = 0x044D ; //!< Heavy Metal: FAKK2 Texture - .ftx extension
private const int IL_ROT = 0x044E ; //!< Homeworld 2 - Relic Texture - .rot extension
private const int IL_TEXTURE = 0x044F ; //!< Medieval II: Total War Texture - .texture extension
private const int IL_DPX = 0x0450 ; //!< Digital Picture Exchange - .dpx extension
private const int IL_UTX = 0x0451 ; //!< Unreal (and Unreal Tournament) Texture - .utx extension
private const int IL_MP3 = 0x0452 ; //!< MPEG-1 Audio Layer 3 - .mp3 extension*/
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//private const int IL_JASC_PAL = 0x0475; //!< PaintShop Pro Palette
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// Error Types
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/ * private const int IL_NO_ERROR = 0x0000 ;
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private const int IL_INVALID_ENUM = 0x0501 ;
private const int IL_OUT_OF_MEMORY = 0x0502 ;
private const int IL_FORMAT_NOT_SUPPORTED = 0x0503 ;
private const int IL_INTERNAL_ERROR = 0x0504 ;
private const int IL_INVALID_VALUE = 0x0505 ;
private const int IL_ILLEGAL_OPERATION = 0x0506 ;
private const int IL_ILLEGAL_FILE_VALUE = 0x0507 ;
private const int IL_INVALID_FILE_HEADER = 0x0508 ;
private const int IL_INVALID_PARAM = 0x0509 ;
private const int IL_COULD_NOT_OPEN_FILE = 0x050A ;
private const int IL_INVALID_EXTENSION = 0x050B ;
private const int IL_FILE_ALREADY_EXISTS = 0x050C ;
private const int IL_OUT_FORMAT_SAME = 0x050D ;
private const int IL_STACK_OVERFLOW = 0x050E ;
private const int IL_STACK_UNDERFLOW = 0x050F ;
private const int IL_INVALID_CONVERSION = 0x0510 ;
private const int IL_BAD_DIMENSIONS = 0x0511 ;
private const int IL_FILE_READ_ERROR = 0x0512 ; // 05/12/2002: Addition by Sam.
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private const int IL_FILE_WRITE_ERROR = 0x0512 ; * /
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/ * private const int IL_LIB_GIF_ERROR = 0x05E1 ;
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private const int IL_LIB_JPEG_ERROR = 0x05E2 ;
private const int IL_LIB_PNG_ERROR = 0x05E3 ;
private const int IL_LIB_TIFF_ERROR = 0x05E4 ;
private const int IL_LIB_MNG_ERROR = 0x05E5 ;
private const int IL_LIB_JP2_ERROR = 0x05E6 ;
private const int IL_LIB_EXR_ERROR = 0x05E7 ;
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private const int IL_UNKNOWN_ERROR = 0x05FF ; * /
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// Origin Definitions
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/ * private const int IL_ORIGIN_SET = 0x0600 ;
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private const int IL_ORIGIN_LOWER_LEFT = 0x0601 ;
private const int IL_ORIGIN_UPPER_LEFT = 0x0602 ;
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private const int IL_ORIGIN_MODE = 0x0603 ; * /
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// Format and Type Mode Definitions
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/ * private const int IL_FORMAT_SET = 0x0610 ;
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private const int IL_FORMAT_MODE = 0x0611 ;
private const int IL_TYPE_SET = 0x0612 ;
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private const int IL_TYPE_MODE = 0x0613 ; * /
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// File definitions
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/ * private const int IL_FILE_OVERWRITE = 0x0620 ;
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private const int IL_FILE_MODE = 0x0621 ;
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* /
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// Palette definitions
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//private const int IL_CONV_PAL = 0x0630;
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// Load fail definitions
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//private const int IL_DEFAULT_ON_FAIL = 0x0632;
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// Key colour and alpha definitions
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/ * private const int IL_USE_KEY_COLOUR = 0x0635 ;
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private const int IL_USE_KEY_COLOR = 0x0635 ;
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private const int IL_BLIT_BLEND = 0x0636 ; * /
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// Interlace definitions
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/ * private const int IL_SAVE_INTERLACED = 0x0639 ;
private const int IL_INTERLACE_MODE = 0x063A ; * /
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// Quantization definitions
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/ * private const int IL_QUANTIZATION_MODE = 0x0640 ;
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private const int IL_WU_QUANT = 0x0641 ;
private const int IL_NEU_QUANT = 0x0642 ;
private const int IL_NEU_QUANT_SAMPLE = 0x0643 ;
private const int IL_MAX_QUANT_INDEXS = 0x0644 ; //XIX : ILint : Maximum number of colors to reduce to, default of 256. and has a range of 2-256
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private const int IL_MAX_QUANT_INDICES = 0x0644 ; // Redefined, since the above private const int is misspelled*/
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// Hints
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/ * private const int IL_FASTEST = 0x0660 ;
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private const int IL_LESS_MEM = 0x0661 ;
private const int IL_DONT_CARE = 0x0662 ;
private const int IL_MEM_SPEED_HINT = 0x0665 ;
private const int IL_USE_COMPRESSION = 0x0666 ;
private const int IL_NO_COMPRESSION = 0x0667 ;
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private const int IL_COMPRESSION_HINT = 0x0668 ; * /
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// Compression
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/ * private const int IL_NVIDIA_COMPRESS = 0x0670 ;
private const int IL_SQUISH_COMPRESS = 0x0671 ; * /
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// Subimage types
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/ * private const int IL_SUB_NEXT = 0x0680 ;
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private const int IL_SUB_MIPMAP = 0x0681 ;
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private const int IL_SUB_LAYER = 0x0682 ; * /
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// Compression definitions
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/ * private const int IL_COMPRESS_MODE = 0x0700 ;
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private const int IL_COMPRESS_NONE = 0x0701 ;
private const int IL_COMPRESS_RLE = 0x0702 ;
private const int IL_COMPRESS_LZO = 0x0703 ;
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private const int IL_COMPRESS_ZLIB = 0x0704 ; * /
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// File format-specific values
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/ * private const int IL_TGA_CREATE_STAMP = 0x0710 ;
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private const int IL_JPG_QUALITY = 0x0711 ;
private const int IL_PNG_INTERLACE = 0x0712 ;
private const int IL_TGA_RLE = 0x0713 ;
private const int IL_BMP_RLE = 0x0714 ;
private const int IL_SGI_RLE = 0x0715 ;
private const int IL_TGA_ID_STRING = 0x0717 ;
private const int IL_TGA_AUTHNAME_STRING = 0x0718 ;
private const int IL_TGA_AUTHCOMMENT_STRING = 0x0719 ;
private const int IL_PNG_AUTHNAME_STRING = 0x071A ;
private const int IL_PNG_TITLE_STRING = 0x071B ;
private const int IL_PNG_DESCRIPTION_STRING = 0x071C ;
private const int IL_TIF_DESCRIPTION_STRING = 0x071D ;
private const int IL_TIF_HOSTCOMPUTER_STRING = 0x071E ;
private const int IL_TIF_DOCUMENTNAME_STRING = 0x071F ;
private const int IL_TIF_AUTHNAME_STRING = 0x0720 ;
private const int IL_JPG_SAVE_FORMAT = 0x0721 ;
private const int IL_CHEAD_HEADER_STRING = 0x0722 ;
private const int IL_PCD_PICNUM = 0x0723 ;
private const int IL_PNG_ALPHA_INDEX = 0x0724 ; //XIX : ILint : the color in the palette at this index value (0-255) is considered transparent, -1 for no trasparent color
private const int IL_JPG_PROGRESSIVE = 0x0725 ;
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private const int IL_VTF_COMP = 0x0726 ; * /
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// DXTC definitions
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/ * private const int IL_DXTC_FORMAT = 0x0705 ;
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private const int IL_DXT1 = 0x0706 ;
private const int IL_DXT2 = 0x0707 ;
private const int IL_DXT3 = 0x0708 ;
private const int IL_DXT4 = 0x0709 ;
private const int IL_DXT5 = 0x070A ;
private const int IL_DXT_NO_COMP = 0x070B ;
private const int IL_KEEP_DXTC_DATA = 0x070C ;
private const int IL_DXTC_DATA_FORMAT = 0x070D ;
private const int IL_3DC = 0x070E ;
private const int IL_RXGB = 0x070F ;
private const int IL_ATI1N = 0x0710 ;
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private const int IL_DXT1A = 0x0711 ; // Normally the same as IL_DXT1, except for nVidia Texture Tools.*/
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// Environment map definitions
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/ * private const int IL_CUBEMAP_POSITIVEX = 0x00000400 ;
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private const int IL_CUBEMAP_NEGATIVEX = 0x00000800 ;
private const int IL_CUBEMAP_POSITIVEY = 0x00001000 ;
private const int IL_CUBEMAP_NEGATIVEY = 0x00002000 ;
private const int IL_CUBEMAP_POSITIVEZ = 0x00004000 ;
private const int IL_CUBEMAP_NEGATIVEZ = 0x00008000 ;
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private const int IL_SPHEREMAP = 0x00010000 ; * /
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// Values
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//private const int IL_VERSION_NUM = 0x0DE2;
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private const int IL_IMAGE_WIDTH = 0x0DE4 ;
private const int IL_IMAGE_HEIGHT = 0x0DE5 ;
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/ * private const int IL_IMAGE_DEPTH = 0x0DE6 ;
private const int IL_IMAGE_SIZE_OF_DATA = 0x0DE7 ;
private const int IL_IMAGE_BPP = 0x0DE8 ;
private const int IL_IMAGE_BYTES_PER_PIXEL = 0x0DE8 ;
private const int IL_IMAGE_BITS_PER_PIXEL = 0x0DE9 ;
private const int IL_IMAGE_FORMAT = 0x0DEA ;
private const int IL_IMAGE_TYPE = 0x0DEB ;
private const int IL_PALETTE_TYPE = 0x0DEC ;
private const int IL_PALETTE_SIZE = 0x0DED ;
private const int IL_PALETTE_BPP = 0x0DEE ;
private const int IL_PALETTE_NUM_COLS = 0x0DEF ;
private const int IL_PALETTE_BASE_TYPE = 0x0DF0 ;
private const int IL_NUM_FACES = 0x0DE1 ;
private const int IL_NUM_IMAGES = 0x0DF1 ;
private const int IL_NUM_MIPMAPS = 0x0DF2 ;
private const int IL_NUM_LAYERS = 0x0DF3 ;
private const int IL_ACTIVE_IMAGE = 0x0DF4 ;
private const int IL_ACTIVE_MIPMAP = 0x0DF5 ;
private const int IL_ACTIVE_LAYER = 0x0DF6 ;
private const int IL_ACTIVE_FACE = 0x0E00 ;
private const int IL_CUR_IMAGE = 0x0DF7 ;
private const int IL_IMAGE_DURATION = 0x0DF8 ;
private const int IL_IMAGE_PLANESIZE = 0x0DF9 ;
private const int IL_IMAGE_BPC = 0x0DFA ;
private const int IL_IMAGE_OFFX = 0x0DFB ;
private const int IL_IMAGE_OFFY = 0x0DFC ;
private const int IL_IMAGE_CUBEFLAGS = 0x0DFD ;
private const int IL_IMAGE_ORIGIN = 0x0DFE ;
private const int IL_IMAGE_CHANNELS = 0x0DFF ; * /
//mxd
public uint ImageType { get ; private set ; }
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#endregion
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#region = = = = = = = = = = = = = = = = = = Constructor / Disposer
// Constructor
public FileImageReader ( )
{
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ImageType = DevilImageType . IL_TYPE_UNKNOWN ; //mxd
// We have no destructor
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GC . SuppressFinalize ( this ) ;
}
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//mxd
public FileImageReader ( uint devilImageType ) {
ImageType = devilImageType ; //mxd
// We have no destructor
GC . SuppressFinalize ( this ) ;
}
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#endregion
#region = = = = = = = = = = = = = = = = = = Methods
// This creates a Bitmap from the given data
// Returns null on failure
public Bitmap ReadAsBitmap ( Stream stream , out int offsetx , out int offsety )
{
offsetx = int . MinValue ;
offsety = int . MinValue ;
return ReadAsBitmap ( stream ) ;
}
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// This reads the image and returns a Bitmap
public Bitmap ReadAsBitmap ( Stream stream )
{
try
{
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// Create an image in DevIL
uint imageid = 0 ;
ilGenImages ( 1 , new IntPtr ( & imageid ) ) ;
ilBindImage ( imageid ) ;
// Read image data from stream
byte [ ] bytes = new byte [ stream . Length - stream . Position ] ;
stream . Read ( bytes , 0 , bytes . Length ) ;
fixed ( byte * bptr = bytes )
{
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if ( ! ilLoadL ( ImageType , new IntPtr ( bptr ) , ( uint ) bytes . Length ) )
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throw new BadImageFormatException ( ) ;
}
// Get the image properties
int width = ilGetInteger ( IL_IMAGE_WIDTH ) ;
int height = ilGetInteger ( IL_IMAGE_HEIGHT ) ;
if ( ( width < 1 ) | | ( height < 1 ) )
throw new BadImageFormatException ( ) ;
// Convert the image to ARGB if needed
ilConvertImage ( IL_BGRA , IL_UNSIGNED_BYTE ) ;
// Copy the image pixels to a Bitmap
Bitmap bmp = new Bitmap ( width , height , PixelFormat . Format32bppArgb ) ;
BitmapData bmpdata = bmp . LockBits ( new Rectangle ( 0 , 0 , width , height ) , ImageLockMode . WriteOnly , PixelFormat . Format32bppArgb ) ;
ilCopyPixels ( 0 , 0 , 0 , ( uint ) width , ( uint ) height , 1 , IL_BGRA , IL_UNSIGNED_BYTE , bmpdata . Scan0 ) ;
bmp . UnlockBits ( bmpdata ) ;
// Clean up
ilDeleteImages ( 1 , new IntPtr ( & imageid ) ) ;
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//mxd. TGA fix
if ( ImageType = = DevilImageType . IL_TGA )
bmp . RotateFlip ( RotateFlipType . RotateNoneFlipY ) ;
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return bmp ;
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}
catch ( Exception e )
{
// Unable to make bitmap
General . ErrorLogger . Add ( ErrorType . Error , "Unable to make file image. " + e . GetType ( ) . Name + ": " + e . Message ) ;
return null ;
}
}
// This draws the picture to the given pixel color data
// Throws exception on failure
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public void DrawToPixelData ( Stream stream , PixelColor * target , int targetwidth , int targetheight , int x , int y )
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{
Bitmap bmp ;
BitmapData bmpdata ;
PixelColor * pixels ;
int ox , oy , tx , ty ;
int width , height ;
// Get bitmap
bmp = ReadAsBitmap ( stream ) ;
if ( bmp ! = null )
{
width = bmp . Size . Width ;
height = bmp . Size . Height ;
// Lock bitmap pixels
bmpdata = bmp . LockBits ( new Rectangle ( 0 , 0 , width , height ) , ImageLockMode . ReadOnly , PixelFormat . Format32bppArgb ) ;
pixels = ( PixelColor * ) bmpdata . Scan0 . ToPointer ( ) ;
// Go for all pixels in the original image
for ( ox = 0 ; ox < width ; ox + + )
{
for ( oy = 0 ; oy < height ; oy + + )
{
// Copy this pixel?
if ( pixels [ oy * width + ox ] . a > 0.5f )
{
// Calculate target pixel and copy when within bounds
tx = x + ox ;
ty = y + oy ;
if ( ( tx > = 0 ) & & ( tx < targetwidth ) & & ( ty > = 0 ) & & ( ty < targetheight ) )
target [ ty * targetwidth + tx ] = pixels [ oy * width + ox ] ;
}
}
}
// Done
bmp . UnlockBits ( bmpdata ) ;
bmp . Dispose ( ) ;
}
else
{
throw new InvalidDataException ( ) ;
}
}
#endregion
}
}