UltimateZoneBuilder/Build/Configurations/Includes/Game_Strife.cfg

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// Default lump name for new map
defaultlumpname = "MAP01";
skyflatname = "F_SKY001";
basegame = 4;
// Decorate actors to include depending on actor game property
decorategames = "strife";
// Skill levels
skills
{
include("Strife_misc.cfg", "skills");
}
// Door making
makedoortrack = "DORTRK01";
// Default thing filters
// (these are not required, just useful for new users)
/*thingsfilters
{
include("Strife_misc.cfg", "thingsfilters");
}*/
// How to compare thing flags (for the stuck things error checker)
thingflagscompare
{
include("Doom_misc.cfg", "thingflagscompare");
}
// Default texture sets
// (these are not required, but useful for new users)
texturesets
{
include("Strife_texturesets.cfg");
}