UltimateZoneBuilder/Source/Core/Controls/ButtonsNumericTextbox.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Globalization;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Editing;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
[Designer(typeof(ButtonsNumericTextboxDesigner))]
public partial class ButtonsNumericTextbox : UserControl
{
#region ================== Events
public event EventHandler WhenTextChanged;
#endregion
#region ================== Variables
private bool ignorebuttonchange = false;
private StepsList steps = null;
private int stepsize = 1;
#endregion
#region ================== Properties
public bool AllowDecimal { get { return textbox.AllowDecimal; } set { textbox.AllowDecimal = value; } }
public bool AllowNegative { get { return textbox.AllowNegative; } set { textbox.AllowNegative = value; } }
public bool AllowRelative { get { return textbox.AllowRelative; } set { textbox.AllowRelative = value; } }
public int ButtonStep { get { return stepsize; } set { stepsize = value; } }
public string Text { get { return textbox.Text; } set { textbox.Text = value; } }
internal NumericTextbox Textbox { get { return textbox; } }
public StepsList StepValues { get { return steps; } set { steps = value; } }
#endregion
#region ================== Constructor / Disposer
// Constructor
public ButtonsNumericTextbox()
{
InitializeComponent();
buttons.Value = 0;
textbox.MouseWheel += textbox_MouseWheel;
}
#endregion
#region ================== Interface
// Client size changes
protected override void OnClientSizeChanged(EventArgs e)
{
base.OnClientSizeChanged(e);
ClickableNumericTextbox_Resize(this, e);
}
// Layout changes
private void ClickableNumericTextbox_Layout(object sender, LayoutEventArgs e)
{
ClickableNumericTextbox_Resize(sender, e);
}
// Control resizes
private void ClickableNumericTextbox_Resize(object sender, EventArgs e)
{
buttons.Height = textbox.Height + 4;
textbox.Width = ClientRectangle.Width - buttons.Width - 2;
buttons.Left = textbox.Width + 2;
this.Height = buttons.Height;
}
// Text in textbox changes
private void textbox_TextChanged(object sender, EventArgs e)
{
if(WhenTextChanged != null) WhenTextChanged(sender, e);
buttons.Enabled = !textbox.CheckIsRelative();
}
// Buttons changed
private void buttons_ValueChanged(object sender, EventArgs e)
{
if(!ignorebuttonchange)
{
ignorebuttonchange = true;
if(!textbox.CheckIsRelative())
{
if(steps != null)
{
if(buttons.Value < 0)
textbox.Text = steps.GetNextHigher(textbox.GetResult(0)).ToString();
else if(buttons.Value > 0)
textbox.Text = steps.GetNextLower(textbox.GetResult(0)).ToString();
}
else if(textbox.AllowDecimal)
{
float newvalue = textbox.GetResultFloat(0.0f) - (float)(buttons.Value * stepsize);
if((newvalue < 0.0f) && !textbox.AllowNegative) newvalue = 0.0f;
textbox.Text = newvalue.ToString();
}
else
{
int newvalue = textbox.GetResult(0) - (buttons.Value * stepsize);
if((newvalue < 0) && !textbox.AllowNegative) newvalue = 0;
textbox.Text = newvalue.ToString();
}
}
buttons.Value = 0;
ignorebuttonchange = false;
}
}
// Mouse wheel used
private void textbox_MouseWheel(object sender, MouseEventArgs e)
{
if(steps != null)
{
if(e.Delta > 0)
textbox.Text = steps.GetNextHigher(textbox.GetResult(0)).ToString();
else if(e.Delta < 0)
textbox.Text = steps.GetNextLower(textbox.GetResult(0)).ToString();
}
else
{
if(e.Delta < 0)
buttons.Value += 1;
else if(e.Delta > 0)
buttons.Value -= 1;
}
}
#endregion
#region ================== Methods
// This checks if the number is relative
public bool CheckIsRelative()
{
return textbox.CheckIsRelative();
}
// This determines the result value
public int GetResult(int original)
{
return textbox.GetResult(original);
}
// This determines the result value
public float GetResultFloat(float original)
{
return textbox.GetResultFloat(original);
}
#endregion
}
}