2012-04-17 19:13:47 +00:00
|
|
|
|
using System.Collections.Generic;
|
2019-08-08 01:51:21 +00:00
|
|
|
|
using CodeImp.DoomBuilder.Rendering;
|
2020-01-03 01:22:33 +00:00
|
|
|
|
using CodeImp.DoomBuilder.GZBuilder.Data;
|
2012-04-17 19:13:47 +00:00
|
|
|
|
|
2012-05-21 23:51:32 +00:00
|
|
|
|
namespace CodeImp.DoomBuilder.GZBuilder.MD3
|
2012-04-17 19:13:47 +00:00
|
|
|
|
{
|
2014-12-03 23:15:26 +00:00
|
|
|
|
internal class GZModel
|
|
|
|
|
{
|
2015-06-22 19:52:23 +00:00
|
|
|
|
internal readonly List<Mesh> Meshes;
|
|
|
|
|
internal readonly List<Texture> Textures;
|
|
|
|
|
internal float Radius;
|
2020-01-03 01:22:33 +00:00
|
|
|
|
internal BoundingBoxSizes BBox;
|
2012-04-17 19:13:47 +00:00
|
|
|
|
|
2020-01-03 01:22:33 +00:00
|
|
|
|
internal GZModel()
|
2014-12-03 23:15:26 +00:00
|
|
|
|
{
|
2013-09-11 09:47:53 +00:00
|
|
|
|
Meshes = new List<Mesh>();
|
|
|
|
|
Textures = new List<Texture>();
|
|
|
|
|
}
|
|
|
|
|
}
|
2012-04-17 19:13:47 +00:00
|
|
|
|
}
|