UltimateZoneBuilder/Build/Configurations/Includes/Edge_sectors.cfg

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18 = "Water Liquid Extrafloor SCROLL/PUSH North";
19 = "Water Liquid Extrafloor SCROLL/PUSH North East";
20 = "Water Liquid Extrafloor SCROLL/PUSH East";
21 = "Water Liquid Extrafloor SCROLL/PUSH South East";
22 = "Water Liquid Extrafloor SCROLL/PUSH South";
23 = "Water Liquid Extrafloor SCROLL/PUSH South West";
24 = "Water Liquid Extrafloor SCROLL/PUSH West";
25 = "Water Liquid Extrafloor SCROLL/PUSH North West";
26 = "Slime Liquid Extrafloor SCROLL/PUSH North";
27 = "Slime Liquid Extrafloor SCROLL/PUSH North East";
28 = "Slime Liquid Extrafloor SCROLL/PUSH East";
29 = "Slime Liquid Extrafloor SCROLL/PUSH South East";
30 = "Slime Liquid Extrafloor SCROLL/PUSH South";
31 = "Slime Liquid Extrafloor SCROLL/PUSH South West";
32 = "Slime Liquid Extrafloor SCROLL/PUSH West";
33 = "Slime Liquid Extrafloor SCROLL/PUSH North West";
34 = "Lava Liquid Extrafloor SCROLL/PUSH North";
35 = "Lava Liquid Extrafloor SCROLL/PUSH North East";
36 = "Lava Liquid Extrafloor SCROLL/PUSH East";
37 = "Lava Liquid Extrafloor SCROLL/PUSH South East";
38 = "Lava Liquid Extrafloor SCROLL/PUSH South";
39 = "Lava Liquid Extrafloor SCROLL/PUSH South West";
40 = "Lava Liquid Extrafloor SCROLL/PUSH West";
41 = "Lava Liquid Extrafloor SCROLL/PUSH North West";
42 = "Push North";
43 = "Push North East";
44 = "Push East";
45 = "Push South East";
46 = "Push South";
47 = "Push South West";
48 = "Push West";
49 = "Push North West";
50 = "Scroll Floor Texture North";
51 = "Scroll Floor Texture North East";
52 = "Scroll Floor Texture East";
53 = "Scroll Floor Texture South East";
54 = "Scroll Floor Texture South";
55 = "Scroll Floor Texture South West";
56 = "Scroll Floor Texture West";
57 = "Scroll Floor Texture North West";
58 = "Scroll Floor Texture/Push North";
59 = "Scroll Floor Texture/Push North East";
60 = "Scroll Floor Texture/Push East";
61 = "Scroll Floor Texture/Push South East";
62 = "Scroll Floor Texture/Push South";
63 = "Scroll Floor Texture/Push South West";
64 = "Scroll Floor Texture/Push West";
65 = "Scroll Floor Texture/Push North West";
66 = "Blue Hue (Swimable Water)";
67 = "Green Hue";
68 = "Green Hue + Damage";
69 = "Red Hue";
70 = "Red Hue + Damage";