UltimateZoneBuilder/Source/BuilderModes/General/BuilderPlug.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Geometry;
using System.Drawing;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Plugins;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Data;
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#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
public class BuilderPlug : Plug
{
#region ================== Constants
#endregion
#region ================== Variables
// Static instance
private static BuilderPlug me;
// Main objects
private MenusForm menusform;
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private CurveLinedefsForm curvelinedefsform;
private FindReplaceForm findreplaceform;
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private ErrorCheckForm errorcheckform;
private PreferencesForm preferencesform;
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// Settings
private int showvisualthings; // 0 = none, 1 = sprite only, 2 = sprite caged
private bool usegravity;
private int changeheightbysidedef; // 0 = nothing, 1 = change ceiling, 2 = change floor
private bool editnewthing;
private bool editnewsector;
private bool additiveselect;
private string copiedtexture;
private string copiedflat;
private Point copiedoffsets;
private SectorProperties copiedsectorprops;
private SidedefProperties copiedsidedefprops;
private ThingProperties copiedthingprops;
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#endregion
#region ================== Properties
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public override string Name { get { return "Doom Builder"; } }
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public static BuilderPlug Me { get { return me; } }
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public MenusForm MenusForm { get { return menusform; } }
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public CurveLinedefsForm CurveLinedefsForm { get { return curvelinedefsform; } }
public FindReplaceForm FindReplaceForm { get { return findreplaceform; } }
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public ErrorCheckForm ErrorCheckForm { get { return errorcheckform; } }
public PreferencesForm PreferencesForm { get { return preferencesform; } }
// Settings
public int ShowVisualThings { get { return showvisualthings; } set { showvisualthings = value; } }
public bool UseGravity { get { return usegravity; } set { usegravity = value; } }
public int ChangeHeightBySidedef { get { return changeheightbysidedef; } }
public bool EditNewThing { get { return editnewthing; } }
public bool EditNewSector { get { return editnewsector; } }
public bool AdditiveSelect { get { return additiveselect; } }
public string CopiedTexture { get { return copiedtexture; } set { copiedtexture = value; } }
public string CopiedFlat { get { return copiedflat; } set { copiedflat = value; } }
public Point CopiedOffsets { get { return copiedoffsets; } set { copiedoffsets = value; } }
public SectorProperties CopiedSectorProps { get { return copiedsectorprops; } set { copiedsectorprops = value; } }
public SidedefProperties CopiedSidedefProps { get { return copiedsidedefprops; } set { copiedsidedefprops = value; } }
public ThingProperties CopiedThingProps { get { return copiedthingprops; } set { copiedthingprops = value; } }
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#endregion
#region ================== Initialize / Dispose
// When plugin is initialized
public override void OnInitialize()
{
// Setup
me = this;
// Settings
showvisualthings = 2;
usegravity = false;
LoadSettings();
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// Load menus form and register it
menusform = new MenusForm();
menusform.Register();
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// Load curve linedefs form
curvelinedefsform = new CurveLinedefsForm();
// Load find/replace form
findreplaceform = new FindReplaceForm();
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// Load error checking form
errorcheckform = new ErrorCheckForm();
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}
// Disposer
public override void Dispose()
{
// Not already disposed?
if(!IsDisposed)
{
// Clean up
menusform.Unregister();
menusform.Dispose();
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menusform = null;
curvelinedefsform.Dispose();
curvelinedefsform = null;
findreplaceform.Dispose();
findreplaceform = null;
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errorcheckform.Dispose();
errorcheckform = null;
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// Done
me = null;
base.Dispose();
}
}
#endregion
#region ================== Methods
// This loads the plugin settings
private void LoadSettings()
{
changeheightbysidedef = General.Settings.ReadPluginSetting("changeheightbysidedef", 0);
editnewthing = General.Settings.ReadPluginSetting("editnewthing", true);
editnewsector = General.Settings.ReadPluginSetting("editnewsector", false);
additiveselect = General.Settings.ReadPluginSetting("additiveselect", false);
}
#endregion
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#region ================== Events
// When floor surface geometry is created for classic modes
public override void OnSectorFloorSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
{
ImageData img = General.Map.Data.GetFlatImage(s.LongFloorTexture);
if((img != null) && img.IsImageLoaded)
{
// Make scalars
float sw = 1.0f / img.ScaledWidth;
float sh = 1.0f / img.ScaledHeight;
// Make proper texture coordinates
for(int i = 0; i < vertices.Length; i++)
{
vertices[i].u = vertices[i].u * sw;
vertices[i].v = -vertices[i].v * sh;
}
}
}
// When ceiling surface geometry is created for classic modes
public override void OnSectorCeilingSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
{
ImageData img = General.Map.Data.GetFlatImage(s.LongCeilTexture);
if((img != null) && img.IsImageLoaded)
{
// Make scalars
float sw = 1.0f / img.ScaledWidth;
float sh = 1.0f / img.ScaledHeight;
// Make proper texture coordinates
for(int i = 0; i < vertices.Length; i++)
{
vertices[i].u = vertices[i].u * sw;
vertices[i].v = -vertices[i].v * sh;
}
}
}
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// When the editing mode changes
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public override bool OnModeChange(EditMode oldmode, EditMode newmode)
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{
// Show the correct menu for the new mode
menusform.ShowEditingModeMenu(newmode);
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return base.OnModeChange(oldmode, newmode);
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}
// When the Preferences dialog is shown
public override void OnShowPreferences(PreferencesController controller)
{
base.OnShowPreferences(controller);
// Load preferences
preferencesform = new PreferencesForm();
preferencesform.Setup(controller);
}
// When the Preferences dialog is closed
public override void OnClosePreferences(PreferencesController controller)
{
base.OnClosePreferences(controller);
// Apply settings that could have been changed
LoadSettings();
// Unload preferences
preferencesform.Dispose();
preferencesform = null;
}
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#endregion
#region ================== Tools
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// This finds all class types that inherits from the given type
public Type[] FindClasses(Type t)
{
List<Type> found = new List<Type>();
Type[] types;
// Get all exported types
types = Assembly.GetExecutingAssembly().GetTypes();
foreach(Type it in types)
{
// Compare types
if(t.IsAssignableFrom(it)) found.Add(it);
}
// Return list
return found.ToArray();
}
// This renders the associated sectors/linedefs with the indication color
public void PlotAssociations(IRenderer2D renderer, Association asso)
{
// Tag must be above zero
if(asso.tag <= 0) return;
// Sectors?
if(asso.type == UniversalType.SectorTag)
{
foreach(Sector s in General.Map.Map.Sectors)
if(s.Tag == asso.tag) renderer.PlotSector(s, General.Colors.Indication);
}
// Linedefs?
else if(asso.type == UniversalType.LinedefTag)
{
foreach(Linedef l in General.Map.Map.Linedefs)
if(l.Tag == asso.tag) renderer.PlotLinedef(l, General.Colors.Indication);
}
}
// This renders the associated things with the indication color
public void RenderAssociations(IRenderer2D renderer, Association asso)
{
// Tag must be above zero
if(asso.tag <= 0) return;
// Things?
if(asso.type == UniversalType.ThingTag)
{
foreach(Thing t in General.Map.Map.Things)
if(t.Tag == asso.tag) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
}
}
// This renders the associated sectors/linedefs with the indication color
public void PlotReverseAssociations(IRenderer2D renderer, Association asso)
{
// Tag must be above zero
if(asso.tag <= 0) return;
// Doom style referencing to sectors?
if(General.Map.Config.LineTagIndicatesSectors && (asso.type == UniversalType.SectorTag))
{
// Linedefs
foreach(Linedef l in General.Map.Map.Linedefs)
{
// Any action on this line?
if(l.Action > 0)
{
if(l.Tag == asso.tag) renderer.PlotLinedef(l, General.Colors.Indication);
}
}
}
else
{
// Linedefs
foreach(Linedef l in General.Map.Map.Linedefs)
{
// Known action on this line?
if((l.Action > 0) && General.Map.Config.LinedefActions.ContainsKey(l.Action))
{
LinedefActionInfo action = General.Map.Config.LinedefActions[l.Action];
if((action.Args[0].Type == (int)asso.type) && (l.Args[0] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication);
if((action.Args[1].Type == (int)asso.type) && (l.Args[1] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication);
if((action.Args[2].Type == (int)asso.type) && (l.Args[2] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication);
if((action.Args[3].Type == (int)asso.type) && (l.Args[3] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication);
if((action.Args[4].Type == (int)asso.type) && (l.Args[4] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication);
}
}
}
}
// This renders the associated things with the indication color
public void RenderReverseAssociations(IRenderer2D renderer, Association asso)
{
// Tag must be above zero
if(asso.tag <= 0) return;
// Things
foreach(Thing t in General.Map.Map.Things)
{
// Known action on this thing?
if((t.Action > 0) && General.Map.Config.LinedefActions.ContainsKey(t.Action))
{
LinedefActionInfo action = General.Map.Config.LinedefActions[t.Action];
if((action.Args[0].Type == (int)asso.type) && (t.Args[0] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
if((action.Args[1].Type == (int)asso.type) && (t.Args[1] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
if((action.Args[2].Type == (int)asso.type) && (t.Args[2] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
if((action.Args[3].Type == (int)asso.type) && (t.Args[3] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
if((action.Args[4].Type == (int)asso.type) && (t.Args[4] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
}
}
}
#endregion
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}
}