UltimateZoneBuilder/Source/Core/Data/UnknownImage.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Drawing;
#endregion
namespace CodeImp.DoomBuilder.Data
{
public sealed class UnknownImage : ImageData
{
#region ================== Variables
private readonly Bitmap loadbitmap;
#endregion
#region ================== Constructor / Disposer
// Constructor
public UnknownImage(Bitmap image)
{
// Initialize
this.width = 0;
this.height = 0;
this.loadbitmap = image;
SetName("");
LoadImage(false);
// We have no destructor
GC.SuppressFinalize(this);
}
#endregion
#region ================== Methods
// This 'loads' the image
protected override LocalLoadResult LocalLoadImage()
{
return new LocalLoadResult(loadbitmap);
}
// This returns a preview image
public override Image GetPreview()
{
// To do: do we actually need a copy here?
return new Bitmap(loadbitmap);
}
#endregion
}
}