..
r_opengl
Merge branch 'next' into ogl-palette-rendering
2024-01-01 18:22:35 -05:00
s_ds3d
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
s_fmod
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
s_openal
MSVC project file works again! Supports Visual Studio 2022.
2022-12-31 19:35:07 -05:00
CMakeLists.txt
Add hw_shaders.c to hardware/CMakeLists.txt
2023-10-03 19:35:18 +03:00
hw3dsdrv.h
Update copyright text
2020-01-23 20:12:15 -03:00
hw3sound.c
Merge remote-tracking branch 'origin/master' into HEAD
2020-04-24 22:10:59 -07:00
hw3sound.h
Update copyright text
2020-01-23 20:12:15 -03:00
hw_batching.c
Update hw_batching.c
2024-02-17 19:53:25 -05:00
hw_batching.h
Revert "Avoid batching skybox and horizon lines"
2024-01-13 17:53:00 +01:00
hw_bsp.c
gr_ -> gl_
2020-07-06 01:15:08 -03:00
hw_cache.c
Delete the last remnants of Doom Legacy's pic_t format
2024-02-19 21:57:10 -03:00
hw_clip.c
Delete old and unused rendering-related code
2024-02-18 22:11:22 -03:00
hw_clip.h
Delete old and unused rendering-related code
2024-02-18 22:11:22 -03:00
hw_data.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
hw_defs.h
Merge branch 'next' into ogl-palette-rendering
2024-01-01 18:22:35 -05:00
hw_dll.h
Redundant define?
2020-01-24 17:05:40 -03:00
hw_draw.c
Merge branch 'next' into delete-unused-render-code
2024-02-19 19:20:48 -03:00
hw_drv.h
Merge branch 'next' into delete-unused-render-code
2024-02-19 19:20:48 -03:00
hw_glob.h
Delete the last remnants of Doom Legacy's pic_t format
2024-02-19 21:57:10 -03:00
hw_light.c
Delete the last remnants of Doom Legacy's pic_t format
2024-02-19 21:57:10 -03:00
hw_light.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
hw_main.c
Changes:
2024-02-24 14:43:21 -03:00
hw_main.h
Delete the last remnants of Doom Legacy's pic_t format
2024-02-19 21:57:10 -03:00
hw_md2.c
Merge branch 'next' into ogl-palette-rendering
2024-02-17 19:06:18 -05:00
hw_md2.h
Merge branch 'master' into raise-skin-limit
2023-10-28 18:09:42 -04:00
hw_md2load.c
Memory management fixes
2021-08-09 15:57:35 -03:00
hw_md2load.h
Common model format, with MD2/MD3 loading
2018-12-18 17:52:45 -05:00
hw_md3load.c
Memory management fixes
2021-08-09 15:57:35 -03:00
hw_md3load.h
Common model format, with MD2/MD3 loading
2018-12-18 17:52:45 -05:00
hw_model.c
Merge branch 'master' into raise-skin-limit
2023-10-28 18:09:42 -04:00
hw_model.h
Memory management fixes
2021-08-09 15:57:35 -03:00
hw_shaders.c
Merge branch 'next' into ogl-palette-rendering
2024-01-01 18:22:35 -05:00
hw_shaders.h
Fix tint equation shader
2024-02-19 19:23:40 -03:00
hws_data.h
Update copyright text
2020-01-23 20:12:15 -03:00
Sourcefile
Merge tag 'SRB2_release_2.2.13' into ogl-palette-rendering-merge13
2023-09-23 19:38:27 +03:00