mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-25 13:51:43 +00:00
301 lines
8.2 KiB
C
301 lines
8.2 KiB
C
// SONIC ROBO BLAST 2
|
|
//-----------------------------------------------------------------------------
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
|
// Copyright (C) 2011-2016 by Matthew "Inuyasha" Walsh.
|
|
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
|
//
|
|
// This program is free software distributed under the
|
|
// terms of the GNU General Public License, version 2.
|
|
// See the 'LICENSE' file for more details.
|
|
//-----------------------------------------------------------------------------
|
|
/// \file m_menu.h
|
|
/// \brief Menu widget stuff, selection and such
|
|
|
|
#ifndef __X_MENU__
|
|
#define __X_MENU__
|
|
|
|
#include "d_event.h"
|
|
#include "command.h"
|
|
#include "r_things.h" // for SKINNAMESIZE
|
|
|
|
//
|
|
// MENUS
|
|
//
|
|
// Called by main loop,
|
|
// saves config file and calls I_Quit when user exits.
|
|
// Even when the menu is not displayed,
|
|
// this can resize the view and change game parameters.
|
|
// Does all the real work of the menu interaction.
|
|
boolean M_Responder(event_t *ev);
|
|
|
|
// Called by main loop, only used for menu (skull cursor) animation.
|
|
void M_Ticker(void);
|
|
|
|
// Called by main loop, draws the menus directly into the screen buffer.
|
|
void M_Drawer(void);
|
|
|
|
// Called by D_SRB2Main, loads the config file.
|
|
void M_Init(void);
|
|
|
|
// Called by intro code to force menu up upon a keypress,
|
|
// does nothing if menu is already up.
|
|
void M_StartControlPanel(void);
|
|
|
|
// Called upon end of a mode attack run
|
|
void M_EndModeAttackRun(void);
|
|
|
|
// Called on new server add, or other reasons
|
|
void M_SortServerList(void);
|
|
|
|
// Draws a box with a texture inside as background for messages
|
|
void M_DrawTextBox(INT32 x, INT32 y, INT32 width, INT32 boxlines);
|
|
|
|
// the function to show a message box typing with the string inside
|
|
// string must be static (not in the stack)
|
|
// routine is a function taking a INT32 in parameter
|
|
typedef enum
|
|
{
|
|
MM_NOTHING = 0, // is just displayed until the user do someting
|
|
MM_YESNO, // routine is called with only 'y' or 'n' in param
|
|
MM_EVENTHANDLER // the same of above but without 'y' or 'n' restriction
|
|
// and routine is void routine(event_t *) (ex: set control)
|
|
} menumessagetype_t;
|
|
void M_StartMessage(const char *string, void *routine, menumessagetype_t itemtype);
|
|
|
|
// Called by linux_x/i_video_xshm.c
|
|
void M_QuitResponse(INT32 ch);
|
|
|
|
// Determines whether to show a level in the list
|
|
boolean M_CanShowLevelInList(INT32 mapnum, INT32 gt);
|
|
|
|
|
|
// flags for items in the menu
|
|
// menu handle (what we do when key is pressed
|
|
#define IT_TYPE 14 // (2+4+8)
|
|
#define IT_CALL 0 // call the function
|
|
#define IT_ARROWS 2 // call function with 0 for left arrow and 1 for right arrow in param
|
|
#define IT_KEYHANDLER 4 // call with the key in param
|
|
#define IT_SUBMENU 6 // go to sub menu
|
|
#define IT_CVAR 8 // handle as a cvar
|
|
#define IT_SPACE 10 // no handling
|
|
#define IT_MSGHANDLER 12 // same as key but with event and sometime can handle y/n key (special for message
|
|
|
|
#define IT_DISPLAY (48+64+128) // 16+32+64+128
|
|
#define IT_NOTHING 0 // space
|
|
#define IT_PATCH 16 // a patch or a string with big font
|
|
#define IT_STRING 32 // little string (spaced with 10)
|
|
#define IT_WHITESTRING 48 // little string in white
|
|
#define IT_DYBIGSPACE 64 // same as noting
|
|
#define IT_DYLITLSPACE (16+64) // little space
|
|
#define IT_STRING2 (32+64) // a simple string
|
|
#define IT_GRAYPATCH (16+32+64) // grayed patch or big font string
|
|
#define IT_BIGSLIDER 128 // volume sound use this
|
|
#define IT_TRANSTEXT (16+128) // Transparent text
|
|
#define IT_TRANSTEXT2 (32+128) // used for control names
|
|
#define IT_HEADERTEXT (48+128) // Non-selectable header option, displays in yellow offset to the left a little
|
|
#define IT_QUESTIONMARKS (64+128) // Displays as question marks, used for secrets
|
|
#define IT_CENTER 256 // if IT_PATCH, center it on screen
|
|
|
|
//consvar specific
|
|
#define IT_CVARTYPE (512+1024+2048)
|
|
#define IT_CV_NORMAL 0
|
|
#define IT_CV_SLIDER 512
|
|
#define IT_CV_STRING 1024
|
|
#define IT_CV_NOPRINT 1536
|
|
#define IT_CV_NOMOD 2048
|
|
#define IT_CV_INVISSLIDER 2560
|
|
|
|
//call/submenu specific
|
|
// There used to be a lot more here but ...
|
|
// A lot of them became redundant with the advent of the Pause menu, so they were removed
|
|
#define IT_CALLTYPE (512+1024)
|
|
#define IT_CALL_NORMAL 0
|
|
#define IT_CALL_NOTMODIFIED 512
|
|
|
|
// in INT16 for some common use
|
|
#define IT_BIGSPACE (IT_SPACE +IT_DYBIGSPACE)
|
|
#define IT_LITLSPACE (IT_SPACE +IT_DYLITLSPACE)
|
|
#define IT_CONTROL (IT_STRING2+IT_CALL)
|
|
#define IT_CVARMAX (IT_CVAR +IT_CV_NOMOD)
|
|
#define IT_DISABLED (IT_SPACE +IT_GRAYPATCH)
|
|
#define IT_GRAYEDOUT (IT_SPACE +IT_TRANSTEXT)
|
|
#define IT_GRAYEDOUT2 (IT_SPACE +IT_TRANSTEXT2)
|
|
#define IT_HEADER (IT_SPACE +IT_HEADERTEXT)
|
|
#define IT_SECRET (IT_SPACE +IT_QUESTIONMARKS)
|
|
|
|
typedef union
|
|
{
|
|
struct menu_s *submenu; // IT_SUBMENU
|
|
consvar_t *cvar; // IT_CVAR
|
|
void (*routine)(INT32 choice); // IT_CALL, IT_KEYHANDLER, IT_ARROWS
|
|
} itemaction_t;
|
|
|
|
//
|
|
// MENU TYPEDEFS
|
|
//
|
|
typedef struct menuitem_s
|
|
{
|
|
// show IT_xxx
|
|
UINT16 status;
|
|
|
|
const char *patch;
|
|
const char *text; // used when FONTBxx lump is found
|
|
|
|
// FIXME: should be itemaction_t
|
|
void *itemaction;
|
|
|
|
// hotkey in menu or y of the item
|
|
UINT8 alphaKey;
|
|
} menuitem_t;
|
|
|
|
extern menuitem_t PlayerMenu[32];
|
|
|
|
typedef struct menu_s
|
|
{
|
|
const char *menutitlepic;
|
|
INT16 numitems; // # of menu items
|
|
struct menu_s *prevMenu; // previous menu
|
|
menuitem_t *menuitems; // menu items
|
|
void (*drawroutine)(void); // draw routine
|
|
INT16 x, y; // x, y of menu
|
|
INT16 lastOn; // last item user was on in menu
|
|
boolean (*quitroutine)(void); // called before quit a menu return true if we can
|
|
} menu_t;
|
|
|
|
void M_SetupNextMenu(menu_t *menudef);
|
|
void M_ClearMenus(boolean callexitmenufunc);
|
|
|
|
extern menu_t *currentMenu;
|
|
|
|
extern menu_t MainDef;
|
|
extern menu_t SP_LoadDef;
|
|
|
|
// Stuff for customizing the player select screen
|
|
typedef struct
|
|
{
|
|
char notes[441];
|
|
char picname[8];
|
|
char skinname[SKINNAMESIZE*2+2]; // skin&skin\0
|
|
} description_t;
|
|
|
|
// mode descriptions for video mode menu
|
|
typedef struct
|
|
{
|
|
INT32 modenum; // video mode number in the vidmodes list
|
|
const char *desc; // XXXxYYY
|
|
UINT8 goodratio; // aspect correct if 1
|
|
} modedesc_t;
|
|
|
|
// savegame struct for save game menu
|
|
typedef struct
|
|
{
|
|
char playername[32];
|
|
char levelname[32];
|
|
UINT8 actnum;
|
|
UINT8 skincolor;
|
|
UINT8 skinnum;
|
|
UINT8 botskin;
|
|
UINT8 botcolor;
|
|
UINT8 numemeralds;
|
|
INT32 lives;
|
|
INT32 continues;
|
|
INT32 gamemap;
|
|
UINT8 netgame;
|
|
} saveinfo_t;
|
|
|
|
extern description_t description[32];
|
|
|
|
extern consvar_t cv_newgametype, cv_nextmap, cv_chooseskin, cv_serversort;
|
|
extern CV_PossibleValue_t gametype_cons_t[];
|
|
|
|
extern INT16 startmap;
|
|
extern INT32 ultimate_selectable;
|
|
|
|
#define MAXSAVEGAMES 31 //note: last save game is "no save"
|
|
#define NOSAVESLOT MAXSAVEGAMES-1 //slot where Play Without Saving appears
|
|
|
|
void M_ForceSaveSlotSelected(INT32 sslot);
|
|
|
|
void M_CheatActivationResponder(INT32 ch);
|
|
|
|
// Screenshot menu updating
|
|
void Moviemode_mode_Onchange(void);
|
|
void Screenshot_option_Onchange(void);
|
|
|
|
// These defines make it a little easier to make menus
|
|
#define DEFAULTMENUSTYLE(header, source, prev, x, y)\
|
|
{\
|
|
header,\
|
|
sizeof(source)/sizeof(menuitem_t),\
|
|
prev,\
|
|
source,\
|
|
M_DrawGenericMenu,\
|
|
x, y,\
|
|
0,\
|
|
NULL\
|
|
}
|
|
|
|
#define PAUSEMENUSTYLE(source, x, y)\
|
|
{\
|
|
NULL,\
|
|
sizeof(source)/sizeof(menuitem_t),\
|
|
NULL,\
|
|
source,\
|
|
M_DrawPauseMenu,\
|
|
x, y,\
|
|
0,\
|
|
NULL\
|
|
}
|
|
|
|
#define CENTERMENUSTYLE(header, source, prev, y)\
|
|
{\
|
|
header,\
|
|
sizeof(source)/sizeof(menuitem_t),\
|
|
prev,\
|
|
source,\
|
|
M_DrawCenteredMenu,\
|
|
BASEVIDWIDTH/2, y,\
|
|
0,\
|
|
NULL\
|
|
}
|
|
|
|
#define MAPICONMENUSTYLE(header, source, prev)\
|
|
{\
|
|
header,\
|
|
sizeof (source)/sizeof (menuitem_t),\
|
|
prev,\
|
|
source,\
|
|
M_DrawServerMenu,\
|
|
27,40,\
|
|
0,\
|
|
NULL\
|
|
}
|
|
|
|
#define CONTROLMENUSTYLE(source, prev)\
|
|
{\
|
|
"M_CONTRO",\
|
|
sizeof (source)/sizeof (menuitem_t),\
|
|
prev,\
|
|
source,\
|
|
M_DrawControl,\
|
|
24, 40,\
|
|
0,\
|
|
NULL\
|
|
}
|
|
|
|
#define IMAGEDEF(source)\
|
|
{\
|
|
NULL,\
|
|
sizeof (source)/sizeof (menuitem_t),\
|
|
NULL,\
|
|
source,\
|
|
M_DrawImageDef,\
|
|
0, 0,\
|
|
0,\
|
|
NULL\
|
|
}
|
|
|
|
void M_StartServer(INT32 choice);
|
|
|
|
#endif //__X_MENU__
|