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r_opengl
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Let the server or an admin toggle clients' custom shaders
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2020-10-09 02:06:13 -03:00 |
s_ds3d
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s_fmod
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s_openal
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hw3dsdrv.h
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Update copyright text
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2020-01-23 20:12:15 -03:00 |
hw3sound.c
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Merge remote-tracking branch 'origin/master' into HEAD
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2020-04-24 22:10:59 -07:00 |
hw3sound.h
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Update copyright text
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2020-01-23 20:12:15 -03:00 |
hw_batching.c
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Fix some copyright statements in new files
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2020-10-29 16:04:25 +02:00 |
hw_batching.h
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Fix some copyright statements in new files
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2020-10-29 16:04:25 +02:00 |
hw_bsp.c
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gr_ -> gl_
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2020-07-06 01:15:08 -03:00 |
hw_cache.c
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Fix PNG issue in OpenGL + optimize PNG sprite loading
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2020-10-02 19:48:13 -03:00 |
hw_clip.c
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Merge branch 'gl-dropshadows' into oglshaderport
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2020-01-16 14:55:55 -05:00 |
hw_clip.h
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Port of Jimita's shader stuff + my lighting shader
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2019-12-25 14:22:01 -05:00 |
hw_data.h
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Remove unused texture formats
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2020-07-06 00:58:09 -03:00 |
hw_defs.h
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Let the server or an admin toggle clients' custom shaders
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2020-10-09 02:06:13 -03:00 |
hw_dll.h
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Redundant define?
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2020-01-24 17:05:40 -03:00 |
hw_draw.c
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gr_ -> gl_
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2020-07-06 01:15:08 -03:00 |
hw_drv.h
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Let the server or an admin toggle clients' custom shaders
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2020-10-09 02:06:13 -03:00 |
hw_glob.h
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Merge remote-tracking branch 'origin/next' into remove-glide-2
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2020-07-12 16:05:15 -07:00 |
hw_light.c
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gr_ -> gl_
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2020-07-06 01:15:08 -03:00 |
hw_light.h
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gr_ -> gl_
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2020-07-06 01:15:08 -03:00 |
hw_main.c
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Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
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2020-11-10 11:46:53 +01:00 |
hw_main.h
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Merge branch 'allowshaders' into 'next'
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2020-11-08 21:09:56 -05:00 |
hw_md2.c
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Merge branch 'model-fallback' into 'next'
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2020-10-18 16:52:42 -04:00 |
hw_md2.h
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gr_ -> gl_
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2020-07-06 01:15:08 -03:00 |
hw_md2load.c
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hw_md2load.h
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hw_md3load.c
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hw_md3load.h
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hw_model.c
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More work on sprite-texture model uv adjustment 2
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2020-07-16 22:39:44 +03:00 |
hw_model.h
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More work on sprite-texture model uv adjustment
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2020-07-16 22:11:36 +03:00 |
hws_data.h
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Update copyright text
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2020-01-23 20:12:15 -03:00 |
u_list.c
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u_list.h
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