Sonic Robo Blast 2 Public
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Rob 8fdbc5669c Merge branch 'level_select' into 'master'
Revamped Level Select (platter view)

Seriously revamped every level select instance in the game to use a more attractive and easier to navigate platter view, including:

* Game CLEAR! save (Title/Pause menus)
* Secrets Menu (including custom ones)
* Record Attack/NiGHTS Mode
* Server creation (Online/2P)
* MP Pause level select (Online/2P)

As a result, the layout of the last three above menus has been changed to varying degrees of difference.

Also, bonus feature: using level select (or MAP MAPxx without -force) in Co-op multiplayer won't reset your score, will keep any lives you have above the startinglives variable, and will not take away all your emeralds. The -force thing prevents both warping directly to special stages to rack up the emeralds AND ensures there IS a way to start a new game.

Check out <root>/!LatestSRB2Files/srb2win_branch_levelselect.exe with the latest patch.dta to see more.

Also, LF2_WIDEICON lets you do this. https://gfycat.com/MenacingClearAngora

See merge request !68
2017-04-04 12:23:18 -04:00
.circleci CircleCI: keep build cache with checksum of depend.dep 2017-03-24 09:12:00 -04:00
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets missing space for "proper" Debian formatting 2016-02-06 22:00:59 -05:00
bin debian: untested update for Debian packages 2016-02-06 12:31:44 -05:00
cmake/Modules Merge branch 'master' into next 2016-03-10 18:02:23 -05:00
debian readme.txt dupilcated, also incorrect 2016-12-14 15:07:48 -05:00
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras SRB2 2.1 release 2014-03-15 13:11:35 -04:00
libs MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
objs SRB2 2.1 release 2014-03-15 13:11:35 -04:00
src Merge branch 'level_select' into 'master' 2017-04-04 12:23:18 -04:00
tools remove NEED_FIXED_VECTOR and fix angelchk testcase 2015-08-21 21:27:20 -04:00
.gitattributes gitattributes: do not check whitespace for included libs 2016-05-18 10:38:29 -04:00
.gitignore MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
.travis.yml travis: cut down on osx builds 2016-08-18 19:38:21 -04:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
appveyor.yml appveyor: disable command output 2017-03-12 21:17:07 -04:00
CMakeLists.txt Update version number 2017-01-15 18:49:33 +00:00
comptime.bat comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
comptime.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh build: this script needs bash, not ash 2016-05-18 18:16:57 -04:00
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
Doxyfile SRB2 2.1 release 2014-03-15 13:11:35 -04:00
LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
README.md README: add CircleCI's Status badge 2017-03-24 08:28:31 -04:00
srb2-vc9.sln SRB2 2.1 release 2014-03-15 13:11:35 -04:00
srb2-vc10.sln MSVC: fixedup SDL2 build 2016-05-18 20:01:50 -04:00
SRB2.cbp Updated SRB2.cbp to (presumably) handle lua_blockmaplib.c correctly 2017-01-16 15:43:27 +00:00
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
srb2.png add artwork for BPM 2016-02-06 17:36:21 -05:00
SRB2_common.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
SRB2_Debug.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
SRB2_Release.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.