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https://git.do.srb2.org/STJr/SRB2.git
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bb20cfd6be
(unfinished, but basics work)
34 lines
1.2 KiB
C++
34 lines
1.2 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// Copyright (C) 1998-2000 by DooM Legacy Team.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//-----------------------------------------------------------------------------
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/// \file
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/// \brief SDL specific part of the OpenGL API for SRB2
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#include "../v_video.h"
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extern void *GLUhandle;
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boolean OglSdlSurface(INT32 w, INT32 h);
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void OglSdlFinishUpdate(boolean vidwait);
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extern SDL_Renderer *renderer;
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extern SDL_GLContext sdlglcontext;
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extern Uint16 realwidth;
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extern Uint16 realheight;
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#ifdef _CREATE_DLL_
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EXPORT void HWRAPI( OglSdlSetPalette ) (RGBA_t *palette, RGBA_t *pgamma);
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#endif
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