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r_opengl
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Merge branch 'gl-colormapped-epolyflag' into 'next'
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2021-04-25 14:19:24 -04:00 |
s_ds3d
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s_fmod
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s_openal
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hw3dsdrv.h
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Update copyright text
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2020-01-23 20:12:15 -03:00 |
hw3sound.c
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Merge remote-tracking branch 'origin/master' into HEAD
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2020-04-24 22:10:59 -07:00 |
hw3sound.h
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Update copyright text
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2020-01-23 20:12:15 -03:00 |
hw_batching.c
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Remove bad pointer arithmetic in polygon comparators, that was causing glitches
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2021-04-17 03:11:29 +03:00 |
hw_batching.h
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Remove trailing whitespace
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2020-12-12 02:40:46 -08:00 |
hw_bsp.c
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gr_ -> gl_
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2020-07-06 01:15:08 -03:00 |
hw_cache.c
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OpenGL backend: Manage uploaded GPU textures with an internal list
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2021-01-27 17:48:57 -03:00 |
hw_clip.c
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Merge branch 'gl-dropshadows' into oglshaderport
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2020-01-16 14:55:55 -05:00 |
hw_clip.h
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Port of Jimita's shader stuff + my lighting shader
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2019-12-25 14:22:01 -05:00 |
hw_data.h
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Remove GLMipmap_t.nextmipmap
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2021-01-27 21:23:20 -03:00 |
hw_defs.h
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Merge branch 'gl-colormapped-epolyflag' into 'next'
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2021-04-25 14:19:24 -04:00 |
hw_dll.h
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Redundant define?
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2020-01-24 17:05:40 -03:00 |
hw_draw.c
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Fix OpenGL V_DrawCroppedPatch
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2021-02-21 22:16:38 +01:00 |
hw_drv.h
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Merge branch 'gl-colormapped-epolyflag' into 'next'
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2021-04-25 14:19:24 -04:00 |
hw_glob.h
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Fix a misuse of levelflat_t.picture in OpenGL (Kitchen Sink SRB2 port)
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2020-12-14 02:07:12 -03:00 |
hw_light.c
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Blend modes revision
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2021-03-30 17:03:05 -03:00 |
hw_light.h
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gr_ -> gl_
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2020-07-06 01:15:08 -03:00 |
hw_main.c
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Merge branch 'gl-colormapped-epolyflag' into 'next'
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2021-04-25 14:19:24 -04:00 |
hw_main.h
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Merge branch 'high-resolution-timer-2' into next
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2020-12-10 02:55:02 -08:00 |
hw_md2.c
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Fix clobbering error in hw_md2.c by adding "volatile" to png_FILE.
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2021-03-21 19:49:32 +00:00 |
hw_md2.h
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gr_ -> gl_
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2020-07-06 01:15:08 -03:00 |
hw_md2load.c
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Fix MD2 loading
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2019-09-15 16:24:17 -03:00 |
hw_md2load.h
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hw_md3load.c
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Sprite2 support but I'm not a dumbass
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2019-09-03 18:27:22 -03:00 |
hw_md3load.h
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hw_model.c
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More work on sprite-texture model uv adjustment 2
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2020-07-16 22:39:44 +03:00 |
hw_model.h
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More work on sprite-texture model uv adjustment
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2020-07-16 22:11:36 +03:00 |
hws_data.h
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Update copyright text
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2020-01-23 20:12:15 -03:00 |
u_list.c
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u_list.h
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