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r_opengl
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Revert "Merge branch 'gl_skydome' into 'master'"
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2019-09-17 20:20:09 +00:00 |
s_ds3d
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s_fmod
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s_openal
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More work to cleanup the ARM builds
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2018-12-22 19:50:32 -05:00 |
hw3dsdrv.h
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hw3sound.c
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nodigimusic nomusic nosound refactor other targets
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2018-09-14 10:35:56 -04:00 |
hw3sound.h
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hw_bsp.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
hw_cache.c
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compile fix
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2019-09-17 22:29:53 -03:00 |
hw_clip.c
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fix using abs() on unsigned
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2018-11-10 17:40:09 +00:00 |
hw_clip.h
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More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
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2018-11-10 16:08:56 +00:00 |
hw_data.h
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
hw_defs.h
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Merge branch 'public_next'
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2018-04-06 18:42:07 +01:00 |
hw_dll.h
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XBOX was eXecuted
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2017-09-29 19:27:17 +01:00 |
hw_draw.c
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Fix HWR_DrawConsoleFill.
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2019-08-04 10:27:09 +01:00 |
hw_drv.h
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Revert "Merge branch 'gl_skydome' into 'master'"
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2019-09-17 20:20:09 +00:00 |
hw_glide.h
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Revert "Merge branch 'flats-png_port' into 'master'"
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2019-09-09 18:40:21 +00:00 |
hw_glob.h
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Revert "Merge branch 'flats-png_port' into 'master'"
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2019-09-09 18:40:21 +00:00 |
hw_light.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
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2019-10-08 19:43:43 +01:00 |
hw_light.h
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hw_main.c
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Revert "Merge branch 'gl_skydome' into 'master'"
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2019-09-17 20:20:09 +00:00 |
hw_main.h
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Revert "Merge branch 'gl_skydome' into 'master'"
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2019-09-17 20:20:09 +00:00 |
hw_md2.c
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Restore code that somehow got reverted???
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2019-09-22 20:30:07 -04:00 |
hw_md2.h
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
hw_trick.c
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More optimising and otherwise fixing bizarre formatting in hw_trick.c
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2018-10-27 18:58:05 +01:00 |
hws_data.h
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XBOX was eXecuted
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2017-09-29 19:27:17 +01:00 |