.. |
r_opengl
|
Add printf formating
|
2024-03-01 20:49:59 +00:00 |
s_ds3d
|
|
|
s_fmod
|
|
|
s_openal
|
MSVC project file works again! Supports Visual Studio 2022.
|
2022-12-31 19:35:07 -05:00 |
CMakeLists.txt
|
Add hw_shaders.c to hardware/CMakeLists.txt
|
2023-10-03 19:35:18 +03:00 |
hw3dsdrv.h
|
Update copyright text
|
2020-01-23 20:12:15 -03:00 |
hw3sound.c
|
Merge remote-tracking branch 'origin/master' into HEAD
|
2020-04-24 22:10:59 -07:00 |
hw3sound.h
|
Update copyright text
|
2020-01-23 20:12:15 -03:00 |
hw_batching.c
|
Update hw_batching.c
|
2024-02-17 19:53:25 -05:00 |
hw_batching.h
|
Revert "Avoid batching skybox and horizon lines"
|
2024-01-13 17:53:00 +01:00 |
hw_bsp.c
|
gr_ -> gl_
|
2020-07-06 01:15:08 -03:00 |
hw_cache.c
|
Delete the last remnants of Doom Legacy's pic_t format
|
2024-02-19 21:57:10 -03:00 |
hw_clip.c
|
Delete old and unused rendering-related code
|
2024-02-18 22:11:22 -03:00 |
hw_clip.h
|
Delete old and unused rendering-related code
|
2024-02-18 22:11:22 -03:00 |
hw_data.h
|
Update copyright year & credits
|
2023-03-31 14:53:31 +02:00 |
hw_defs.h
|
Merge branch 'next' into ogl-palette-rendering
|
2024-01-01 18:22:35 -05:00 |
hw_dll.h
|
Redundant define?
|
2020-01-24 17:05:40 -03:00 |
hw_draw.c
|
Merge branch 'next' into delete-unused-render-code
|
2024-02-19 19:20:48 -03:00 |
hw_drv.h
|
Merge branch 'next' into delete-unused-render-code
|
2024-02-19 19:20:48 -03:00 |
hw_glob.h
|
Delete the last remnants of Doom Legacy's pic_t format
|
2024-02-19 21:57:10 -03:00 |
hw_light.c
|
Delete the last remnants of Doom Legacy's pic_t format
|
2024-02-19 21:57:10 -03:00 |
hw_light.h
|
Update copyright year & credits
|
2023-03-31 14:53:31 +02:00 |
hw_main.c
|
Change all remaining instances (hopefully) of UINT32 to fixed_t for alpha
|
2024-03-02 09:51:28 -05:00 |
hw_main.h
|
Delete the last remnants of Doom Legacy's pic_t format
|
2024-02-19 21:57:10 -03:00 |
hw_md2.c
|
Merge branch 'next' into ogl-palette-rendering
|
2024-02-17 19:06:18 -05:00 |
hw_md2.h
|
Merge branch 'master' into raise-skin-limit
|
2023-10-28 18:09:42 -04:00 |
hw_md2load.c
|
Memory management fixes
|
2021-08-09 15:57:35 -03:00 |
hw_md2load.h
|
Common model format, with MD2/MD3 loading
|
2018-12-18 17:52:45 -05:00 |
hw_md3load.c
|
Memory management fixes
|
2021-08-09 15:57:35 -03:00 |
hw_md3load.h
|
Common model format, with MD2/MD3 loading
|
2018-12-18 17:52:45 -05:00 |
hw_model.c
|
Merge branch 'master' into raise-skin-limit
|
2023-10-28 18:09:42 -04:00 |
hw_model.h
|
Memory management fixes
|
2021-08-09 15:57:35 -03:00 |
hw_shaders.c
|
Merge branch 'next' into ogl-palette-rendering
|
2024-01-01 18:22:35 -05:00 |
hw_shaders.h
|
Fix tint equation shader
|
2024-02-19 19:23:40 -03:00 |
hws_data.h
|
Update copyright text
|
2020-01-23 20:12:15 -03:00 |
Sourcefile
|
Merge tag 'SRB2_release_2.2.13' into ogl-palette-rendering-merge13
|
2023-09-23 19:38:27 +03:00 |