mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 01:01:33 +00:00
15 lines
811 B
C
15 lines
811 B
C
#define SRB2VERSION "2.2.14"/* this must be the first line, for cmake !! */
|
|
|
|
// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/members/?key=ms_admin ).
|
|
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
|
|
// "18" is the default mod ID for version 2.2
|
|
#define MODID 18
|
|
|
|
// The Modification Version, starting from 1. Do not follow your version string for this,
|
|
// it's only for detection of the version the player is using so the MS can alert them of an update.
|
|
// Only set it higher, not lower, obviously.
|
|
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
|
|
#define MODVERSION 55
|
|
|
|
// Define this as a prerelease version suffix (pre#, RC#)
|
|
#define BETAVERSION "nightly"
|