Sonic Robo Blast 2 Public
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.circleci Fix some build errors 2020-08-29 18:08:41 -07:00
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets CMAKE improvements: optional asset install; exe.debug for RelWithDebInfo 2020-06-08 00:01:15 -04:00
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comptime.bat comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
comptime.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
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LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
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srb2-vc9.sln SRB2 2.1 release 2014-03-15 13:11:35 -04:00
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
SRB2.cbp Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
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SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
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Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.