Sonic Robo Blast 2 Public
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James R 0edbca5e02 Actually report server version mismatches
Incompatible servers get dropped from the server list. It
turns out the server list is also used when connecting
directly to a server. This meant that if you tried
connecting to a server that was incompatible, you'd just
get an infinite connection screen, as if the server was
completely unreachable.

Now it won't drop the server if you are directly
connecting to it. I also copied some incompatibility
messages from HandleConnect.
2021-05-10 16:51:18 -07:00
.circleci Fix some build errors 2020-08-29 18:08:41 -07:00
android
assets CMAKE improvements: optional asset install; exe.debug for RelWithDebInfo 2020-06-08 00:01:15 -04:00
bin WIP: Remove support for DOS 2020-07-25 18:55:51 -04:00
cmake CMAKE: Move launch-c into more sensible location 2020-06-10 15:08:09 -04:00
debian-template Support for http downloads 2020-05-13 17:25:52 -07:00
dep I forgot to add the dep directory 2021-02-28 16:14:54 -08:00
deployer
doc
extras Update Zone Builder configuration. 2021-04-10 17:44:42 +02:00
libs Support for http downloads 2020-05-13 17:25:52 -07:00
objs WIP: Remove support for DOS 2020-07-25 18:55:51 -04:00
src Actually report server version mismatches 2021-05-10 16:51:18 -07:00
tools Fix small inconsistency 2020-07-12 19:38:38 -05:00
.gitattributes
.gitignore
.travis.yml Support for http downloads 2020-05-13 17:25:52 -07:00
Android.mk
appveyor.yml 2.2.9 prep 2021-05-06 21:58:21 -03:00
CMakeLists.txt Merge remote-tracking branch 'origin/master' into cmake-adjustments 2020-07-12 16:24:24 -07:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile Remove some more DOS related stuff 2020-07-25 19:15:54 -04:00
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
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SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.