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CobaltBW 93c6b80216 - Added debug hitbox viewer for OpenGL
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- Enabled when devmode flags is set to DBG_GAMELOGIC (128)
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.circleci Fix some build errors 2020-08-29 18:08:41 -07:00
android
assets CMAKE improvements: optional asset install; exe.debug for RelWithDebInfo 2020-06-08 00:01:15 -04:00
cmake CMAKE: Move launch-c into more sensible location 2020-06-10 15:08:09 -04:00
debian-template Support for http downloads 2020-05-13 17:25:52 -07:00
deployer Remove patch.pk3 from Deployer ASSET_FILES_HASHED 2019-12-07 16:26:28 -05:00
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extras Restore toggle for Robo-Hood to not jump away from nearby players. 2021-06-16 16:12:38 +02:00
libs Support for http downloads 2020-05-13 17:25:52 -07:00
src - Added debug hitbox viewer for OpenGL 2021-06-29 18:10:52 -07:00
tools Fix small inconsistency 2020-07-12 19:38:38 -05:00
.gitattributes avoid the source code from getting the wrong EOL 2019-09-20 12:32:18 -04:00
.gitignore Rewrite Makefile to be modular as well as more automated 2021-05-04 04:22:37 -07:00
.travis.yml Support for http downloads 2020-05-13 17:25:52 -07:00
Android.mk
appveyor.yml Merge remote-tracking branch 'origin/master' into makefile-revision-final 2021-05-07 13:32:19 -07:00
CMakeLists.txt CMake: fix ASM compile 2021-05-07 18:59:51 -07:00
comptime.bat
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srb2-vc9.sln
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
SRB2.cbp Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Srb2.dev
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SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
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Sonic Robo Blast 2

latest release

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.