James R
ea3c36eb13
Merge branch 'fix-mouse-grabbing' into 'master'
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Fix mouse being grabbed even when not used
See merge request STJr/SRB2!639
2020-01-05 18:46:13 -05:00
Louis-Antoine
e847777a35
Fix mouse being grabbed even when not used
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The other way around this time.
2020-01-06 00:40:28 +01:00
Louis-Antoine
88c8049c77
Revert "Fix mouse being grabbed even when not used"
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This reverts commit 6c85c4e1d3
.
2020-01-06 00:38:40 +01:00
James R
6af0249d01
Merge branch 'vgetcolorfixes' into 'master'
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Fix usage of V_GetColor
See merge request STJr/SRB2!638
2020-01-05 17:12:21 -05:00
James R
fa690e2133
Merge branch 'appveyor-gcc-8.1' into 'master'
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Use GCC 8.1 for AppVeyor 64-bit builds
See merge request STJr/SRB2!624
2020-01-05 17:12:06 -05:00
James R
e4f88d142e
Merge branch 'connect-ip-textbox' into 'master'
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Add clipboard functionality to the Connect via IP textbox.
See merge request STJr/SRB2!597
2020-01-05 17:06:45 -05:00
Louis-Antoine
6c85c4e1d3
Fix mouse being grabbed even when not used
2020-01-05 18:39:16 +01:00
Jaime Passos
deee2a0d6f
I was using V_GetColor in a lot of places I shouldn't have, making the game look wrong with a non-default colour profile.
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Though, I left R_RainbowColormap alone.
2020-01-05 03:20:05 -03:00
LJ Sonic
a3396d6bd7
Merge branch 'fix-major-issue' into 'master'
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Fix major issue
See merge request STJr/SRB2!625
2020-01-02 21:03:18 -05:00
Louis-Antoine
b45ee059e3
Fix major issue
2020-01-03 02:58:23 +01:00
James R
859bef9fa2
Merge branch 'dd-is-dead' into 'master'
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Remove Direct Draw from AppVeyor config
See merge request STJr/SRB2!622
2020-01-02 20:54:56 -05:00
LJ Sonic
ff8cb3ddb0
Merge branch 'do-not-save-netvars' into 'master'
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Do not save netgame-synced console variables
See merge request STJr/SRB2!623
2020-01-02 20:50:00 -05:00
LJ Sonic
c6aec51d99
Merge branch 'ungrab-mouse-in-menus' into 'master'
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Let the mouse move freely when a menu is open or game is paused
See merge request STJr/SRB2!617
2020-01-02 18:48:38 -05:00
James R
658b8dcfa9
Use GCC 8.1 for x86_64
2020-01-02 15:45:13 -08:00
Louis-Antoine
1845266bc8
Do not save netgame-synced console variables
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This is a bad thing to do, because if you join a server,
your game will save the host's settings.
2020-01-03 00:40:49 +01:00
Louis-Antoine
49934007d7
Add a "alwaysgrabmouse" console variable
2020-01-03 00:25:58 +01:00
James R
945f50c273
Remove Direct Draw from AppVeyor config
2020-01-02 14:58:09 -08:00
Louis-Antoine
e0e5e83869
Revert "Ungrab mouse when watching a record"
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This reverts commit 17636ccc01
.
2020-01-02 20:29:51 +01:00
James R
b9cecea25c
Hahahahahahahahahahahahaha
2020-01-01 15:52:23 -08:00
Louis-Antoine
3af00ac93e
Minor code refactoring
2020-01-02 00:47:20 +01:00
Louis-Antoine
17636ccc01
Ungrab mouse when watching a record
2020-01-02 00:46:50 +01:00
Louis-Antoine
5bde4df439
Grab mouse again when closing menu, unpausing, etc
2020-01-02 00:45:28 +01:00
Louis-Antoine
62397a36ec
Grab mouse on game startup
2020-01-02 00:38:43 +01:00
James R
e9843590da
Merge branch 'nohw-renderswitch' into 'master'
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NOHW V.S. Renderer Switching
See merge request STJr/SRB2!609
2020-01-01 17:52:35 -05:00
James R
35fe2e7281
Merge branch 'quote-shenanigans' into 'master'
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Stuff I Broke: Commands
See merge request STJr/SRB2!607
2020-01-01 17:52:21 -05:00
James R
01be810aee
Merge branch 'warp-by-name' into 'master'
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Properly fix the issue that !528 tried to; let the -warp parameter work with map name
See merge request STJr/SRB2!596
2020-01-01 17:51:21 -05:00
Louis-Antoine
caadf6aa61
Let the mouse move freely when a menu is open or game is paused
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That means you can now easily move your mouse out of SRB2's window
and switch between several windows easily by just pressing escape!
Any phase of the game that isn't actual gameplay counts as a menu,
which means you can also move the mouse in cutscenes,
at the title screen, server connection screen,
and even when the chat or console are open.
2020-01-01 13:29:07 +01:00
Jaime Passos
2728536589
Merge branch 'revert-09798876' into 'master'
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Revert "Merge branch 'software-clownery' into 'master'"
See merge request STJr/SRB2!616
2019-12-31 18:42:53 -05:00
Jaime Passos
b41cd59e51
Revert "Merge branch 'software-clownery' into 'master'"
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This reverts merge request !578
2019-12-31 23:40:17 +00:00
Jaime Passos
c460775cd7
Merge branch 'fixcoronalist' into 'master'
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Fix broken corona list
See merge request STJr/SRB2!605
2019-12-31 14:25:49 -05:00
Nev3r
0979887600
Merge branch 'software-clownery' into 'master'
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Software clownery
See merge request STJr/SRB2!578
2019-12-31 12:49:44 -05:00
James R
7af2533d23
Make the menu option for renderer switching transparent under NOHW
2019-12-30 21:45:19 -08:00
James R
38492073fa
IT_PAIR for when you want to define both sides of a menu item
2019-12-30 21:40:13 -08:00
James R
e8db39229c
Don't let the user switch to OpenGL if NOHW
2019-12-30 20:29:41 -08:00
James R
36c5bb7b0d
Fix NOHW compiling
2019-12-30 20:18:08 -08:00
James R
782bf8d31e
Fix NOMIXER compiling
2019-12-30 20:08:29 -08:00
James R
4bf3597116
Fix NOOPENMPT compiling
2019-12-30 19:19:17 -08:00
James R
ff47f911dc
Fix command not running if it was split by COM_BufAddText
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(Looks at 4865a190578b900b48571e74e0bd97bef88ea71b...)
2019-12-30 18:47:21 -08:00
James R
ab410652ae
Fix unclosed quotes leaving the escape character in
2019-12-30 18:44:13 -08:00
Jaime Passos
7b54846a02
Merge remote-tracking branch 'origin/master' into software-clownery
2019-12-30 23:21:42 -03:00
James R
5e5f3c4fa7
Merge branch 'renderswitch' into 'master'
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Renderer switching
See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
Jaime Passos
a04834d1aa
Fix alignment in R_ThickStepping
2019-12-30 12:02:09 -03:00
Jaime Passos
590d6729e6
Merge remote-tracking branch 'origin/master' into software-clownery
2019-12-30 11:49:12 -03:00
James R
7886a4bbee
Don't warn if we start in OpenGL
2019-12-29 18:37:44 -08:00
James R
569453ee93
Warn when going to OpenGL from the menu
2019-12-29 18:37:22 -08:00
GoldenTails
bc88def225
Slap in some Ctrl+Insert (copy) support too while I'm at it.
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Also added a comment but you didn't see that.
2019-12-29 20:22:58 -06:00
GoldenTails
9d701d722e
Reverted to better, less complex system, and added support for Shift+Insert and Shift+Delete.
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Major thanks to James for helping me.
Turns out that strncpy thwarts the memory leaks for me. Silly, me!
2019-12-29 20:15:18 -06:00
GoldenTails
ae9adce873
Replace magic numbers with less magic and more readable chars.
2019-12-29 18:26:56 -06:00
Jaime Passos
2f4c270a7b
Update r_segs.c
2019-12-29 19:43:38 -03:00
James R
566b4a1626
Don't let us warp to a map that doesn't exist (really!)
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Okay so 6464df9876
, I WAS mistaken! Except that's
not how you check for a map's existence, at least not how the old map command
did it.
2019-12-29 02:44:27 -08:00