Commit graph

9786 commits

Author SHA1 Message Date
Louis-Antoine
d30b48cfd1 Fix lava removing fire shield 2020-01-25 14:04:16 +01:00
MascaraSnake
d947558576 Use tag instead of angle for skyboxes 2020-01-25 10:26:38 +01:00
MascaraSnake
5656d77c82 Use tag instead of angle for polyobject spawn points and anchors 2020-01-25 10:15:20 +01:00
MascaraSnake
37375972e2 Use tag field to setup vertex slopes 2020-01-25 10:01:01 +01:00
MascaraSnake
261f049f6c Add mapthing tag field (not used yet) 2020-01-25 09:52:13 +01:00
MascaraSnake
d22be10050 Merge branch 'argstr-to-stringarg' into 'udmf-next'
Rename some UDMF fields whose names have different meanings in other UDMF implementations

See merge request STJr/SRB2!726
2020-01-25 03:30:38 -05:00
fickleheart
332b22a87a Move spawnsnap to Special/ignore on sector trigger
Also includes splitting the starpost logic into its own function.
2020-01-24 23:54:54 -06:00
SteelT
6c4c122925 Merge branch 'opengl-garbage-fade' into 'master'
Fix garbage fade on Sonic's ass in OpenGL

See merge request STJr/SRB2!715
2020-01-25 00:51:07 -05:00
James R
c9bc3837f9 Signed is unsigned, cool 2020-01-24 16:44:53 -08:00
James R
59ed381fc0 Credit Tatsuru, he's done a bit 2020-01-24 16:38:46 -08:00
Louis-Antoine
2d142f734f Remove all potentially dangerous functions
Basically any function that calls fopen() is gone,
except the ones created by me.

And no access to stdin/stdout/stderr
through io.read()/io.write().
Not really harmful but why would you want that in SRB2.
2020-01-25 01:37:50 +01:00
LJ Sonic
53e2cfbde2 Merge branch 'keep-body' into 'next'
Let clients rejoin the server without losing their status

See merge request STJr/SRB2!722
2020-01-24 18:50:03 -05:00
SteelT
4b1a402731 Merge branch 'key-out-of-range' into 'master'
Don't set controls to keys of array bounds

See merge request STJr/SRB2!723
2020-01-24 18:45:19 -05:00
Louis-Antoine
16c7981bb8 Fix the compiler warning fix 2020-01-24 23:34:39 +01:00
Louis-Antoine
51947319ee Fix two compiler warnings 2020-01-24 23:24:54 +01:00
LJ Sonic
d654bbc7de Merge branch 'point-in-subsector-or-null' into 'next'
Rename R_IsPointInSubsector to R_PointInSubsectorOrNull/Nil

See merge request STJr/SRB2!719
2020-01-24 17:08:30 -05:00
SteelT
c7b4054a7a Merge branch 'musicdef-versioning' into 'next'
MUSICDEF cleanup, fixes, and VERSION directive to opt into new format

See merge request STJr/SRB2!708
2020-01-24 17:06:58 -05:00
SteelT
9677c9f084 Merge branch 'player2-turn-fix-next' into 'next'
Fix "cam2_turnmultiplier" being unused in "next"

See merge request STJr/SRB2!713
2020-01-24 17:04:20 -05:00
SteelT
7d740efc78 Merge branch 'player2-turn-fix' into 'master'
Fix "cam2_turnmultiplier"

See merge request STJr/SRB2!711
2020-01-24 17:04:06 -05:00
MascaraSnake
60cde39042 Rename some UDMF fields whose names have different meanings in other UDMF implementations 2020-01-24 23:02:42 +01:00
SteelT
72996a50bf Merge branch 'ploadflat-bruh-bruh' into 'master'
Fix P_AddLevelFlatRuntime again

See merge request STJr/SRB2!717
2020-01-24 17:00:09 -05:00
SteelT
9a414ff5ab Merge branch 'fix-mouse-controls-setup' into 'master'
Fix mouse in controls setup menu

See merge request STJr/SRB2!706
2020-01-24 16:58:06 -05:00
MascaraSnake
97c58957ee Merge branch 'next' into udmf-next 2020-01-24 22:38:26 +01:00
MascaraSnake
7ac1b9298f Merge branch 'master' into next 2020-01-24 22:37:25 +01:00
Louis-Antoine
8bd897a269 Be silent when "kicking" a disconnected player
This lets the host manually remove a body if they want,
without polluting the chat with redundant messages.
2020-01-24 19:56:57 +01:00
Louis-Antoine
9658ef2c5b Add .dat and .csv to whitelisted file extensions 2020-01-24 17:51:20 +01:00
Louis-Antoine
e0f0984fcc Rename "luafiles/shared/" to "luafiles/client/" 2020-01-24 17:11:00 +01:00
James R
4304fe91e6 Name the archive like the EXE 2020-01-23 21:06:48 -08:00
James R
70cf119a84 Windows is dumb so no colon
srb2win-jameds-appveyor-exename-b1d931d47.exe
2020-01-23 20:35:53 -08:00
James R
e082553f6d Check if this actually is a PR before using those variables 2020-01-23 20:34:26 -08:00
James R
6337932190 I promise I know what I'm doing 2020-01-23 20:13:57 -08:00
James R
ef2febe1e0 Use the pull request repo, branch and commit
srb2win-jameds:appveyor-exename-b1d931d47.exe
2020-01-23 19:58:26 -08:00
James R
b1d931d471 Well I'm an idiot 2020-01-23 18:55:25 -08:00
James R
d3315ae03c Put the abbreviated commit hash in the EXENAME for AppVeyor
srb2win-master-a6d49eaaa.exe
2020-01-23 18:10:31 -08:00
James R
c3f4285988 Put branch name and commit hash in EXENAME for AppVeyor builds
srb2win-master-a6d49eaaa70be5f88c26623c7b4a2fa5a770341e.exe
2020-01-23 18:01:59 -08:00
Louis-Antoine
3b22a84296 Split open() into open() and openlocal()
open() for normal, consistency-friendly reading,
openlocal() for writing and local reading.
2020-01-24 02:47:51 +01:00
James R
3d9466e5f5 Semantics 2020-01-23 13:57:39 -08:00
Louis-Antoine
ba127008cf Do not spam player quit net commands 2020-01-23 19:59:41 +01:00
Louis-Antoine
b0b22b53d6 Ignore disconnected players in tag gametypes
Disconnected players do not become IT at round start.

If all non-ITs are disconnected, the round ends.

If all ITs are disconnected, one of the non-ITs
becomes IT, or the round ends if in Hide & Seek.
2020-01-23 19:58:13 +01:00
Louis-Antoine
ce20642fa7 Do not protect non-IT players in tag gametypes 2020-01-23 18:52:16 +01:00
James R
f0daea39d4 Don't set controls to keys out of array bounds
Shout-out to TAG's config that somehow had
`setcontrol2 "custom3" "KEY931926528"`, cuasing the game to crash only in
Splitscreen.
2020-01-22 22:19:00 -08:00
Louis-Antoine
e8760fe5dd Update Lua I/O support to 2.2 2020-01-22 23:08:57 +01:00
Bartu İnce
875774a45f no message 2020-01-22 22:08:08 +01:00
Bartu İnce
c72e0efee4 "page x of y" 2020-01-22 21:57:28 +01:00
Bartu İnce
912734ffe6 Extra emblems display, take 2. 2020-01-22 21:52:15 +01:00
Bartu İnce
aa05581de2 Added support for 10+ emblem hints 2020-01-22 18:53:17 +01:00
Louis-Antoine
fb28ede660 Rename R_IsPointInSubsector to R_PointInSubsectorOrNull/Nil
The old name made it really easy to accidentally read
R_IsPointInSubsector as R_PointInSubsector, and anyway it
didn't even make sense...
2020-01-22 16:58:57 +01:00
Louis-Antoine
cfec8609f9 Fix missing declaration 2020-01-22 04:01:06 +01:00
Louis-Antoine
f209721ded Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
# Conflicts:
#	src/g_game.c
#	src/p_setup.c
2020-01-22 03:57:22 +01:00
Louis-Antoine
2527b6c389 Teleport disconnected players to starpost if they fall in a pit 2020-01-22 03:20:27 +01:00