Inuyasha
7c5adacc6f
Fixed chain launching
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In the process, the stasis flags work like you'd expect them to.
You can now set them in Lua or code and they'll actually do something.
2016-02-14 12:28:03 -08:00
wolfy852
e43f21cdda
Fix dead MF_PAIN objects hurting the player
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Fixes #12
2016-02-13 17:31:38 -06:00
toasterbabe
f59c8d20e5
fix md2 blendcolors for reduced palette
2016-02-11 18:37:53 -05:00
Alam Ed Arias
9470fc5567
use sizeu#() on size_t printing
2016-02-11 13:20:35 -05:00
Alam Ed Arias
4e37964336
TRUE is not a vaild boolean under non Windows system
2016-02-11 13:20:13 -05:00
Inuyasha
04d334d454
Merge branch 'backport_state-animations' into 'backport_state-animations'
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BACKPORT: State animations MD2 fix
Fixes interpolation for MD2's for states using FF_ANIMATE.
See merge request !46
2016-02-09 19:49:46 -05:00
Monster Iestyn
db18ad6b7f
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2.git into monster-misc-2
2016-02-09 19:54:49 +00:00
Alam Ed Arias
e4ad95856f
Merge branch 'public_next' into master
2016-02-09 14:49:17 -05:00
Monster Iestyn
5d1c8d2968
My cherry picking somehow lead to these functions being doubled ...whoops
2016-02-09 19:35:04 +00:00
Alam Ed Arias
d09016c808
Merge branch 'public_next' into master
2016-02-09 14:19:50 -05:00
Alam Ed Arias
6000b5c980
Merge branch 'master' into next
2016-02-09 14:13:50 -05:00
Sean Ryder
ddb5652ab6
Tabbing
2016-02-09 18:05:19 +00:00
Sryder13
6b8c438e58
Change a few colours.
2016-02-09 18:05:11 +00:00
Sryder13
31deecc51c
Colour Changing MD2s
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I don't know how I can move my old branch over so I've just created a new one.
2016-02-09 18:04:59 +00:00
Monster Iestyn
700c9c2e70
Merge branch 'md2_colourchange' into 'master'
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Colour Changing MD2s
What it says it is, I haven't touched it in quite a while, but I have checked and it seems to be working.
See merge request !30
2016-02-09 13:03:52 -05:00
Sean Ryder
b7ebb8186d
Fix MD2 interpolation for FF_ANIMATE states
2016-02-09 16:20:18 +00:00
Inuyasha
8fc484cea9
Just a few more changes to TUNES, nothing special
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(cherry picked from commit 63a9c66317
)
2016-02-09 02:48:35 -08:00
Inuyasha
04d112276e
Fixed some oddities with TUNES.
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(cherry picked from commit a4d05350f7
)
2016-02-09 02:48:35 -08:00
Inuyasha
1203b0aa73
Fix crash on game clear
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(No, game, you can't allocate a map header for the credits, why were you doing that before and how did it not break anything??)
(cherry picked from commit e1f9a01229
)
2016-02-09 02:48:34 -08:00
Inuyasha
caab150c92
Fixed LD413
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(cherry picked from commit 1e4c2f8aad
)
2016-02-09 02:48:34 -08:00
Inuyasha
8c17dac589
The concept of "music slots" doesn't exist anymore.
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Use whatever names you want for your music. So long as you prefix the lumps with O_ or D_, it doesn't matter anymore.
DISCLAIMER: Linedef type 413 (change music) and Lua scripting is not tested.
(cherry picked from commit 025ca413a2
)
# Conflicts:
# src/p_user.c
2016-02-09 02:48:33 -08:00
Inuyasha
58e685353a
Attempt 2 at special stage fades.
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More basic in execution.
2016-02-09 02:43:24 -08:00
Inuyasha
1bdd4cf641
backport state-animations from internal master to public next
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most other code in the branch did not come along for the ride.
2016-02-09 02:39:16 -08:00
Monster Iestyn
66175d87b8
removed unused macros from doomdef.h
2016-02-08 20:10:32 +00:00
Alam Ed Arias
985b9a11cc
Merge branch 'travis-ci' into 'master'
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Travis-CI builds
Merge support to build SRB2 for Linux system via Travis-Ci
This will build SRB2 with GCC and Clang to make sure we do not break Linux/GNU builds
See merge request !41
2016-02-07 21:57:26 -05:00
Yukita Mayako
914c6c9d98
Whitespace cleanup.
2016-02-07 21:45:16 -05:00
Alam Ed Arias
dff65aa9e0
Merge branch 'public_next' into master
2016-02-07 21:25:42 -05:00
Alam Ed Arias
2dc9a4b34a
Merge branch 'master' into next
2016-02-07 21:22:28 -05:00
Alam Ed Arias
6b626f1b27
build: cmake is messly
2016-02-07 20:53:27 -05:00
Alam Ed Arias
3ba827f33d
Merge branch 'master' into travis-ci
2016-02-07 00:39:25 -05:00
Alam Arias
f9d56f65a8
Merge pull request #47 from ProfessorKaos64/brewmaster
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Update pkg to be fully compatible with Debian Jesse, add desktop file/artwork
2016-02-07 00:36:04 -05:00
mikeyd
865676d341
loose the revision, pkgs switched to native format
2016-02-06 22:46:52 -05:00
mikeyd
c8ae630dfe
Fix desktop file
2016-02-06 22:29:01 -05:00
mikeyd
1082ae6ba5
Missing append, <facepalm.jpg>
2016-02-06 22:17:14 -05:00
mikeyd
3ae9892064
missing install section for new desktop/png file
2016-02-06 22:08:32 -05:00
mikeyd
40dff2c123
missing space for "proper" Debian formatting
2016-02-06 22:00:59 -05:00
mikeyd
d213791054
Rename srb2 to srb2.desktop
2016-02-06 18:13:14 -05:00
mikeyd
7768ec821a
add missing dirs
2016-02-06 18:08:53 -05:00
mikeyd
5c1dff7974
Next attempt at install banner/desktop shortcut
2016-02-06 17:41:53 -05:00
ProfessorKaos64
4f59bf5303
add artwork for BPM
2016-02-06 17:36:21 -05:00
mikeyd
c8e7cffa1d
try install of banner image
2016-02-06 17:33:27 -05:00
mikeyd
b6203d0412
Create srb2
2016-02-06 17:26:09 -05:00
mikeyd
5d32ccffcf
fix pkgconfig path for Debian Jessie
2016-02-06 17:25:27 -05:00
Alam Ed Arias
f9d23370b6
debian: the data package should be native
2016-02-06 17:10:55 -05:00
Alam Ed Arias
5c09c31584
Debian: only just make srb2 depend on srb2-data (2.1.14-1))
2016-02-06 14:56:16 -05:00
Alam Ed Arias
5d5956b650
debian: depend on srb2-data 2.1.14, not 2.1.4
2016-02-06 14:42:02 -05:00
Alam Ed Arias
bac39b1bc0
debian: untested update for Debian packages
2016-02-06 12:31:44 -05:00
Alam Ed Arias
e9048aec48
travis: premake the cache folder
2016-02-05 23:22:06 -05:00
Alam Ed Arias
6d26a60cbe
travis: cache 7z SFX
2016-02-05 23:19:38 -05:00
Alam Ed Arias
7c1f1d9c8e
travis: compile with warnings as errors, skip absolute-value warnings
2016-02-05 22:54:50 -05:00