Commit graph

250 commits

Author SHA1 Message Date
Lactozilla
5b2f3df8a6 Merge branch 'public_next' into 2214 2024-12-18 19:00:21 -03:00
Lactozilla
e7f581a958 Remove MAXRADIUS adjustment from bounding box calculations
This was added by the Doom developers to work around the issue where
objects were not linked into all blockmap cells they were touching, and
instead just the one at the object's center. Since this is no longer
the case after commit 41613d89a1,
this adjustment is no longer necessary.
2024-12-13 20:21:34 -03:00
Eidolon
aabf8ae54e Merge branch 'next' of git.do.srb2.org:STJr/SRB2 into 2214 2024-10-16 17:43:38 -05:00
Lactozilla
e7b4beba20 Update dates in copyright notices of all files modified in 2024 2024-09-21 21:35:01 -03:00
spherallic
a9d7da6003 Restore super transformation conditions 2024-08-13 14:43:24 +02:00
Logan Aerl Arias
8cb18088b5 Merge branch SRB2:next into issue1150d 2024-03-04 13:35:11 +00:00
Logan Aerl Arias
f4b862068c Merge branch 'texture-scaling-fixes' into 'next'
Fix various issues related to texture scaling

See merge request STJr/SRB2!2329
2024-03-04 13:30:11 +00:00
Lactozilla
f16836bd81 Changes:
- Renamed renderwalls, renderfloors and renderthings
- Removed CV_NOTINNET|CV_CHEAT from renderwalls, renderfloors and renderthings
- Moved some cvars to proper places
2024-02-24 14:43:21 -03:00
Zwip-Zwap Zapony
34afebfc06 Revert P_SuperReady to a boolean transform type 2024-02-24 15:41:51 +01:00
Zwip-Zwap Zapony
90958614f3 Shield button touchups 2024-02-24 15:41:36 +01:00
Arthur
d166a1509d Starting over, beginning with cleaning up floorz/ceilingz functions 2024-02-20 18:57:37 -05:00
Logan Aerl Arias
2df90ec96b Merge branch SRB2:next into emblemexitfix 2024-02-12 05:09:04 +00:00
sphere
41613d89a1 Merge branch 'blockmap-links' into 'next'
Make objects able to collide with others if they occupy multiple blockmap cells (resolves #592)

Closes #592

See merge request STJr/SRB2!2267
2024-02-08 23:16:59 +00:00
Lactozilla
7cabf43e85 Merge branch 'lua-colorlib-get-sector-translation' into 'next'
Add v.getSectorColormap and P_GetSectorLightLevelAt

See merge request STJr/SRB2!2230
2024-01-21 23:54:08 +00:00
Lactozilla
756e9d0d48 Link objects into multiple blockmap sectors
Ported from ZDoom
2024-01-17 19:10:19 -03:00
Logan Aerl Arias
4edebbe67f Merge branch 'blockedexposed' into 'next'
Expose P_LineIsBlocking to Lua

See merge request STJr/SRB2!2150
2024-01-08 23:38:11 +00:00
Logan Aerl Arias
51bb5d41e0 Merge branch 'next' into lua-colorlib-get-sector-translation 2023-12-31 12:11:12 -05:00
Logan Aerl Arias
82f37ccadd Merge branch SRB2:next into emblemexitfix 2023-12-31 17:03:43 +00:00
Logan Aerl Arias
c159987a30 Merge branch SRB2:next into blockedexposed 2023-12-31 16:57:01 +00:00
SMS Alfredo
e680277428 Merge branch 'next' into 'setflip'
# Conflicts:
#   src/p_local.h
2023-12-29 03:30:15 +00:00
Logan Aerl Arias
64da1fada1 Merge branch 'handle-player-mobjsetstate' into 'next'
Handle player state is P_SetMobjState

See merge request STJr/SRB2!2239
2023-12-26 00:00:39 +00:00
Logan Aerl Arias
96e459c171 Merge branch 'optimize-mobj-allocations' into 'next'
Cache and reuse removed mobjs when spawning mobjs

See merge request STJr/SRB2!2200
2023-12-25 23:59:34 +00:00
Logan Aerl Arias
b5a4f227f6 Merge branch 'fix-segfault-removemobj-spawn' into 'next'
Fix segfaults when P_RemoveMobj is called from MobjSpawn hook

See merge request STJr/SRB2!1973
2023-12-25 23:58:26 +00:00
Gustaf Alhäll
ddba6e80f7
Handle player state is P_MobjSetState 2023-12-23 13:45:16 +01:00
Lactozilla
eb3129490f Add P_GetSectorLightLevelAt 2023-11-30 19:50:22 -03:00
sphere
c7cae406b8 Merge branch 'lua-extracolormap' into 'next'
Lua colorlib: extracolormap support

See merge request STJr/SRB2!2093
2023-11-29 11:47:06 +00:00
SMS Alfredo
e50993861e Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
Lactozilla
0a3f2ec4f8 Merge remote-tracking branch 'stjr/next' into lua-extracolormap 2023-11-23 13:38:31 -03:00
SMS Alfredo
c2c157603b Merge branch 'next' into 'setflip'
# Conflicts:
#   src/p_local.h
2023-11-06 00:47:51 +00:00
Gustaf Alhäll
4cf1d7fe10
Cache and reuse removed mobjs when spawning mobjs 2023-11-05 13:52:23 +01:00
Krabs
39ca3a0582 Merge branch SRB2:next into expos-sky 2023-11-01 17:26:59 +00:00
Krabs
7fd3c0612a Merge branch SRB2:next into expos-dust 2023-11-01 16:29:58 +00:00
Krabs
8a1ebf2f7c Merge branch SRB2:next into expos-dust 2023-11-01 14:31:42 +00:00
Krabs
44c11cccbf Merge branch SRB2:next into expos-follow 2023-11-01 14:19:45 +00:00
Krabs
e2a0d742ed Merge branch SRB2:next into expos-sky 2023-11-01 14:16:07 +00:00
Alam Ed Arias
a2e288a4dc Merge branch 'master' into fix-segfault-removemobj-spawn 2023-10-28 20:40:07 -04:00
Alam Ed Arias
3ef47897e3 Merge branch SRB2:next into expose-thrust-funcs-to-lua 2023-10-25 19:42:15 +00:00
Alam Ed Arias
15d476e3e6 Merge branch SRB2:next into expos-dust 2023-10-25 18:55:40 +00:00
Alam Ed Arias
b3ba4210d9 Merge branch SRB2:next into expos-sky 2023-10-25 18:55:00 +00:00
Alam Ed Arias
bc2f2b8d2a Merge branch SRB2:next into expos-follow 2023-10-25 18:34:25 +00:00
Alam Ed Arias
dea519637a Merge branch 'next' into lua-extracolormap 2023-10-23 14:49:44 -04:00
SMS Alfredo
7bcad024f8 Only Award Bonuses / RA Emblems from Physically Beating a Level 2023-09-19 21:48:01 -05:00
SMS Alfredo
ecf950e749 Add "allowflip" Parameter to P_DoJump 2023-09-19 11:54:51 -05:00
SMS Alfredo
a977fd6075 Expose P_LineIsBlocking 2023-09-17 18:45:57 -05:00
Lactozilla
3377fa986a Remember the player's color after a team gametype 2023-08-07 13:37:07 -03:00
Lactozilla
4ea2887d7f Lua colorlib: extracolormap support 2023-08-04 00:31:51 -03:00
Sally Coolatta
ae233b000f Remove modeltilt, use roll & pitch instead
Broken currently, about half of the slopes you can go into have the wrong tilt
2023-07-24 04:11:42 -04:00
Sally Coolatta
303d636f8e Individual emblems mode 2023-06-02 16:06:43 -04:00
SMS Alfredo
7a7cee7ca5 Expose P_CheckSkyHit to Lua 2023-05-31 23:03:22 -05:00
SMS Alfredo
34477133cc Expose P_DoSpinDashDust to Lua 2023-05-31 22:49:30 -05:00