Lactozilla
5b2f3df8a6
Merge branch 'public_next' into 2214
2024-12-18 19:00:21 -03:00
Lactozilla
e7f581a958
Remove MAXRADIUS adjustment from bounding box calculations
...
This was added by the Doom developers to work around the issue where
objects were not linked into all blockmap cells they were touching, and
instead just the one at the object's center. Since this is no longer
the case after commit 41613d89a1
,
this adjustment is no longer necessary.
2024-12-13 20:21:34 -03:00
Eidolon
aabf8ae54e
Merge branch 'next' of git.do.srb2.org:STJr/SRB2 into 2214
2024-10-16 17:43:38 -05:00
Lactozilla
e7b4beba20
Update dates in copyright notices of all files modified in 2024
2024-09-21 21:35:01 -03:00
spherallic
a9d7da6003
Restore super transformation conditions
2024-08-13 14:43:24 +02:00
Logan Aerl Arias
8cb18088b5
Merge branch SRB2:next into issue1150d
2024-03-04 13:35:11 +00:00
Logan Aerl Arias
f4b862068c
Merge branch 'texture-scaling-fixes' into 'next'
...
Fix various issues related to texture scaling
See merge request STJr/SRB2!2329
2024-03-04 13:30:11 +00:00
Lactozilla
f16836bd81
Changes:
...
- Renamed renderwalls, renderfloors and renderthings
- Removed CV_NOTINNET|CV_CHEAT from renderwalls, renderfloors and renderthings
- Moved some cvars to proper places
2024-02-24 14:43:21 -03:00
Zwip-Zwap Zapony
34afebfc06
Revert P_SuperReady to a boolean transform type
2024-02-24 15:41:51 +01:00
Zwip-Zwap Zapony
90958614f3
Shield button touchups
2024-02-24 15:41:36 +01:00
Arthur
d166a1509d
Starting over, beginning with cleaning up floorz/ceilingz functions
2024-02-20 18:57:37 -05:00
Logan Aerl Arias
2df90ec96b
Merge branch SRB2:next into emblemexitfix
2024-02-12 05:09:04 +00:00
sphere
41613d89a1
Merge branch 'blockmap-links' into 'next'
...
Make objects able to collide with others if they occupy multiple blockmap cells (resolves #592 )
Closes #592
See merge request STJr/SRB2!2267
2024-02-08 23:16:59 +00:00
Lactozilla
7cabf43e85
Merge branch 'lua-colorlib-get-sector-translation' into 'next'
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Add v.getSectorColormap and P_GetSectorLightLevelAt
See merge request STJr/SRB2!2230
2024-01-21 23:54:08 +00:00
Lactozilla
756e9d0d48
Link objects into multiple blockmap sectors
...
Ported from ZDoom
2024-01-17 19:10:19 -03:00
Logan Aerl Arias
4edebbe67f
Merge branch 'blockedexposed' into 'next'
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Expose P_LineIsBlocking to Lua
See merge request STJr/SRB2!2150
2024-01-08 23:38:11 +00:00
Logan Aerl Arias
51bb5d41e0
Merge branch 'next' into lua-colorlib-get-sector-translation
2023-12-31 12:11:12 -05:00
Logan Aerl Arias
82f37ccadd
Merge branch SRB2:next into emblemexitfix
2023-12-31 17:03:43 +00:00
Logan Aerl Arias
c159987a30
Merge branch SRB2:next into blockedexposed
2023-12-31 16:57:01 +00:00
SMS Alfredo
e680277428
Merge branch 'next' into 'setflip'
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# Conflicts:
# src/p_local.h
2023-12-29 03:30:15 +00:00
Logan Aerl Arias
64da1fada1
Merge branch 'handle-player-mobjsetstate' into 'next'
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Handle player state is P_SetMobjState
See merge request STJr/SRB2!2239
2023-12-26 00:00:39 +00:00
Logan Aerl Arias
96e459c171
Merge branch 'optimize-mobj-allocations' into 'next'
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Cache and reuse removed mobjs when spawning mobjs
See merge request STJr/SRB2!2200
2023-12-25 23:59:34 +00:00
Logan Aerl Arias
b5a4f227f6
Merge branch 'fix-segfault-removemobj-spawn' into 'next'
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Fix segfaults when P_RemoveMobj is called from MobjSpawn hook
See merge request STJr/SRB2!1973
2023-12-25 23:58:26 +00:00
Gustaf Alhäll
ddba6e80f7
Handle player state is P_MobjSetState
2023-12-23 13:45:16 +01:00
Lactozilla
eb3129490f
Add P_GetSectorLightLevelAt
2023-11-30 19:50:22 -03:00
sphere
c7cae406b8
Merge branch 'lua-extracolormap' into 'next'
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Lua colorlib: extracolormap support
See merge request STJr/SRB2!2093
2023-11-29 11:47:06 +00:00
SMS Alfredo
e50993861e
Dedicated Shield / Super Transformation Button
2023-11-26 20:38:49 +00:00
Lactozilla
0a3f2ec4f8
Merge remote-tracking branch 'stjr/next' into lua-extracolormap
2023-11-23 13:38:31 -03:00
SMS Alfredo
c2c157603b
Merge branch 'next' into 'setflip'
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# Conflicts:
# src/p_local.h
2023-11-06 00:47:51 +00:00
Gustaf Alhäll
4cf1d7fe10
Cache and reuse removed mobjs when spawning mobjs
2023-11-05 13:52:23 +01:00
Krabs
39ca3a0582
Merge branch SRB2:next into expos-sky
2023-11-01 17:26:59 +00:00
Krabs
7fd3c0612a
Merge branch SRB2:next into expos-dust
2023-11-01 16:29:58 +00:00
Krabs
8a1ebf2f7c
Merge branch SRB2:next into expos-dust
2023-11-01 14:31:42 +00:00
Krabs
44c11cccbf
Merge branch SRB2:next into expos-follow
2023-11-01 14:19:45 +00:00
Krabs
e2a0d742ed
Merge branch SRB2:next into expos-sky
2023-11-01 14:16:07 +00:00
Alam Ed Arias
a2e288a4dc
Merge branch 'master' into fix-segfault-removemobj-spawn
2023-10-28 20:40:07 -04:00
Alam Ed Arias
3ef47897e3
Merge branch SRB2:next into expose-thrust-funcs-to-lua
2023-10-25 19:42:15 +00:00
Alam Ed Arias
15d476e3e6
Merge branch SRB2:next into expos-dust
2023-10-25 18:55:40 +00:00
Alam Ed Arias
b3ba4210d9
Merge branch SRB2:next into expos-sky
2023-10-25 18:55:00 +00:00
Alam Ed Arias
bc2f2b8d2a
Merge branch SRB2:next into expos-follow
2023-10-25 18:34:25 +00:00
Alam Ed Arias
dea519637a
Merge branch 'next' into lua-extracolormap
2023-10-23 14:49:44 -04:00
SMS Alfredo
7bcad024f8
Only Award Bonuses / RA Emblems from Physically Beating a Level
2023-09-19 21:48:01 -05:00
SMS Alfredo
ecf950e749
Add "allowflip" Parameter to P_DoJump
2023-09-19 11:54:51 -05:00
SMS Alfredo
a977fd6075
Expose P_LineIsBlocking
2023-09-17 18:45:57 -05:00
Lactozilla
3377fa986a
Remember the player's color after a team gametype
2023-08-07 13:37:07 -03:00
Lactozilla
4ea2887d7f
Lua colorlib: extracolormap support
2023-08-04 00:31:51 -03:00
Sally Coolatta
ae233b000f
Remove modeltilt, use roll & pitch instead
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Broken currently, about half of the slopes you can go into have the wrong tilt
2023-07-24 04:11:42 -04:00
Sally Coolatta
303d636f8e
Individual emblems mode
2023-06-02 16:06:43 -04:00
SMS Alfredo
7a7cee7ca5
Expose P_CheckSkyHit to Lua
2023-05-31 23:03:22 -05:00
SMS Alfredo
34477133cc
Expose P_DoSpinDashDust to Lua
2023-05-31 22:49:30 -05:00