Monster Iestyn
d91d9bf7fc
add redflag, blueflag, rflagpoint and bflagpoint to Lua
2023-08-01 12:57:03 +01:00
sphere
5c87dd52ec
Merge branch 'action-super-fix' into 'next'
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Make A_Action super act as expected
Closes #718
See merge request STJr/SRB2!1737
2023-07-19 19:40:42 +00:00
Gustaf Alhäll
2f2de7d3d3
Optimize field lookups in Lua metatables
2023-06-18 18:05:16 +02:00
sphere
62bdb7174b
Merge branch 'lua-optimized-constants' into 'next'
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Hannu's "LUA_EnumLib optimizations for constant value access" with fixed merge conflict
See merge request STJr/SRB2!2017
2023-06-12 23:03:51 +00:00
katsy
ca11180976
Merge remote-tracking branch 'stjr/next' into lua-optimized-constants
2023-06-11 12:36:08 -05:00
Sally Coolatta
30f6ae6e56
Add read access to shareEmblems (as well as a few other MAINCFG variables that weren't)
2023-06-02 16:06:44 -04:00
MascaraSnake
e4933b3e94
Merge branch 'allow-modified-saving' into 'next'
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[SUGOI] Allow saving in modified games.
See merge request STJr/SRB2!1749
2023-05-24 05:04:26 +00:00
spherallic
1470d099e3
Update copyright year & credits
2023-03-31 14:53:31 +02:00
Eidolon
366ee4ad92
Revert "Merge branch 'gamepad-refactor-lua-features' into 'next'"
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This reverts commit 7f1cafcd3d
, reversing
changes made to 696e2ab909
.
2023-01-26 19:26:24 -06:00
LJ Sonic
379cc4207a
Revert "Merge branch 'netcode-refactor' into merging"
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This reverts merge request !1920
2023-01-15 17:57:23 +00:00
LJ Sonic
717e0d5a17
Move netcode files to a new folder
2022-12-31 14:10:19 +01:00
Eidolon
7f1cafcd3d
Merge branch 'gamepad-refactor-lua-features' into 'next'
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Add gamepad library and hooks for Lua scripting
See merge request STJr/SRB2!1871
2022-12-09 02:17:03 +00:00
LJ Sonic
7454235882
Merge branch 'mapmusname-fix' into 'next'
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Fix mapmusname not overwriting Lua-provided strings (resolves #880 )
Closes #880
See merge request STJr/SRB2!1803
2022-11-23 09:40:43 +00:00
Radicalicious
31520a1a5d
Revert usage warning to an error
2022-11-22 16:21:13 +00:00
Sally Coolatta
a22fa1c455
Compromise on cheats setting modified game
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Instead of modifying the game, cheats now set a separate "cheats were used in this session" variable, which returns some of the old behavior.
HOWEVER, cheats will STILL allow spawning / collecting emblems & unlocking unlockables. Cheats will purely prevent saving progress. (It was always frustrating that devmode would make debugging unlockable features harder...)
Lastly, the function to set no-saving was exposed to Lua (`G_SetUsedCheats(silent)`). Just thought it'd be useful for large-scale gamedata-using mods that want to add their own cheat commands.
2022-11-16 11:14:31 -05:00
Jaime Ita Passos
f0c3de6976
Add gamepad library and hooks for Lua scripting
2022-11-14 02:18:24 -03:00
SteelT
325675e277
Fix reading the value of stagefailed
2022-09-30 20:27:54 -04:00
Radicalicious
1edbbad2df
Remove extra whitespace
2022-08-03 23:08:42 +00:00
Radicalicious
71caaf180c
Fix mapmusname not overwriting Lua-provided strings
2022-08-02 20:59:13 -05:00
spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
Sally Coolatta
dcdbdec2bf
Make super for A_Actions act as described
2022-02-06 15:16:30 -05:00
Hannu Hanhi
3bff9011d8
LUA_EnumLib optimizations for constant value access
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- constants are stored into _G after first use
- made LUA_EvalMath's dedicated Lua state permanent so it can also benefit from these optimizations
2022-01-23 20:11:10 +02:00
Tatsuru
0781b91de5
Merge branch 'fix-archiving-error-msg' into 'next'
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Fix incorrect error message during Lua archiving
See merge request STJr/SRB2!1593
2021-09-12 20:27:17 +00:00
Tatsuru
bcd7468d25
Merge branch 'lua-camera' into 'next'
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Allow Lua write access to camera_t variables & expose the cameras globally
See merge request STJr/SRB2!1581
2021-09-12 20:20:49 +00:00
LJ Sonic
6403a38c72
Fix again
2021-08-10 01:48:26 +02:00
LJ Sonic
a9b35a6f7a
Fix incorrect error message during Lua archiving
2021-08-10 00:15:44 +02:00
Nev3r
3a49b9519d
Remove &, since args and stringargs are arrays
2021-07-13 17:55:06 +02:00
Nev3r
22dfa05c31
Forgot the stringargs.
2021-07-13 17:44:28 +02:00
Nev3r
aed86781fc
Bugfix - Fix sporadically occurring incorrect userdata types in Lua, caused by previously loaded userdata which didn't get invalidated in previous sessions.
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Invalidate userdata for line and mapthing args.
Invalidate userdata for slopes and their normal, origin and direction vectors.
2021-07-13 17:41:38 +02:00
lachablock
366b1f65a1
Allow Lua write access to camera_t variables & expose the cameras globally
2021-07-10 18:22:07 +10:00
LJ Sonic
e3a5da3f6f
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into HEAD
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# Conflicts:
# src/lua_hook.h
# src/lua_hooklib.c
2021-06-19 20:49:12 +02:00
LJ Sonic
cfa48574be
Merge branch 'next' into 'lua-inputs'
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# Conflicts:
# src/lua_script.c
2021-06-19 10:34:48 -04:00
James R
4d22b9f17f
Merge remote-tracking branch 'origin/next' into hooklib-refactor
2021-06-07 18:12:52 -07:00
GoldenTails
409cba678d
metalrecording
2021-06-05 18:35:44 -05:00
SteelT
2cb920a5a6
Merge branch 'failed-level-lua' into 'next'
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[SUGOI] Make stagefailed more useful, add linedef executor to toggle, and expose to Lua
Closes #361
See merge request STJr/SRB2!1463
2021-05-28 21:51:00 -04:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
James R
ed5a7f51e8
Revert "Merge branch 'lightmemedata' into 'next'"
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This reverts commit d4c08a8410
, reversing
changes made to e100f21dda
.
2021-05-02 21:32:07 -07:00
Sally Coolatta
d59f25a6cd
stagefailed is more useful
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- Can now apply to normal stages, simply defaults to "false" in normal stages.
- Post-level cutscenes are now always skipped when the stage was failed.
- Exposed the boolean as a Lua read+write global.
Desired for SUGOI, as it allows for visited flags not be updated, and level completion emblems to not be awarded. Which means a lot less crappy non-ideal workarounds.
Normal stage intermission currently does not reflect failure state at all. Maybe it could always skip, never award score bonuses, have different text... etc. Probably would leave that up to vanilla dev opinion.
2021-04-18 12:59:49 -04:00
SwitchKaze
3faa98cf4a
Expose inputs to Lua
2021-04-02 15:45:59 -05:00
LJ Sonic
3dff1eb1b7
Fix consoleplayer returning the server player during joining phase
2021-02-11 00:10:15 +01:00
James R
353692fa79
Merge remote-tracking branch 'origin/next' into hooklib-refactor
2020-12-16 08:43:49 -08:00
James R
8d382e49fb
Big Large Lua Hooklib Refactor
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* Hooks are no longer a mess of lua boiler plate. Helper functions reduce hooks
to, at the most basic level, only two calls.
* Lua tables (the array part) are used to index hooks. Such tables contain only
hooks of the same type.
* Hook types are defined in one place so you no longer need to sync up the enum
and name array.
2020-12-10 00:36:41 -08:00
James R
0b0f2e1e35
Invalidate taglist userdata
2020-12-05 02:26:00 -08:00
James R
621efbfa15
Lua taglib for accessing taggroups
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The global "tags" can be iterated upon for every unique tag which is set in the
level. If a tag is set on a sector/line/thing, it will be included. Taking the
length of "tags" will give you the number of these unique tags. (If a tag is
set on multiple sectors/lines/things, it will only be counted once though.)
For sectors, lines and mapthings, call the field "tagged". This function takes
one argument, which is the tag. The return value can be iterated over for all
the sectors/lines/things with that tag. The length can also be taken for the
number of such objects. If no argument is given, the global tag is default.
2020-12-04 00:30:08 -08:00
LJ Sonic
eef3028110
Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next
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# Conflicts:
# src/dehacked.c
# src/dehacked.h
2020-11-29 21:54:15 +01:00
Nev3r
bcf6823cbf
Merge branch 'dehacked-hell' into 'next'
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Split dehacked.c into multiple files.
See merge request STJr/SRB2!1222
2020-11-29 05:18:45 -05:00
GoldenTails
8fef61aa29
Split dehacked.c into multiple files.
2020-11-23 21:42:26 -06:00
GoldenTails
d806655769
Fix a dumb typo of luaL_checklstring i made whoops
2020-11-23 21:20:17 -06:00
James R
8d71559afe
Merge branch 'make-some-lua-globals-rw' into 'next'
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Make several Lua global variables writable.
See merge request STJr/SRB2!1233
2020-11-22 18:47:53 -05:00
Louis-Antoine
13ba25f4fe
Only call the Lua API for overridden actions
2020-11-15 01:15:58 +01:00