Commit graph

6531 commits

Author SHA1 Message Date
Digiku
900cbf72c8 Merge branch 'nightsplus-laplogic' into 'master'
NiGHTS: Track player mare lap variables

See merge request STJr/SRB2Internal!143
2018-08-29 10:58:05 -04:00
mazmazz
dc86fe9b5f Merge remote-tracking branch 'origin/master' into nightsplus-laplogic 2018-08-29 10:16:49 -04:00
Digiku
e0601616fe Merge branch 'nights-bumper-fix' into 'master'
NiGHTS: Fix player positioning when touching Bumper

See merge request STJr/SRB2Internal!165
2018-08-29 06:02:24 -04:00
Digiku
a28cc10861 Merge branch 'op-nights-bumper' into 'master'
Objectplace: Place NiGHTS Bumpers with the player's fly angle

See merge request STJr/SRB2Internal!166
2018-08-29 06:01:27 -04:00
Digiku
f8332f6765 Merge branch 'nights-nightserizeangle' into 'master'
NiGHTS: Reset player another/flyangle on De/Nightserize

See merge request STJr/SRB2Internal!139
2018-08-29 04:27:02 -04:00
Digiku
4882b7c3f8 Merge branch 'intermission-bonuslivesmax' into 'master'
Intermission: MaxBonusLives level header option for # of lives in score tally

See merge request STJr/SRB2Internal!162
2018-08-29 04:25:03 -04:00
Digiku
9746442a93 Merge branch 'le-ringspheres' into 'master'
Line Execs: Make Ring triggers accept spheres in NiGHTS levels

See merge request STJr/SRB2Internal!163
2018-08-29 04:24:47 -04:00
Digiku
78c78d9e63 Merge branch 'sphere-ring-concurrence' into 'master'
Change SETSPHERES console command to SETRINGS to handle player->spheres transparently

See merge request STJr/SRB2Internal!167
2018-08-29 04:24:23 -04:00
Monster Iestyn
73a66d22df At toaster's suggestion, have 2p control whether closed captioning is moved up if the powerup display is 1st person only 2018-08-28 20:57:43 +01:00
Monster Iestyn
1af8d3ac02 Merge branch 'master' into hud-n-menu-tidbits
# Conflicts:
#	src/m_menu.c
#	src/screen.c
#	src/st_stuff.c
2018-08-28 20:51:46 +01:00
Monster Iestyn
58a844d3cf Merge branch 'public_next'
# Conflicts:
#	src/r_things.c
#	src/v_video.c
2018-08-28 19:31:08 +01:00
mazmazz
9c35b3dfc5 Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-08-28 10:27:49 -04:00
mazmazz
75e6ad72ed Fix MIDI looping/non-looping 2018-08-28 10:16:06 -04:00
mazmazz
0bea5729a7 Revise LUAh_MusicChange hook 2018-08-28 10:10:56 -04:00
mazmazz
9244a13721 Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx 2018-08-27 08:40:36 -04:00
mazmazz
359a71c059 Move cvars to D_RegisterClientCommands for config recall 2018-08-27 08:40:24 -04:00
mazmazz
36d650c530 Remove MP3 warning for win32 Mixer X 2018-08-27 06:16:55 -04:00
mazmazz
b760fbe89b Corrected unterminated #endif in sdl_sound 2018-08-27 06:15:01 -04:00
mazmazz
b701316505 Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx 2018-08-27 05:59:55 -04:00
mazmazz
07ae007980 Remove unused methods (for now?) 2018-08-27 05:53:43 -04:00
mazmazz
9f6e913d43 Load Fluidsynth soundfont upon cvar change 2018-08-27 05:52:01 -04:00
mazmazz
878dc1af92 Lazy midi reload support on menu 2018-08-27 00:43:25 -04:00
mazmazz
535aed24bb Advanced submenu for sound options 2018-08-26 23:58:43 -04:00
mazmazz
cc9d554dfd Revert "Sound scroll menu attempt"
This reverts commit 7b11855041.
2018-08-26 23:46:55 -04:00
mazmazz
7b11855041 Sound scroll menu attempt 2018-08-26 23:46:20 -04:00
mazmazz
28545822ba Checkpoint: Add FluidSynth and Timidity support 2018-08-26 23:03:38 -04:00
mazmazz
8ee27d3297 Makefile comments 2018-08-26 23:02:57 -04:00
mazmazz
59185f4ad1 New SDL Mixer X builds with FluidSynth and Timidity 2018-08-26 23:02:29 -04:00
Monster Iestyn
61836e1565 Merge branch 'master' into next 2018-08-26 21:10:41 +01:00
Monster Iestyn
c67767c580 Merge branch 'yo_screen_so_wide_y_is_invalid' into 'master'
Yo Screen So Wide y Is Invalid

See merge request STJr/SRB2!271
2018-08-26 16:07:06 -04:00
mazmazz
65e5794ee3 HAVE_MIXERX and NOMIXERX compile flags (win32 only) 2018-08-26 15:12:00 -04:00
mazmazz
73b4c4c5b4 Fix S_ChangeMusic newmusic -> mmusic, merge error 2018-08-26 14:22:14 -04:00
mazmazz
768ce1a46f Make SDL Mixer X win32-exclusive 2018-08-26 14:20:41 -04:00
mazmazz
eafed06a29 New SDL2 test files 2018-08-26 14:12:11 -04:00
mazmazz
35fdcee071 Merge branch 'music-cleanup' into music-sdlmixerx 2018-08-26 14:04:54 -04:00
toaster
710550bb9d Missed one! 2018-08-26 12:38:53 +01:00
mazmazz
a7ae059949 Case-insensitive music_name comparison 2018-08-25 22:00:31 -04:00
mazmazz
9f3549e5e1 Remove tolower music_name, because we do case-insensitive matching now 2018-08-25 21:53:22 -04:00
mazmazz
48b6255e93 Case-insensitive music_name comparison 2018-08-25 21:42:39 -04:00
Monster Iestyn
d5ab3e75a5 Merge branch 'v_video_killed_the_r_radio_star' into 'master'
v_video Killed The r_radio Star

See merge request STJr/SRB2!270
2018-08-25 16:43:25 -04:00
Monster Iestyn
ed5bed4d2c Merge branch 'zalloc_potter_and_the_death-free_hallows' into 'master'
Zalloc Potter and the Death-Free Hallows

See merge request STJr/SRB2!269
2018-08-25 16:43:14 -04:00
Monster Iestyn
0b8c231989 Merge branch 'lighting_fixes_plane_n_simple' into 'master'
Lighting fixes? Plane and simple!

See merge request STJr/SRB2!268
2018-08-25 16:43:00 -04:00
mazmazz
4dd6b733d6 MUSICPOSITION -> MUSICPOS
* Added muspos level header var to lua

# Conflicts:
#	src/dehacked.c
#	src/lua_maplib.c
#	src/p_setup.c
2018-08-25 16:23:01 -04:00
toaster
85474e33dd Introduce a temporary measure to enable the old stuff, minus one of the most obviously terrible bugbears of yesteryear. Let it be known that any downstream poirt will almost certainly toggle this ASAP. 2018-08-25 21:17:34 +01:00
mazmazz
578e386e40 Add MUSICPOSITION level header and mapmusposition variable to instantly jump to position
* Cutscene support too!
2018-08-25 15:59:20 -04:00
mazmazz
78ea3bebfe Remove S_ChangeMusic call in G_PlayerReborn because redundant to S_Init 2018-08-25 15:23:48 -04:00
toaster
80ac2366ba Clean up a bunch of v_video.c functions that previously exhibited unfortunate side effects when run in non-green resolutions.
* V_DrawFixedPatch and ilk:
	* Change the offset of V_FLIP so it's not one screen-pixel off where its non-flipped sprite would have started being drawn from.
	* Write to x and y as well as desttop so that anti-screen-overflow checks later in the function behave properly with non-green resolutions.

* V_DrawFill:
	* Reduce number of operations performed upon `c`.

* V_DrawString and ilk:
	* Offset the left and right boundary checks in non-green resolutions such that you can actually draw stuff to the left of basevid screen x coordinate 0.
2018-08-25 19:52:17 +01:00
Digiku
cddb743fe1 Merge branch 'op-nightshoop' into 'master'
NiGHTS objectplace: Place new hoop 1713 instead of 1705

See merge request STJr/SRB2Internal!136
2018-08-25 13:23:51 -04:00
mazmazz
4f388428bc Add MUSIC_FORCERESET flag 2018-08-25 13:18:14 -04:00
toaster
91eb248e46 Fix up them there ghosts!
* Stop orphaning their memory. They ARE PU_LEVEL, so they'll disappear eventually, but, like... it's not good memory management practice to just *orphan* them when you're literally never going to do anything with them ever again. Y'know?
* Make ghosts spawn properly on slopes.
2018-08-25 17:11:49 +01:00