Commit graph

9994 commits

Author SHA1 Message Date
MascaraSnake
29d33f0a93 Refactor T_NoEnemiesSector 2020-04-18 09:21:04 +02:00
MascaraSnake
0038605979 Make T_MarioBlock use its own thinker data structure 2020-04-18 02:05:23 +02:00
MascaraSnake
7e2f95c3f5 Refactor T_ContinuousFalling 2020-04-18 01:42:13 +02:00
MascaraSnake
70d262653e Refactor T_MovePlane a little bit 2020-04-18 01:08:01 +02:00
MascaraSnake
cc0f686c95 Refactor T_FloatSector 2020-04-18 00:26:49 +02:00
MascaraSnake
fd598f315e Add an enum for crumblestate 2020-04-17 23:54:37 +02:00
MascaraSnake
779b10681f Refactoring in T_BounceCheese 2020-04-17 23:32:39 +02:00
MascaraSnake
9b27d004e3 Remove the spike thinker, which hasn't been necessary for a while now 2020-04-17 22:54:35 +02:00
MascaraSnake
099ad6cf20 Remove sec assignments that have become superfluous 2020-04-17 21:39:38 +02:00
MascaraSnake
5a58b2d90e Refactor T_EachTimeThinker 2020-04-17 21:19:21 +02:00
MascaraSnake
89539512f6 Make T_EachTimeThinker use its own struct 2020-04-17 14:00:48 +02:00
MascaraSnake
3e0a9c8718 Forgot to clean up some stuff 2020-04-17 11:13:13 +02:00
MascaraSnake
63a901b714 -Remove superfluous variables from raise_t
-Cleanup signatures of P_AddRaiseThinker and P_AddAirbob
2020-04-17 11:11:36 +02:00
MascaraSnake
a41dbe2bae Get rid of code duplication in T_RaiseSector 2020-04-17 10:19:02 +02:00
MascaraSnake
d0c473c9ae Make T_RaiseSector use its own thinker struct instead of levelspecthink_t 2020-04-17 09:58:53 +02:00
Nev3r
464ecc01a4 Merge branch 't_moveplane-refactor' into 'next'
Remove faulty code from T_MovePlane()

See merge request STJr/SRB2!876
2020-04-14 05:53:59 -04:00
Nev3r
caea71b68b Merge branch 'remove-bridge' into 'next'
Remove the disabled/broken bridge thinker code

See merge request STJr/SRB2!879
2020-04-14 05:51:45 -04:00
Nev3r
98481dc10b Remove the bridge thinker entry from the ZB configuration. 2020-04-14 10:31:26 +02:00
Nev3r
778ef86fee Remove the bridge thinker code. 2020-04-14 10:31:07 +02:00
sphere
01b28b66a6 Make linedef type 461 able to set object angle, using the line's angle. 2020-04-13 17:10:25 +02:00
Nev3r
01c0797ba6 Remove now unused P_MobjReadyToMove(). 2020-04-13 16:00:58 +02:00
Nev3r
74bd23c275 Actually remove the entire code block in T_MovePlane(), and remove line_t.tagline as it served no other purpose. 2020-04-13 15:17:53 +02:00
Nev3r
711c35970c Refactor an unholy piece of code. 2020-04-13 14:31:19 +02:00
James R
4214397679 Make the PACKETVERSION rule easier 2020-04-12 17:05:18 -07:00
fickleheart
be07a23e52 Make a separate function instead of clogging up IdentifyVersion 2020-04-09 20:56:27 -05:00
fickleheart
6845aca6e5 Make chdir usage consistent with other source usage 2020-04-09 20:52:23 -05:00
fickleheart
614449298e Merge remote-tracking branch 'upstream/master' into netgame-urls 2020-04-09 20:48:52 -05:00
James R
d460e1e826 Merge branch 'pk3-xtra-comm-fix' into 'next'
PK3: Proper ignorance for file comments/extra data

See merge request STJr/SRB2!761
2020-04-09 21:25:11 -04:00
James R
efe74cfd8f Merge branch 'md2-rollangle' into 'master'
Fix MD2 rollangle in reverse gravity

See merge request STJr/SRB2!818
2020-04-09 21:25:02 -04:00
James R
0313213c59 Merge branch 'hw-horizon' into 'master'
OGL horizon lines

See merge request STJr/SRB2!861
2020-04-09 21:24:41 -04:00
James R
e457b71e7e Merge branch 'execcfg-fixes' into 'master'
ExecCfg fixes

See merge request STJr/SRB2!821
2020-04-09 21:24:12 -04:00
James R
dc25177457 You don't need to push the value twice, it's only used once 2020-04-09 17:30:53 -07:00
James R
aca39d6210 Merge remote-tracking branch 'origin/master' into next 2020-04-09 17:04:04 -07:00
James R
b029ccff0d Merge branch 'hide-useless-1p-menu-options' into 'master'
Hide record & NiGHTS attack options if there are no available maps for them.

See merge request STJr/SRB2!868
2020-04-09 19:57:27 -04:00
James R
40a74a6211 Merge branch 'ra-emblemhints' into 'master'
Allow emblem hints (and radar) in record attack.

See merge request STJr/SRB2!820
2020-04-09 19:56:17 -04:00
James R
5f7bd9a947 Merge branch 'fix-256-brightness' into 'master'
Florida man fixes sectors with light level 256 blacking out OpenGL objects; mappers riot.

See merge request STJr/SRB2!840
2020-04-09 19:53:40 -04:00
James R
2fda89f1c3 Merge branch 'bot-respawn-hook' into 'next'
BotRespawn hook

See merge request STJr/SRB2!804
2020-04-09 19:52:25 -04:00
James R
bd7d05fdf0 Merge branch 'gtr-replace' into 'next'
Separate PvP damage from ringslinger

See merge request STJr/SRB2!831
2020-04-09 19:51:52 -04:00
James R
2dfe276a73 Merge branch 'sdlglcontext' into 'master'
Only initialise OpenGL if the user intends to load it (for real this time)

See merge request STJr/SRB2!796
2020-04-09 19:51:20 -04:00
James R
b8d40a5783 Merge branch 'dye' into 'next'
Expose colorization to mappers and SOC

See merge request STJr/SRB2!679
2020-04-09 19:50:32 -04:00
James R
78613ec445 Merge branch 'supergoldedit' into 'next'
Change SKINCOLOR_SUPERGOLD1-5

See merge request STJr/SRB2!805
2020-04-09 19:50:06 -04:00
James R
4e7283c833 Merge branch 'pk3-directory-start' into 'next'
Don't skip the first directory entry of PK3 if it's a file

See merge request STJr/SRB2!764
2020-04-09 19:49:44 -04:00
James R
d4c08a8410 Merge branch 'lightmemedata' into 'next'
Cvars returned by CV_FindVar did not work with userdataType

See merge request STJr/SRB2!754
2020-04-09 19:48:39 -04:00
James R
e100f21dda Merge branch 'loop-patch' into 'next'
Let MUSICDEF set loop point

See merge request STJr/SRB2!762
2020-04-09 19:47:43 -04:00
James R
aad225932d Merge branch 'SF_NONIGHTSSUPER' into 'next'
Skin flag for disabling super colors in NiGHTS

See merge request STJr/SRB2!782
2020-04-09 19:47:20 -04:00
James R
673a842043 Merge remote-tracking branch 'origin/next' into SF_NONIGHTSSUPER 2020-04-09 16:47:52 -07:00
James R
1edc300d0c Merge branch 'lua-hook-cleanup' into 'next'
Lua hook cleanup

See merge request STJr/SRB2!851
2020-04-09 19:40:09 -04:00
James R
a4fa4351d8 Merge branch 'fix-consbackpic' into 'master'
Fix console backpic

See merge request STJr/SRB2!850
2020-04-09 19:39:16 -04:00
James R
b4ab284d21 Merge branch 'fixed2float-funcs' into 'master'
Turn FIXED_TO_FLOAT into a function

See merge request STJr/SRB2!869
2020-04-09 19:37:22 -04:00
sphere
806884a3f4 Use M_GametypeHasLevels again (properly this time) to save memory. 2020-04-02 17:59:56 +02:00