Alam Ed Arias
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2005421a7e
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Merge remote-tracking branch 'ilag11111/sdl2' into sdl2
Conflicts:
src/sdl2/i_video.c
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2014-04-09 19:47:11 -04:00 |
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ilag11111
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c206d55568
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Adds command line parameter -mousewarp to control the use of warping in place of grabbing. Works around bugs in certain versions of X.
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2014-04-09 14:40:54 -07:00 |
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Alam Ed Arias
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a3f387200e
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XINPUT2 support check
reable check for x11 and check if XINPUT2 support before enable mouse grab mode
TODO: need to restore non-mousegrab code?
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2014-04-09 14:57:47 -04:00 |
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Alam Ed Arias
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57c1fd602c
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clean up SDL2 video interface code
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2014-04-09 14:54:15 -04:00 |
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Alam Ed Arias
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0aaaf067e3
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update SDL2 interface to use SDL_JoystickNameForIndex
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2014-04-09 14:54:15 -04:00 |
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Alam Ed Arias
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c59df51d19
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Merge branch 'master' into sdl2
Conflicts:
comptime.sh
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2014-04-09 14:54:06 -04:00 |
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Alam Ed Arias
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2bd6573f5f
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grsoftwarefog is still hardware only
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2014-04-09 14:52:38 -04:00 |
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Alam Ed Arias
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c390173e22
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Merge remote-tracking branch 'Sryder13/master'
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2014-04-09 12:28:06 -04:00 |
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Alam Ed Arias
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cb9494effa
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use git describe to get the tag+version
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2014-04-09 12:27:29 -04:00 |
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ilag11111
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025523f3e3
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Fix the previous commit to work on Linux32. Add more comments.
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2014-04-08 19:19:23 -07:00 |
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ilag11111
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0306c1834a
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Disables input grabbing in Linux; allows alt-tabbing and other actions.
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2014-04-08 19:02:45 -07:00 |
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Alam Ed Arias
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79b32a46e5
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restore ISO C90 support in r_opengl
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2014-04-08 17:34:42 +01:00 |
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Alam Ed Arias
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cec63aa4c0
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restore ISO C90 support in r_opengl
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2014-04-08 12:01:26 -04:00 |
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Alam Ed Arias
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40d1898806
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Merge branch 'master' of https://github.com/Sryder13/SRB2
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2014-04-08 11:47:43 -04:00 |
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Sryder13
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b63e99efd8
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OpenGL Screen Flip
Screen flipping in OpenGL is no longer done by inverting the screen
polygons.
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2014-04-07 17:08:04 +01:00 |
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Sryder13
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81627a847f
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Merge https://github.com/STJr/SRB2
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2014-04-07 17:01:56 +01:00 |
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Alam Ed Arias
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25448dec36
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Compile Win32 EXE with -gdwarf-2
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2014-04-07 10:03:14 -04:00 |
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Sryder13
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7e04e679a9
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Player Spin Frame MD2 Interpolation
Player spin frames on MD2's interpolate correctly when moving slowly.
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2014-04-07 12:37:15 +01:00 |
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Ronald Kinard
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ec559c84c1
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sdl2: Fix mouse motion in fullscreen
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2014-04-06 22:36:47 -05:00 |
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Ronald Kinard
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1882cf9233
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sdl2: fix tabbing on last few commits
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2014-04-06 21:50:56 -05:00 |
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Ronald Kinard
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080f8e4008
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sdl2: restore joystick code
remarkably it still works even though the API has changed.
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2014-04-06 21:43:40 -05:00 |
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Ronald Kinard
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6ea03a23b4
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sdl2: Revert -win flag behavior, was glitchy
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2014-04-06 21:23:59 -05:00 |
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Alam Ed Arias
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0ae6d5ae29
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merge sdl interface changes into SDL2 interface
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2014-04-06 19:01:04 -04:00 |
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Alam Ed Arias
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ea2e1a1144
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Merge branch 'master' into sdl2
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2014-04-06 18:38:04 -04:00 |
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Alam Ed Arias
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2d7441d360
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Merge branch 'sdl2' of github.com:Furyhunter/SRB2 into sdl2
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2014-04-06 18:37:56 -04:00 |
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Sryder13
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56fbdfdad3
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OpenGL Translucent Midtexture Fix
Translucent Midtextures using holes with textures in them now work when
there is no FOF's above their sector.
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2014-04-05 22:13:09 +01:00 |
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Ronald Kinard
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a413811ccd
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Merge branch 'master' into sdl2
Synchronizing back to upstream
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2014-04-01 01:29:18 -05:00 |
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Sryder13
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fc12fc7cd4
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OpenGL Screen Fading Fix
Screen Wipes now work as they did in 2.0.x.
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2014-03-31 23:47:12 +01:00 |
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Sryder13
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d75d7cd09a
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OpenGL Splitscreen Fix
First screen in split-screen is now not completely black.
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2014-03-31 00:07:55 +01:00 |
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Sryder13
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9f0aacb059
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MD2 Texture load fix
Fixes MD2's using sprites on the first frame when they're loaded.
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2014-03-30 17:45:58 +01:00 |
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Sryder13
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652f3395a9
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Merge https://github.com/STJr/SRB2
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2014-03-28 23:29:20 +00:00 |
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Sryder13
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fc978c79bb
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OpenGL wall Y offset
Fixed wall textures breaking when Y offset of the wall was too high.
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2014-03-28 23:28:00 +00:00 |
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Alam Ed Arias
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a80d925daf
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Merge branch 'master' of github.com:STJr/SRB2 into sdl2
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2014-03-28 11:59:57 -04:00 |
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Alam Ed Arias
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1b0b9fa537
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Merge branch 'master' of https://github.com/ilag11111/SRB2
With whitespace fixup
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2014-03-28 11:58:35 -04:00 |
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ilag11111
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544682f140
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Proof of concept fix for Sonic not being MD2-able
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2014-03-27 18:04:03 -07:00 |
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Alam Ed Arias
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bf51c09ea3
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2.1.6 release
Merge branch 'master' of github.com:STJr/SRB2 into sdl2
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2014-03-24 22:28:59 -04:00 |
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Alam Ed Arias
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32de698f5e
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SRB2 2.1.6 release
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2014-03-24 22:17:59 -04:00 |
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Alam Ed Arias
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d040190a66
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Merge branch 'master' of github.com:STJr/SRB2 into sdl2
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2014-03-24 19:47:14 -04:00 |
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Alam Ed Arias
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a9c2395e8d
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SDL interface no longer use FMOD.dll
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2014-03-24 19:40:54 -04:00 |
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Alam Ed Arias
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69d3f325f5
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off_t for linux onl;y
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2014-03-24 19:40:04 -04:00 |
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Alam Ed Arias
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f5b4187af6
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disabled DEBUG section because of use of SDL_VideoDriverName()
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2014-03-24 19:39:42 -04:00 |
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Alam Ed Arias
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21fc19f9d0
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Win32 CPU cpuinfo was also using SDL_MMXExt() and SDL_Had3DNewExt()
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2014-03-24 19:39:05 -04:00 |
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Sryder13
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3fbe3d38d3
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OpenGL Patch Fill Fix
Patch Fill Drawing for intermission has been fixed to loop properly in
non aspect correct resolutions.
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2014-03-24 20:06:13 +00:00 |
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Sryder13
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b075d1e3fa
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Redwall sky gone
More redwall sky shenanigans gone.
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2014-03-24 17:29:14 +00:00 |
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Sryder13
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9e10e3278b
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Negative Light
Light no longer goes wrong when lightlevel of a sector is negative.
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2014-03-24 17:11:45 +00:00 |
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Sryder13
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770c7eeade
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LightLevelToLum gone
LightLevelToLum unused by everything now, it seemed to be giving wrong
values for lightlevels.
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2014-03-24 16:11:25 +00:00 |
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Sryder13
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103258e364
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OpenGL Flipped Patch Drawing
V_FLIP in OpenGL.
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2014-03-23 23:37:44 +00:00 |
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Alam Ed Arias
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bb6688107b
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bump Srb2mac project
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2014-03-23 12:06:07 -04:00 |
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Alam Ed Arias
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fdc27ca720
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bump readme.txt
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2014-03-23 12:05:33 -04:00 |
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Alam Ed Arias
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15bd266cac
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SRB2 2.1.5 release
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2014-03-23 12:00:29 -04:00 |
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