Digiku
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a2c64d0e96
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Merge branch 'no-effect5-fudging' into 'master'
p_setup: Don't fudge texture offsets if EFFECT5 and a linedef exec
See merge request STJr/SRB2Internal!193
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2018-09-18 10:48:29 -04:00 |
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mazmazz
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e7ecd84e80
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p_setup: Don't fudge texture offsets if EFFECT5 and a linedef exec
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2018-09-18 07:37:29 -04:00 |
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Monster Iestyn
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fab25a451f
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Merge branch 'public_next'
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2018-09-17 21:50:19 +01:00 |
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Monster Iestyn
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1763087844
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Merge branch 'public-var2s-fix' into 'next'
Level spec thinker: Netsync var2s
See merge request STJr/SRB2!280
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2018-09-17 14:43:44 -04:00 |
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mazmazz
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20c4702986
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Line exec trigger netsync: Save var2s in addition to vars
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2018-09-17 14:13:31 -04:00 |
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Digiku
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6f1a44432b
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Merge branch 'colormap-overhaul' into 'master'
Colormap code overhaul
See merge request STJr/SRB2Internal!189
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2018-09-17 11:24:14 -04:00 |
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mazmazz
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69a4906911
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Colormap netsync: Count ffloors for colormap loading upper limit
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2018-09-17 10:38:17 -04:00 |
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mazmazz
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d417f733e5
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Colormap netsync: Handle unaccounted dummy colormaps properly
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2018-09-17 10:30:21 -04:00 |
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mazmazz
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752a963037
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Colormap netsync: String format numsectors to UINT32 (thanks buildbot)
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2018-09-17 08:05:51 -04:00 |
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mazmazz
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f3e1d280d0
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Colormap netsync: Mixed D+C fixes
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2018-09-17 00:26:58 -04:00 |
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mazmazz
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4b55415add
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New colormap netsync fixes
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2018-09-16 22:42:36 -04:00 |
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mazmazz
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4cdbc7249f
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Streamlined colormap netsyncing so duplicates are not saved to $$$.sav per sector
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2018-09-16 20:25:46 -04:00 |
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Digiku
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7aedb8d035
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Merge branch 'lightfade-ticbased' into 'master'
Linedef Exec 420: Fade Lighting add duration timing
See merge request STJr/SRB2Internal!186
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2018-09-16 08:24:09 -04:00 |
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mazmazz
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d49f0be4ee
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420: Strip test comments
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2018-09-16 08:20:14 -04:00 |
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Monster Iestyn
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22ee740fa8
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Merge branch 'mario-block-sync' into 'next'
Fix for Mario block FOF texture synchronisation in netgames
See merge request STJr/SRB2!279
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2018-09-15 10:15:47 -04:00 |
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Nev3r
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350cd1435b
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The thinker is entirely unified now, and there is no difference in the light levels between the "old" behavior and this one now.
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2018-09-15 12:21:25 +02:00 |
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mazmazz
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d939e597a5
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420: Unncessary include
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2018-09-15 20:03:43 -04:00 |
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mazmazz
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ab4a825385
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420: Combine speed and duration logic for fade lighting
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2018-09-15 19:01:21 -04:00 |
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mazmazz
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efe0af960d
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Colormap overhaul: Wrap R_CheckNumForNameList under ifdef EXTRACOLORMAPLUMPS
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2018-09-15 02:10:55 -04:00 |
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mazmazz
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6844ed37c5
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Colormap overhaul: %d format size_t -> UINT32 fix
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2018-09-15 01:50:33 -04:00 |
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mazmazz
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57959522e2
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Colormap overhaul r_data: Mixed D+C fix
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2018-09-15 00:49:03 -04:00 |
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mazmazz
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2f995f4cbe
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Remove possibly wrong comment about extracolormap_t->fog
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2018-09-14 22:35:30 -04:00 |
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Monster Iestyn
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546fa383c1
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Make sure that T_MarioBlockChecker is synced in netgames, so that the textures of Mario Blocks can change when there are no more items
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2018-09-14 21:01:07 +01:00 |
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Monster Iestyn
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b82ddd4f08
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Merge branch 'public_next'
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2018-09-14 19:51:20 +01:00 |
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mazmazz
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714464993e
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420: Removed unnecessary include (gametic no longer needed)
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2018-09-14 08:26:52 -04:00 |
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Monster Iestyn
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6fbc014ea3
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Merge branch 'thwomp-fixes' into 'next'
Thwomp fixes: Don't trigger on spectator; don't trigger on ~FF_EXISTS
See merge request STJr/SRB2!277
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2018-09-13 14:47:40 -04:00 |
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mazmazz
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07af82aa84
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Missed fog boolean -> integer
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2018-09-13 12:18:53 -04:00 |
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mazmazz
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6824e6a359
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Make extracolormap_t->fog UINT8; it's not boolean, but categorical
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2018-09-13 12:08:46 -04:00 |
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Digiku
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89a6694d67
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Don't trigger thwomp on spectators
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2018-09-13 11:32:40 -04:00 |
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mazmazz
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c32c72c401
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Thwomp fix: Don't trigger (look for players) when ~FF_EXISTS
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2018-09-13 11:32:38 -04:00 |
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mazmazz
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63a3125df2
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420: A parenthesis
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2018-09-12 21:49:03 -04:00 |
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mazmazz
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46067f0579
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Merge remote-tracking branch 'origin/lightfade-ticbased' into lightfade-ticbased
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2018-09-12 21:35:46 -04:00 |
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mazmazz
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41fe080a68
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420: Allow Back Y Offset for timing parameter
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2018-09-12 21:32:12 -04:00 |
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mazmazz
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0b2caa948f
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Init side->colormap_data pointer to NULL (for paranoia)
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2018-09-12 21:05:50 -04:00 |
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mazmazz
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f7ff440250
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Add colormap_data to side_t and store colormaps there on setup
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2018-09-12 20:43:48 -04:00 |
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mazmazz
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ad9ef5d593
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Merge errors
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2018-09-12 17:39:30 -04:00 |
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mazmazz
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c58e9b0bae
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Merge remote-tracking branch 'origin/master' into colormap-overhaul
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2018-09-12 17:28:22 -04:00 |
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mazmazz
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62b6950e33
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Use lightlist.extra_colormap double pointers in OpenGL
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2018-09-12 16:28:55 -04:00 |
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mazmazz
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7d36aae7c4
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Make lightlists react to control sector colormap changes (double pointer)
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2018-09-12 16:06:56 -04:00 |
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mazmazz
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92c5cb8233
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Colormap savegame failsafe - Handle NULL (default colormap)
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2018-09-12 11:13:49 -04:00 |
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mazmazz
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9a6a8b0b82
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Outdated comment; unused var
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2018-09-12 08:07:34 -04:00 |
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mazmazz
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55c43a2161
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R_AddColormap will not return an existing colormap, and new colormap is not added to chain
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2018-09-12 07:24:22 -04:00 |
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mazmazz
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87ad2a87f7
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Smarter default fadergbaA and fadeend for relative calc
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2018-09-12 07:14:23 -04:00 |
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mazmazz
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133c3598a7
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Add fadestart/fadeend/fog to R_AddColormaps
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2018-09-12 07:07:26 -04:00 |
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mazmazz
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92a97fb1a6
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Split colormap netsync to Load/SaveExtraColormap methods
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2018-09-11 22:44:31 -04:00 |
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mazmazz
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90aeac5058
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Add R_CheckEqualColormaps comparison method
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2018-09-11 22:43:12 -04:00 |
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mazmazz
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f0c11eb135
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R_AddColormaps method
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2018-09-11 21:03:55 -04:00 |
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mazmazz
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548f02eea1
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Extra macros R_GetRgbaRGB; R_PutRgbaR/G/B/A/RGB/RGBA
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2018-09-11 17:30:43 -04:00 |
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Monster Iestyn
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55418f9750
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Merge branch 'change-colormap-ldef' into 'master'
New linedef executor special: change tagged sector's colormap
See merge request STJr/SRB2Internal!149
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2018-09-11 17:21:31 -04:00 |
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mazmazz
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5975f26177
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Don't set sector's extra_colormap if we just made a default clone
* Allow colormap parsing to proceed in p_setup always
* Add R_CheckDefaultColormap
* Add R_GetRgbaR/G/B/A macros
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2018-09-11 17:08:57 -04:00 |
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