Commit graph

108 commits

Author SHA1 Message Date
Sal
b238a6db50 Merge branch 'shockwave-action' into 'next'
Add a standalone action for shockwaves

See merge request STJr/SRB2!1777
2023-07-24 11:01:41 +00:00
sphere
d7a84b967c Merge branch 'strongpower' into 'next'
Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separately

See merge request STJr/SRB2!1366
2023-07-05 17:05:47 +00:00
katsy
f261b9f0e1 Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separately 2023-07-05 17:05:47 +00:00
spherallic
ff7a24df09 Rename Kiwi skincolor to Pear 2023-07-05 12:10:30 +02:00
spherallic
73eb8fc358 A couple more changes:
- Swapped invcolors of new character skincolors
- Renamed Stone to Meteorite & changed text color to gray
- Tweaked some colors' invshades
2023-06-20 20:06:43 +02:00
spherallic
1bd593d173 Use extra colors for very high NiGHTS links, plus:
- Replaced Mindaro with Goldenrod
- Changed Topaz, and fixed inconsistency with its placement
- Small tweaks to Kiwi, Seafoam, Noble and Sangria
- Changed other NiGHTS link colors a little (& removed old iterations)
2023-06-20 20:06:43 +02:00
spherallic
70b69552f9 Add toggle for invcolor background, plus:
- Renamed Amethyst to Crystal
- Moved some of the new colors
- Tweaked a couple of invshades
2023-06-20 20:06:42 +02:00
spherallic
5e6850a7f7 Some more color tweaks:
- Added 6 new colors to match Chaos Emeralds
- Changed Taffy & Sapphire (3rd emerald)
- Renamed old Emerald to Shamrock
2023-06-20 20:06:42 +02:00
spherallic
458b474645 Even more skincolor changes:
- Changed Bronze
- Added Boulder & Volcanic
- Tweaked Galaxy
2023-06-20 20:03:13 +02:00
spherallic
edbfb92b11 Correct tabs & spacing 2023-06-20 20:03:13 +02:00
spherallic
222e409cde More skincolor changes:
- Tweaked Bubblegum
- Added 8 new colors by Alice
- Added 22 new colors by sphere
2023-06-20 20:03:13 +02:00
Lach
bbe6c12323 Skincolor changes:
- Tweaked Orange and Cobalt
- Added Pepper, Jade, Headlight, Master, Mauve, and Taffy
- Fixed Mario mode invincibility color cycle
(Opposite color shades are placeholder for now)
2023-06-20 20:03:13 +02:00
sphere
2df3fb53da Merge branch 'strong-lua-command-restrictions' into 'next'
Fix up Lua command/cvar safety

See merge request STJr/SRB2!1943
2023-04-12 17:50:01 +00:00
spherallic
1470d099e3 Update copyright year & credits 2023-03-31 14:53:31 +02:00
James R
5d08bfd706 Rename CV_NOLUA to CV_ALLOWLUA, opt IN to Lua mutability 2023-03-15 16:40:21 -07:00
Eidolon
e5dea805fa Revert "Merge branch 'gamepad-refactor' into next"
This reverts commit 696e2ab909, reversing
changes made to d98d59494f.
2023-01-26 19:26:28 -06:00
Eidolon
bbd4cff75c Revert "Merge branch 'gamepadtweaks' into 'next'"
This reverts commit 96bfd8cea7, reversing
changes made to 24f9ec4ec4.
2023-01-26 19:24:21 -06:00
LJ Sonic
379cc4207a Revert "Merge branch 'netcode-refactor' into merging"
This reverts merge request !1920
2023-01-15 17:57:23 +00:00
LJ Sonic
41fb0c8943 Merge branch 'netcode-refactor' into merging 2023-01-15 17:45:06 +01:00
LJ Sonic
05d232c029 Delete netcode
Just kidding, I just deleted NONET
2022-12-30 15:07:57 +01:00
spherallic
1964869c69 Remove redundant control axes & cleanup 2022-12-22 01:40:33 +01:00
Eidolon
696e2ab909 Merge branch 'gamepad-refactor' into next
Some hacks from the snake minigame patch have been removed as they are
no longer needed.

See STJr/SRB2!1870

# Conflicts:
#	src/g_game.c
#	src/g_input.c
2022-12-08 20:00:41 -06:00
LJ Sonic
28dba7f3c1 Add a separate control for switching to the previous viewpoint 2022-11-23 18:44:58 +01:00
Jaime Ita Passos
46f7fa406f Refactor gamepad code
Implements the SDL Game Controller API, haptics, and axis bindings.
2022-11-14 00:37:08 -03:00
sphere
70161ff52e Merge branch 'fancarry' into 'next'
Add carry type to fans (with fixed merge conflicts)

See merge request STJr/SRB2!1809
2022-09-30 13:07:19 +00:00
spherallic
2623649871 "That line shouldn't be there at all :v" -MascaraSnake 2022-09-28 22:57:34 +02:00
spherallic
612424e2e2 Merge branch 'next' into fancarry 2022-09-16 22:54:08 +02:00
MascaraSnake
8d4baace53 Add Lua backwards compatibility for FOF flags 2022-07-31 12:04:42 +02:00
MascaraSnake
5fbe5189ce Merge branch 'udmf-sector-fields' into udmf-full 2022-04-20 21:01:52 +02:00
MascaraSnake
faa7d89e3e Merge branch 'udmf-more-linedef-types' into udmf-sector-fields 2022-04-20 21:01:16 +02:00
MascaraSnake
54640a8664 Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
39b7fb9ff8 Merge commit 'd624ee25' into udmf-thing-types
# Conflicts:
#	src/p_mobj.c
#	src/p_spec.c
2022-04-20 20:41:46 +02:00
MascaraSnake
f76b104c4a Merge commit 'c7050671' into udmf-thing-types 2022-04-20 19:42:03 +02:00
MascaraSnake
863b1e125a Merge branch 'udmf-lighting' into udmf-linedef-executors
# Conflicts:
#	src/p_spec.c
2022-04-19 22:31:57 +02:00
MascaraSnake
0b4bbacec0 Merge branch 'next' into udmf-fofs-mkii 2022-04-19 21:59:31 +02:00
spherallic
6a969c163b Make boss 3's shockwave into a customizable action. 2022-04-06 15:31:25 +02:00
MascaraSnake
a78e4e553c Merge branch 'next' into udmf-fofs-mkii 2022-03-18 07:29:02 +01:00
spherallic
6ef7221e38 A few drop shadow-related additions:
- Added A_SetShadowScale
- Added A_ShadowScream which combines the above with A_Scream, used for 
badnik explosions
- Gave flickies drop shadows
2022-03-09 00:49:24 +01:00
sphere
7e26377264 Merge branch 'state-changes' into 'next'
Update Nightopians & other state changes

See merge request STJr/SRB2!1744
2022-03-06 15:45:59 +00:00
sphere
ab711128c7 Merge branch 'tutorial-scenery' into 'next'
Tutorial scenery

See merge request STJr/SRB2!1722
2022-03-06 15:45:53 +00:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
spherallic
a6c52f5bad Move MT_RAY to the very end of the mobj list. 2022-02-22 15:49:16 +01:00
spherallic
6e105a23f6 Update Nightopian states for the new sprites & fix another bug 2022-02-02 14:43:22 +01:00
James R
518de0ce10 Add P_CheckMove
Checks if P_TryMove would succeed without actually moving.
2022-02-01 03:37:03 -08:00
spherallic
be7f628e2c Add new plant object for the revamped tutorial. 2022-01-23 20:13:26 +01:00
MascaraSnake
13b8d1cf7e Merge branch 'udmf-more-linedef-types' into udmf-sector-fields 2022-01-14 21:09:11 +01:00
MascaraSnake
0833f0bd4f Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	src/p_setup.c
#	src/p_spec.h
2022-01-14 21:01:39 +01:00
MascaraSnake
4b8f5bd7f3 Merge branch 'udmf-lighting' into udmf-linedef-executors
# Conflicts:
#	extras/conf/udb/Includes/SRB222_misc.cfg
#	src/doomdata.h
#	src/r_defs.h
2022-01-14 20:30:29 +01:00
MascaraSnake
6bb6dc88ca Merge branch 'next' into udmf-fofs-mkii
# Conflicts:
#	src/hardware/hw_main.c
#	src/lua_maplib.c
#	src/p_spec.c
#	src/p_user.c
2022-01-14 07:24:05 +01:00
MascaraSnake
5f97047b96 Rename linedef flags 2022-01-05 18:40:02 +01:00