Steel Titanium
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b812a6a4ab
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Really fix DD compiling this time.
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2018-10-04 22:56:11 -04:00 |
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Steel Titanium
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fc5d969642
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Fix DD compiling
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2018-10-04 22:44:26 -04:00 |
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Steel Titanium
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49cb1ffe9f
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Restore deleted endif
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2018-10-04 22:38:59 -04:00 |
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Steel Titanium
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79f5f4885c
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Split zlib and libpng
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2018-10-04 19:47:19 -04:00 |
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Alam Ed Arias
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348f4dc2cd
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Merge branch 'master' into next
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2018-10-02 09:14:59 -04:00 |
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Monster Iestyn
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a605ee9c11
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Merge branch 'linux-better-mem-report' into 'master'
Use MemAvailable instead
See merge request STJr/SRB2!281
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2018-10-01 16:25:21 -04:00 |
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Monster Iestyn
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800b3bb240
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Move player + player mobj existence checks to top of P_MoveChaseCamera. This is the only place it makes sense to even check them tbh.
While I'm at it, let's also use the "mo" variable instead of player->mo throughout the function (to be consistent)
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2018-09-30 22:18:48 +01:00 |
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Monster Iestyn
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872e2f82c1
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Redo OpenGL skewing support, so that it now itself supports the lower unpegged effect for FOFs in OpenGL!
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2018-09-28 17:02:02 +01:00 |
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Steel Titanium
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f88708bb75
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Fix the weird indentation
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2018-09-21 12:05:52 -04:00 |
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Steel Titanium
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68ec811909
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Rearrange the code.
Thanks again MonsterIestyn!
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2018-09-21 11:26:08 -04:00 |
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Steel
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af58ba9ae3
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Remove this that somehow slipped in.
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2018-09-21 07:21:49 -04:00 |
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Steel
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be74b4e58b
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Fix up errors with buildbots
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2018-09-21 07:16:54 -04:00 |
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Steel Titanium
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378495cb2b
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Add some stuff
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2018-09-20 18:33:50 -04:00 |
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Steel Titanium
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a53f036149
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Use MemAvailable instead
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2018-09-20 18:30:46 -04:00 |
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mazmazz
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54f94b80db
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MP Core Win32: Fix FadeSong unused callback param (buildbots)
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2018-09-20 08:41:40 -04:00 |
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mazmazz
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7290723484
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Merge branch 'public-musicplus-core' into public-musicplus-le-changemusic
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2018-09-19 19:57:19 -04:00 |
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mazmazz
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0bc6b2e4d8
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Merge branch 'public-musicplus-core' into public-musicplus-feature-endoflevel
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2018-09-19 19:56:54 -04:00 |
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mazmazz
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2644180b7e
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MP Core s_sound: I_FadeSongFromVolume call fix (buildbots)
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2018-09-19 19:46:57 -04:00 |
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mazmazz
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be5555d393
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Merge branch 'public-musicplus-core' into public-musicplus-feature-endoflevel
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2018-09-19 19:32:52 -04:00 |
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mazmazz
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17fc39c62e
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Merge branch 'public-musicplus-core' into public-musicplus-le-changemusic
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2018-09-19 19:32:51 -04:00 |
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mazmazz
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164be3056f
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MP Core s_sound: Mixed D+C fix (buildbots)
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2018-09-19 19:19:18 -04:00 |
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mazmazz
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96fa8996db
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MP Core Mixer fade: Use fixed instead of double calc (fixes buildbots)
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2018-09-19 19:18:35 -04:00 |
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mazmazz
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ade637798b
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MP Core Mixer: Old-style function dec fixes (buildbots)
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2018-09-19 19:06:24 -04:00 |
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mazmazz
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75558c40a2
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Merge branch 'public-musicplus-core' into public-musicplus-feature-endoflevel
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2018-09-19 18:55:01 -04:00 |
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mazmazz
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d4cef2bf9b
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Merge branch 'public-musicplus-core' into public-musicplus-le-changemusic
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2018-09-19 18:55:00 -04:00 |
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mazmazz
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974b1d340a
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MP Core Mixer: Unused param fixes (buildbots)
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2018-09-19 18:26:33 -04:00 |
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mazmazz
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481c0d7623
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EndOfLevel: 2.1 _clear -> lclear music in y_inter
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2018-09-18 23:32:00 -04:00 |
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mazmazz
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db9528f6e4
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MP Core: 2.1 dehacked typo
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2018-09-18 23:29:18 -04:00 |
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mazmazz
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b057b2932d
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EndOfLevel: 2.1 dehacked setup fix
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2018-09-18 23:28:39 -04:00 |
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mazmazz
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1dd47e850b
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EndOfLevel: Check player->exiting > 0 && <= TICRATE, fixes start-of-level fading in 2.1
Braces in y_inter.c
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2018-09-18 23:27:00 -04:00 |
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mazmazz
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00bbb60e69
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Mixer: Add back var_cleanup in I_LoadSong
Because musicplus-libopenmpt deleted it, I added a cautionary note to ALWAYS clean up your vars!
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2018-09-18 22:24:07 -04:00 |
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mazmazz
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d542c2440d
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musicplus-feature-endoflevel 2.2 -> 2.1 backport
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2018-09-18 15:50:12 -04:00 |
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mazmazz
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2e0e0a3856
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musicplus-le-changemusic 2.2 -> 2.1 backport
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2018-09-18 15:28:57 -04:00 |
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mazmazz
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0cfe0824b6
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Lua P_RestoreMusic else if fix
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2018-09-18 15:11:37 -04:00 |
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mazmazz
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e4f48cfb71
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MusicPlus core: Win32 DD compile fixes
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2018-09-18 14:09:13 -04:00 |
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mazmazz
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b71996106b
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MusicPlus core: NOMIXER=1 compile fix
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2018-09-18 13:23:42 -04:00 |
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mazmazz
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1a935eabd5
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Mixer I_StopSong: StopFadingSong and var_cleanup call fix
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2018-09-18 12:55:19 -04:00 |
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mazmazz
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66283ce36a
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MusicPlus core: Lua separation fixes
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2018-09-18 11:39:08 -04:00 |
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mazmazz
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c5ea6b5efe
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MusicPlus Core (positioning and fading) 2.2 -> 2.1 backport
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2018-09-18 10:22:17 -04:00 |
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mazmazz
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34e403afcb
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S_ChangeMusic: More specific load/play fail messages
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2018-09-18 09:38:41 -04:00 |
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Monster Iestyn
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1763087844
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Merge branch 'public-var2s-fix' into 'next'
Level spec thinker: Netsync var2s
See merge request STJr/SRB2!280
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2018-09-17 14:43:44 -04:00 |
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mazmazz
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20c4702986
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Line exec trigger netsync: Save var2s in addition to vars
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2018-09-17 14:13:31 -04:00 |
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Monster Iestyn
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1b7b1f3f79
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Fix order of operations messups by adding brackets
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2018-09-16 20:25:07 +01:00 |
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Monster Iestyn
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22ee740fa8
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Merge branch 'mario-block-sync' into 'next'
Fix for Mario block FOF texture synchronisation in netgames
See merge request STJr/SRB2!279
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2018-09-15 10:15:47 -04:00 |
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mazmazz
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40a8c9c1ee
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Mixer: HAVE_LIBGME ifdef in I_LoadSong
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2018-09-15 00:35:24 -04:00 |
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mazmazz
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9a5eb02459
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Fix Windows buildbot for MP3_MAD/MODPLUG define (the header we use is 2.0.2)
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2018-09-14 17:47:04 -04:00 |
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mazmazz
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17ec5d8022
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Mixer: Better MODPLUG/MP3_MAD defines
(cherry picked from commit 5b724e18b5 )
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2018-09-14 17:27:31 -04:00 |
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mazmazz
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fdbe3e80f6
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Fix compile errors on buildbots
* Check SDL Mixer 2.0.3 for MUS_MODPLUG_UNUSED, MUS_MP3_MAD_UNUSED
* Mixed D+C in I_LoadSong
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2018-09-14 17:07:13 -04:00 |
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mazmazz
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b330dc2394
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Don't call I_StartupSound in SFX toggle
* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call
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2018-09-14 16:39:10 -04:00 |
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Monster Iestyn
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546fa383c1
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Make sure that T_MarioBlockChecker is synced in netgames, so that the textures of Mario Blocks can change when there are no more items
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2018-09-14 21:01:07 +01:00 |
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