James R
6dcdb8d951
Move everything to i_system.c
...
This also simplifies things; SDL isn't initialized in the parent process.
2019-12-12 15:08:27 -08:00
James R
7c383e4a1f
nix: Fork before game code and wait to catch signals and coredumps
...
Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.
"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-11 23:46:57 -08:00
toaster
113568095a
* Resolve compiling issues with logmessages.
...
* Improve logfile print. (I know Steel wanted it gone entirely, but I feel like it's relevant to have it in game..?)
2019-09-20 17:22:09 +01:00
Steel Titanium
8ee0a9309b
Better directory structure
2019-09-08 01:29:09 -04:00
Alam Ed Arias
82f2f2f2f9
SDL: disable check for noreturn
2018-01-04 14:29:29 -05:00
Alam Ed Arias
a29203acd8
Disable win_dbg
2017-12-26 20:24:08 -05:00
Monster Iestyn
b040113246
Removed the wrong endif by mistake
2017-09-16 20:59:35 +01:00
Monster Iestyn
a33bb70a0c
Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
...
Also removed GP2X setup from sdl/MakeNIX.cfg, use sdl12 for that too
2017-09-16 20:26:04 +01:00
Alam Ed Arias
f21c72b889
debug: always load exchndl.dll
2016-05-31 21:30:18 -04:00
Alam Ed Arias
d9aa430817
use memmove in D_MD5PasswordPass() and drop noreturn
2016-05-28 19:42:38 -04:00
Alam Ed Arias
35f36e1bba
travis-ci: set v of nulK to 0
2016-05-28 19:28:37 -04:00
Alam Ed Arias
02e67a4a95
travis: add gcc 4.4, 4.6 and 4.7
2016-05-28 19:15:37 -04:00
Alam Ed Arias
ad6c2e634f
travis: disable xcode6.3
2016-05-28 19:08:50 -04:00
Alam Ed Arias
f4a84c916e
travis: Fixedup gcc 5 error and allow gcc 6 to fail
2016-05-28 18:41:08 -04:00
Alam Ed Arias
6b626f1b27
build: cmake is messly
2016-02-07 20:53:27 -05:00
Alam Ed Arias
e8cf4cdaac
SDL2: compile SDL with SDL_main for Win32
2016-01-29 00:33:11 -05:00
Alam Ed Arias
c47ff7b3c6
let make the main() entry point noreturns
2016-01-28 21:37:41 -05:00
Alam Ed Arias
050ce857c4
let not care for main() being noreturn
2016-01-28 21:31:18 -05:00
Alam Ed Arias
73b3287b19
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
Alam Ed Arias
f03e591f64
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00