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* Resolve compiling issues with logmessages.
* Improve logfile print. (I know Steel wanted it gone entirely, but I feel like it's relevant to have it in game..?)
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8d3d5566b8
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1 changed files with 7 additions and 3 deletions
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@ -131,11 +131,12 @@ int main(int argc, char **argv)
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#ifdef LOGMESSAGES
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if (!M_CheckParm("-nolog"))
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{
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logdir = D_Home();
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time_t my_time;
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struct tm * timeinfo;
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char buf[26];
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logdir = D_Home();
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my_time = time(NULL);
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timeinfo = localtime(&my_time);
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@ -183,8 +184,11 @@ int main(int argc, char **argv)
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// startup SRB2
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CONS_Printf("Setting up SRB2...\n");
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D_SRB2Main();
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#ifdef LOGMESSAGES
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if (!M_CheckParm("-nolog"))
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CONS_Printf("Logfile: %s\n", logfile);
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#endif
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CONS_Printf("Entering main game loop...\n");
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CONS_Printf("%s\n", logfile);
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// never return
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D_SRB2Loop();
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