Commit graph

1664 commits

Author SHA1 Message Date
Alam Ed Arias
ffc92489bb travia-ci: compile all xcode 2016-05-28 00:53:14 -04:00
Alam Ed Arias
439883b8c9 travis-ci: spacing 2016-05-28 00:33:44 -04:00
Alam Ed Arias
64e03c0f93 travis-ci: clean up test 2016-05-28 00:23:27 -04:00
Alam Ed Arias
3278400920 travis-ci: add test for $_CC 2016-05-28 00:01:22 -04:00
Alam Ed Arias
42dffcb6f3 travis-ci: test for _CC 2016-05-27 23:40:23 -04:00
Alam Ed Arias
30d02affa4 travis-ci: let use export, not set 2016-05-27 23:18:52 -04:00
Alam Ed Arias
590a749ded travis-ci: can not use $CC, let use $GCC 2016-05-27 23:06:59 -04:00
Alam Ed Arias
e3c6ee14a8 travis-ci: fixup env setting 2016-05-27 22:54:25 -04:00
Alam Ed Arias
f4bde57789 travis-ci: copy and paste issue 2016-05-27 22:47:35 -04:00
Alam Ed Arias
3efdb9907c travis-ci: add packages in all gcc builds 2016-05-27 22:46:09 -04:00
Alam Ed Arias
80985e9d85 travis: build iwth all the gcc packages? 2016-05-27 22:24:02 -04:00
Alam Ed Arias
b2713cef76 travis-ci: add all the xcode versions 2016-05-27 21:12:46 -04:00
Alam Ed Arias
6ff86c2a64 travis: see if compiler works in build matrix 2016-05-27 18:44:48 -04:00
Alam Ed Arias
06021c3427 travis: fixup spacing 2016-05-27 18:38:13 -04:00
Alam Ed Arias
dac8da80b9 travis: try out build matrix 2016-05-27 18:36:16 -04:00
Alam Ed Arias
9731a8daa1 Merge branch 'master' into next 2016-05-27 14:39:23 -04:00
Alam Ed Arias
d1aab2e418 gcc: clear uninitialized warnings in am_map.c 2016-05-27 14:22:02 -04:00
Alam Ed Arias
390927cc32 Makefile: compile debug build with -Og on GCC 4.8 and higher 2016-05-27 14:14:04 -04:00
Alam Ed Arias
98b1254a65 Merge branch 'master' into next 2016-05-27 11:02:44 -04:00
Monster Iestyn
0081397920 OpenGL: Fix MD2s on player 2's screen breaking when reverse gravity is involved 2016-05-27 14:53:36 +01:00
Monster Iestyn
65d9c9e167 P_NetUnArchivePlayers doesn't like having "inline" either 2016-05-27 14:49:11 +01:00
Alam Ed Arias
869d582cc4 Makefile: ignore suggest=attribute for GCC 4.6 and up 2016-05-27 01:55:52 -04:00
Alam Ed Arias
20dcf138e2 hardware: let not break MSVC support 2016-05-27 01:28:21 -04:00
Alam Ed Arias
008be7c90d hardware: start the surf as clean 2016-05-27 01:19:16 -04:00
Alam Ed Arias
4c6a807283 buildbot: let see all the errors 2016-05-27 00:57:44 -04:00
Alam Ed Arias
3297fe11ed P_NetArchivePlayers() is too bad for inline 2016-05-26 23:39:08 -04:00
Alam Ed Arias
0079b4df64 Make: compile Release build will all the speed 2016-05-26 20:39:15 -04:00
Monster Iestyn
8ceba95bfa Fix slope collision detection for the camera
See http://mb.srb2.org/showthread.php?t=41494
2016-05-25 21:10:46 +01:00
Alam Ed Arias
6466ed5afe Merge branch 'master' into next 2016-05-25 06:44:15 -04:00
Alam Ed Arias
8e32d978a1 Merge remote-tracking branch 'public/master' 2016-05-25 06:42:01 -04:00
Monster Iestyn
89f1da04fd Merge branch 'master' into next 2016-05-24 22:21:04 +01:00
Monster Iestyn
7c78b95a7d This is probably the "correct" way to set maskedtextureheight
Probably doesn't make any difference in-game at all though, lol
2016-05-24 22:11:48 +01:00
Monster Iestyn
ab6d4d7aec Remove unused planefunction_t function typedef
(the number of unused things hiding around in SRB2's source code is silly lol)
2016-05-24 14:41:55 +01:00
Monster Iestyn
17346e29c3 Remove unused drawfunc_t function typedef 2016-05-24 14:38:31 +01:00
Hank Brannock
f94d3a1fb0 The code in i_net.c doesn't actually seem to be used in SRB2. I was able to compile a build without it, and hosting and joining netgames worked just fine (well, as fine as they can with the current state of the netcode...).
Do we really need to keep it around? If not, I say get rid of it. It seems like useless clutter that is just going to confuse people who are trying to understand the source code.
2016-05-22 22:38:16 -04:00
Alam Ed Arias
b96b999c1e MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
Alam Ed Arias
79f3d6e072 MSVC: Tidy up project files by hand 2016-05-22 11:54:32 -04:00
Alam Ed Arias
47ae39ea62 netplay: fix off by 1 2016-05-22 11:03:04 -04:00
Alam Ed Arias
4691970012 Merge branch 'master' into next 2016-05-22 01:05:43 -04:00
Alam Ed Arias
3567555598 MSVC: cleanup and enable SDLCheck 2016-05-22 01:04:21 -04:00
Alam Ed Arias
f45feb77fc MSVC: kill level 3 warnings 2016-05-22 00:44:12 -04:00
Alam Ed Arias
57091261d9 MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
Alam Ed Arias
3b610ead7d Merge branch 'master' into next 2016-05-20 17:56:51 -04:00
Alam Ed Arias
9550f9626b r_opengl.dll: UPX and static link libgcc 2016-05-20 17:36:46 -04:00
Alam Ed Arias
80611c2384 Merge branch 'master' into next 2016-05-19 18:54:21 -04:00
Alam Ed Arias
a7938783de Merge branch 'next' 2016-05-19 18:36:27 -04:00
Alam Ed Arias
ff5587d1d5 Merge branch 'master' into next 2016-05-19 18:03:56 -04:00
Alam Arias
6db74c3b5b Merge pull request #82 from MonsterIestyn/sdl-compiling-tweaks
Some SDL-related compiling tweaks
2016-05-19 12:06:38 -04:00
Monster Iestyn
c846b0ab23 Aren't some of these things already added later in sdl/Makefiles.cfg?
* -lSDL2_mixer is already added to SDL_LDFLAGS by default, unless NOMIXER=1 is set
* -DSDLMAIN should also be added to OPTS by default for MINGW=1 builds, unless NOSDLMAIN=1 is set
2016-05-19 16:51:05 +01:00
Alam Ed Arias
e2a5783521 Merge branch 'master' into next 2016-05-19 01:39:45 -04:00