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P_NetArchivePlayers() is too bad for inline
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@ -108,7 +108,7 @@ static inline void P_UnArchivePlayer(void)
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//
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// P_NetArchivePlayers
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//
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static inline void P_NetArchivePlayers(void)
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static void P_NetArchivePlayers(void)
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{
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INT32 i, j;
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UINT16 flags;
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