Commit graph

7164 commits

Author SHA1 Message Date
Monster Iestyn
dafe0ccd11 Added v.width(), v.height() and v.renderer() to Lua's drawer/video library 2016-01-31 21:53:14 +00:00
RedEnchilada
8505ad4d14 Merge remote-tracking branch 'public/next' 2016-01-31 13:06:55 -06:00
Monster Iestyn
2e58f6c4d9 Fixed that odd bug where PolyObjects sometimes leave a vertex or two in their control sectors
Turns out the seg-searching code falsely assumed it'd find frontfacing segs first, who knew?
2016-01-31 13:05:30 -06:00
Monster Iestyn
2d94b2a85f keys.h doesn't need to be included twice here lol 2016-01-31 17:10:57 +00:00
Monster Iestyn
deb958a796 Remove unused "INVERSECOLORMAP" macro 2016-01-31 17:06:03 +00:00
Monster Iestyn
9e29b69a29 Remove unused "firstnewseg" variable 2016-01-31 16:49:04 +00:00
Monster Iestyn
8b56cd76c7 doomtype.h tweaks
some of the mess in here really bothers me

(cherry-picking this commit of mine from next since it only fixes a small oversight with compiling and adds a comment)
2016-01-31 15:08:16 +00:00
Monster Iestyn
cd198d6809 merge SOC_****, MAINCFG and OBJCTCFG searches into one big search for any of them
This makes it so that it doesn't matter what order you place SOC lumps within a WAD... relative to other SOC lumps at least, anyway
2016-01-30 17:19:05 +00:00
Monster Iestyn
5cae87430f Merge branch 'next' of http://git.magicalgirl.moe/STJr/SRB2.git into new-SOC-lump-names 2016-01-30 16:39:55 +00:00
Inuyasha
cd4442d971 Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-01-29 18:30:58 -08:00
Inuyasha
e49f531ba1 Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-01-29 18:27:33 -08:00
Alam Ed Arias
82bfce7683 Merge remote-tracking branch 'magicgirl/master' 2016-01-29 20:29:28 -05:00
Inuyasha
93d1f9920e Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-01-29 16:03:52 -08:00
Inuyasha
e6f0a4be18 Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-01-29 16:01:57 -08:00
Inuyasha
f500986692 use RGB for screen texture, not RGBA
the screen texture does not need an alpha channel.
the fact that it had one made OGL copy the topmost pixel of the screen texture's alpha channel.
which, naturally results in the screen becoming partially transparent and letting you see the working texture in the background.
2016-01-29 16:01:05 -08:00
Alam Ed Arias
deca16f923 appveyor: let use short commits 2016-01-29 18:38:41 -05:00
Monster Iestyn
7d603c320b Merge branch 'next' of http://git.magicalgirl.moe/STJr/SRB2.git into diagonal-spring-rings-tweak 2016-01-29 19:40:04 +00:00
Alam Ed Arias
0f83c2aeb5 appveyor: 7z, not 7 2016-01-29 12:53:39 -05:00
Alam Ed Arias
b3ee8591f2 appveyor: ok, let set the var in after build step 2016-01-29 12:36:48 -05:00
Alam Ed Arias
01f2f4d444 appveyor: move naming of 7z to env block 2016-01-29 12:08:41 -05:00
Alam Ed Arias
3895202861 appveyor: let include the commit id 2016-01-29 12:00:05 -05:00
Alam Ed Arias
343c8a9498 appveyor: or not, let try this naming 2016-01-29 11:55:00 -05:00
Alam Ed Arias
ba1cb80ff7 appveyor: name each 7z by version" 2016-01-29 11:47:35 -05:00
Alam Ed Arias
5582d715d4 appveyor: let have the build bot have the right username 2016-01-29 11:39:16 -05:00
Alam Ed Arias
4b8167d823 appveyor: let push a 7z in the after build step 2016-01-29 11:27:33 -05:00
Alam Ed Arias
d7925104b9 appveyor: push build to FTP server 2016-01-29 11:09:46 -05:00
Alam Ed Arias
94d36fbe5b apveyor: no debug dump 2016-01-29 02:07:36 -05:00
Alam Ed Arias
62702edebe appveyor: I hope I do not need to debug this build xml again 2016-01-29 02:01:35 -05:00
Alam Ed Arias
0e483fc17b appveyor: or not? 2016-01-29 01:55:39 -05:00
Alam Ed Arias
ca34268a13 appveyor: let instal the SDL2 and SDL2_mixer to the Mingw toolchain 2016-01-29 01:52:55 -05:00
Alam Ed Arias
f30dae2162 appveyor: need a copy of sed 2016-01-29 01:33:37 -05:00
Alam Ed Arias
13866a5b7e appveyor: fixup SDL2_MIXER_MOVE 2016-01-29 01:23:26 -05:00
Alam Ed Arias
c7503b35b8 appveyor: need to see what the depend step is not working 2016-01-29 01:05:41 -05:00
Alam Ed Arias
0728bc6de2 appveyor: errormode for all 2016-01-29 00:58:40 -05:00
Alam Ed Arias
b5af756c22 appveyor: let stop build the whole mess 2016-01-29 00:53:34 -05:00
Alam Ed Arias
e8cf4cdaac SDL2: compile SDL with SDL_main for Win32 2016-01-29 00:33:11 -05:00
Alam Ed Arias
c47ff7b3c6 let make the main() entry point noreturns 2016-01-28 21:37:41 -05:00
Alam Ed Arias
050ce857c4 let not care for main() being noreturn 2016-01-28 21:31:18 -05:00
Alam Ed Arias
0d327c7c16 kill logical-not-parentheses warning in g_game.c
g_game.c: In function 'G_CheckDemoStatus':
g_game.c:5588:22: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses]
   if (!modeattacking == ATTACKING_RECORD)
                      ^
2016-01-28 21:15:51 -05:00
Alam Ed Arias
67b6d618a4 appveyor: build with/without the mixer and with/without OpenGL 2016-01-28 12:15:42 -05:00
Alam Ed Arias
4d0e1a8a1c appveyor: do not echo the full command 2016-01-28 12:12:04 -05:00
Alam Ed Arias
10e1aaaf85 appveyor: no need for DEPFLAGS 2016-01-28 12:08:08 -05:00
Alam Ed Arias
7fdb5cfcfb move disabled warning out of mingw 2016-01-28 12:06:00 -05:00
Alam Ed Arias
3c35ed60d3 appveyor: fixup cache list 2016-01-28 12:03:56 -05:00
Alam Ed Arias
d762c4023e appveyor: show us all the commands 2016-01-28 11:52:33 -05:00
Alam Ed Arias
2176b21e62 ignore noreturns 2016-01-28 11:49:23 -05:00
Alam Ed Arias
7a09a82489 new flags: DEPFLAGS, to tell the depend step where are the headers 2016-01-28 11:41:02 -05:00
Alam Ed Arias
4230225a0c appveor: SDL, not SSDL 2016-01-28 11:36:51 -05:00
Alam Ed Arias
50846880a6 appveyor: not = for envs 2016-01-28 11:34:19 -05:00
Alam Ed Arias
f0842d2200 appveyor: add debug and sdl mixer 2016-01-28 11:33:36 -05:00