toasterbabe
5bd71970ad
Make chat visible in the evaluation gamestate.
2017-09-18 21:38:51 +01:00
toasterbabe
a4fc3372ca
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into addfile_menu
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# Conflicts:
# src/m_menu.c
2017-05-06 23:24:21 +01:00
toasterbabe
66f56bbba3
* Menu always updates for file load... by doing the refresh in the drawing function, eep. Oh well.
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* M_StartMessages when file loading goes wrong! (Determined by CONS_Alerts of warning level CONS_WARNING and CONS_ERROR happening after W_LoadWadFile has been called.)
* Now actively tries to keep your place on the menu if files are deleted between calls to preparefilemenu().
* More enums! DIR_ (for if you want to try embed more metadata in the dirmenu strings) and REFRESHDIR_ (for refreshing the menu and handling warnings).
* Handle changing size menu between calls to opendir() better.
* Don't crash on draw/enter attempt if one of the dirmenu's is null.
* Moved the addons menu to OP_MainMenu instead of MainMenu for now so it can be tested in MP without needing to mess with several menus.
* Display the amount of space used for serverinfo_pak's fileneeded on the addons menu, both visually and with a percentage.
2017-05-03 22:36:08 +01:00
toasterbabe
95d89078f5
Removal of cv_allcaps for console stuff.
2017-04-14 20:43:30 +01:00
Inuyasha
c545194bef
update colors to new palette
2016-11-10 16:53:27 -08:00
Inuyasha
1ff498fcfd
Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal
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# Conflicts:
# src/console.c
2016-11-10 16:20:03 -08:00
Inuyasha
55400a262d
go fuck yourself stupid compiler
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...your guesses should not be treated as errors.
2016-11-04 02:02:26 -07:00
Inuyasha
010c52aed2
show highlight BG over ellipses if highlight extends offscreen
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+ bug fixes
2016-11-03 19:36:43 -07:00
Inuyasha
e245cdfcbf
Console with moving cursor, selections, etc
2016-11-03 17:30:30 -07:00
Inuyasha
bb20cfd6be
Clipboard copy/paste testing
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(unfinished, but basics work)
2016-11-03 01:43:57 -07:00
Inuyasha
c277125fe7
modifier key status made globally accessible
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now also properly handles L/R simultaneous presses
2016-11-02 15:23:22 -07:00
Inuyasha
8107765677
make console back color use just one section of memory
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let's be honest, it's pretty dumb to have every single possible back colormap in memory when only one is being used at a time
2016-11-02 14:26:35 -07:00
Alam Ed Arias
032313260a
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
Inuyasha
f07585191b
copyright dates/statements updated and such
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(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Inuyasha
3a045c4cc9
Fix the green text after reduced pal changes
2016-02-28 23:30:52 -08:00
Inuyasha
549d3aeb3f
Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal
2016-01-28 08:20:50 -08:00
Inuyasha
d76e21b546
fix bind out of bounds / keystring misreading
2016-01-28 08:15:34 -08:00
Alam Ed Arias
3bfc402241
whitespace cleanup
2016-01-21 13:53:21 -05:00
wolfy852
1ed5407821
update stuff
2015-11-07 13:56:21 -06:00
Sryder13
e054f4b6c6
Drawfills and Console
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All relevant DrawFills had colours changed.
Console background colour changed.
Text colourmapping changed.
2015-07-23 18:56:05 +01:00
Alam Ed Arias
c028c83235
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
Alam Ed Arias
f03e591f64
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00