Monster Iestyn
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9df5d6e1e0
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These are flags! Serves me right for just rushing this out
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2020-04-24 16:53:54 +01:00 |
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Monster Iestyn
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2419b65f79
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Sync crumblestate in netgames
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2020-04-24 16:40:09 +01:00 |
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Louis-Antoine
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c90cc3b58f
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Add a menu option for the minimum join delay
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2020-04-24 15:38:07 +02:00 |
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Louis-Antoine
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9ec4ba3824
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Add a minimum delay between connections
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2020-04-24 14:05:15 +02:00 |
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Monster Iestyn
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bfb2467796
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Merge branch 'uh-oh-spriteinfo' into 'next'
Fix minor issue with lua spriteinfo
See merge request STJr/SRB2!872
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2020-04-23 16:12:55 -04:00 |
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Monster Iestyn
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4ef8093e92
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Merge branch 'emeraldspawnfix' into 'next'
Fix emerald hunt not working properly, part 2
See merge request STJr/SRB2!887
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2020-04-23 15:41:27 -04:00 |
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Monster Iestyn
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a71fe6445a
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Merge branch 'master' into next
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2020-04-23 18:49:53 +01:00 |
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LJ Sonic
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5e440e79cc
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Merge branch 'long-names' into 'next'
Enable entry searching functions to retrieve entry names longer than 8 characters
See merge request STJr/SRB2!885
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2020-04-23 04:40:33 -04:00 |
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sphere
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67f511a55e
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Restore carelessly removed const keywords.
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2020-04-22 23:38:10 +02:00 |
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sphere
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f85bfc87f5
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Move variable declarations outside of for loops.
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2020-04-22 23:17:18 +02:00 |
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sphere
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e26788d014
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Fix variable-length array definition, just in case.
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2020-04-22 23:10:43 +02:00 |
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sphere
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01a1297631
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Make P_SpawnEmeraldHunt even more concise, using Fisher-Yates shuffle.
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2020-04-22 22:46:12 +02:00 |
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sphere
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b254cb186b
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Fix a mistake with P_SpawnEmeraldHunt and make it more concise.
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2020-04-22 20:38:58 +02:00 |
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sphere
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25affe6948
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Make emerald hunt shards spawn at correct heights, and add Float option.
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2020-04-22 18:58:40 +02:00 |
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Louis-Antoine
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0ddd2fea21
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Let W_CheckNumForName(Pwad) find entries with long names
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2020-04-21 11:08:18 +02:00 |
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Louis-Antoine
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29a94ee26a
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Add a longname field to lumpinfo_t
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2020-04-21 10:21:41 +02:00 |
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Louis-Antoine
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f6e2c7063f
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Rename lumpinfo_t.name2 to lumpinfo_t.fullname
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2020-04-20 23:40:41 +02:00 |
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James R
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e79d8c7896
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Merge branch 'flipfuncpointers-master' into 'master'
Flipfuncpointers (take two)
See merge request STJr/SRB2!864
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2020-04-19 18:23:56 -04:00 |
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James R
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536fb1ef2a
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Merge remote-tracking branch 'origin/master' into next
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2020-04-18 17:20:33 -07:00 |
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James R
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cbe181c66d
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Merge branch 'angle-for-spawn-object' into 'next'
Make the Spawn Object linedef executor able to set the object's angle.
See merge request STJr/SRB2!877
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2020-04-18 20:16:07 -04:00 |
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James R
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b11845b045
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Merge branch 'packetversion-revision' into 'master'
The rule for PACKETVERSION is too confusing, it's also too hard to unify formats
See merge request STJr/SRB2!875
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2020-04-18 20:15:23 -04:00 |
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James R
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abb338d650
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Merge branch 'continue_tweaks' into 'next'
A tangible mechanism to disable Continues
See merge request STJr/SRB2!865
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2020-04-18 20:15:04 -04:00 |
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James R
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40ec8c4344
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Merge branch 'netgame-urls' into 'master'
srb2:// server URLs
See merge request STJr/SRB2!858
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2020-04-18 20:11:00 -04:00 |
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MascaraSnake
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c031008eab
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Enable SF_TRIGGERSPECIAL_TOUCH for sectors with spike damage
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2020-04-18 15:17:25 +02:00 |
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MascaraSnake
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54cbd66999
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Eradicate levelspecthink_t
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2020-04-18 11:05:58 +02:00 |
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MascaraSnake
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da594db3fc
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Remove return values from a few elevator functions that don't use them
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2020-04-18 10:52:58 +02:00 |
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MascaraSnake
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ab17267363
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Make T_BounceCheese use its own thinker struct
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2020-04-18 10:45:21 +02:00 |
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MascaraSnake
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08f1e03e79
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Refactor T_ThwompSector
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2020-04-18 10:26:03 +02:00 |
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MascaraSnake
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29d33f0a93
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Refactor T_NoEnemiesSector
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2020-04-18 09:21:04 +02:00 |
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MascaraSnake
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0038605979
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Make T_MarioBlock use its own thinker data structure
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2020-04-18 02:05:23 +02:00 |
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MascaraSnake
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7e2f95c3f5
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Refactor T_ContinuousFalling
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2020-04-18 01:42:13 +02:00 |
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MascaraSnake
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70d262653e
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Refactor T_MovePlane a little bit
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2020-04-18 01:08:01 +02:00 |
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MascaraSnake
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cc0f686c95
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Refactor T_FloatSector
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2020-04-18 00:26:49 +02:00 |
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MascaraSnake
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fd598f315e
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Add an enum for crumblestate
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2020-04-17 23:54:37 +02:00 |
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MascaraSnake
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779b10681f
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Refactoring in T_BounceCheese
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2020-04-17 23:32:39 +02:00 |
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MascaraSnake
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9b27d004e3
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Remove the spike thinker, which hasn't been necessary for a while now
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2020-04-17 22:54:35 +02:00 |
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MascaraSnake
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099ad6cf20
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Remove sec assignments that have become superfluous
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2020-04-17 21:39:38 +02:00 |
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MascaraSnake
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5a58b2d90e
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Refactor T_EachTimeThinker
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2020-04-17 21:19:21 +02:00 |
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MascaraSnake
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89539512f6
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Make T_EachTimeThinker use its own struct
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2020-04-17 14:00:48 +02:00 |
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MascaraSnake
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3e0a9c8718
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Forgot to clean up some stuff
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2020-04-17 11:13:13 +02:00 |
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MascaraSnake
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63a901b714
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-Remove superfluous variables from raise_t
-Cleanup signatures of P_AddRaiseThinker and P_AddAirbob
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2020-04-17 11:11:36 +02:00 |
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MascaraSnake
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a41dbe2bae
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Get rid of code duplication in T_RaiseSector
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2020-04-17 10:19:02 +02:00 |
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MascaraSnake
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d0c473c9ae
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Make T_RaiseSector use its own thinker struct instead of levelspecthink_t
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2020-04-17 09:58:53 +02:00 |
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Nev3r
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464ecc01a4
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Merge branch 't_moveplane-refactor' into 'next'
Remove faulty code from T_MovePlane()
See merge request STJr/SRB2!876
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2020-04-14 05:53:59 -04:00 |
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Nev3r
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caea71b68b
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Merge branch 'remove-bridge' into 'next'
Remove the disabled/broken bridge thinker code
See merge request STJr/SRB2!879
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2020-04-14 05:51:45 -04:00 |
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Nev3r
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98481dc10b
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Remove the bridge thinker entry from the ZB configuration.
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2020-04-14 10:31:26 +02:00 |
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Nev3r
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778ef86fee
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Remove the bridge thinker code.
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2020-04-14 10:31:07 +02:00 |
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sphere
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01b28b66a6
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Make linedef type 461 able to set object angle, using the line's angle.
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2020-04-13 17:10:25 +02:00 |
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Nev3r
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01c0797ba6
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Remove now unused P_MobjReadyToMove().
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2020-04-13 16:00:58 +02:00 |
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Nev3r
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74bd23c275
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Actually remove the entire code block in T_MovePlane(), and remove line_t.tagline as it served no other purpose.
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2020-04-13 15:17:53 +02:00 |
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