MascaraSnake
faa7d89e3e
Merge branch 'udmf-more-linedef-types' into udmf-sector-fields
2022-04-20 21:01:16 +02:00
MascaraSnake
54640a8664
Merge branch 'udmf-executor-triggers' into udmf-thing-types
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# Conflicts:
# extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
39b7fb9ff8
Merge commit 'd624ee25' into udmf-thing-types
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# Conflicts:
# src/p_mobj.c
# src/p_spec.c
2022-04-20 20:41:46 +02:00
sphere
55854410ac
Merge branch 'line-angle' into 'next'
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Add angle field to linedef_t
See merge request STJr/SRB2!1602
2022-03-22 09:09:40 +00:00
spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
spherallic
d624ee2541
Revert "minor spike optimisations"
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This reverts commit b2d693a547
.
2022-02-28 14:30:01 +01:00
James R
518de0ce10
Add P_CheckMove
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Checks if P_TryMove would succeed without actually moving.
2022-02-01 03:37:03 -08:00
MascaraSnake
2b4d32b372
Turn solid lava into a damagetype
2021-12-31 12:15:01 +01:00
MascaraSnake
b3be8d1f44
Implement sector damagetype field
2021-12-31 08:53:00 +01:00
MascaraSnake
feaa4f1273
Replace most sector specials with sector special flags
2021-12-31 00:03:24 +01:00
MascaraSnake
570a6ab395
Turn "intangible to camera" sector special into a sector flag
2021-12-30 20:37:57 +01:00
MascaraSnake
2fd6eafbcf
Expose sector flags to Lua and UDMF
2021-12-30 14:16:00 +01:00
MascaraSnake
95248dc80f
Merge branch 'next' into udmf-thing-types
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# Conflicts:
# src/p_mobj.c
2021-12-29 09:35:25 +01:00
MascaraSnake
b1d0870511
(Mostly) adapt fan to UDMF
2021-12-28 07:47:10 +01:00
sphere
4b9d40b911
Merge branch 'we-do-a-little-trolling' into 'next'
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Take ramp sectors into account for pushables (closes #595 )
Closes #595
See merge request STJr/SRB2!1540
2021-12-20 12:34:26 +00:00
sphere
b092374e1a
Merge branch 'lagspikes' into 'next'
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Minor spike optimisations
See merge request STJr/SRB2!1669
2021-12-20 12:33:13 +00:00
katsy
97e2fe18c6
fix spike sandwich teleportation issue
2021-12-06 18:00:30 -06:00
katsy
b2d693a547
minor spike optimisations
2021-12-05 02:13:09 -06:00
Radicalicious
d791fc2dc8
Merge remote-tracking branch 'stjr/next' into we-do-a-little-trolling
2021-12-03 21:53:32 -06:00
LJ Sonic
be87a84a01
Merge branch 'perfstats-averaging-rebased' into 'next'
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Perfstats averaging and refactor
See merge request STJr/SRB2!1643
2021-12-02 23:57:26 +00:00
spherallic
49e6e7a80f
Fix retracting spikes dealing typeless damage instead of spike damage.
2021-11-27 16:19:04 +01:00
Hannu Hanhi
77ecfb9cdc
Perfstats averaging and refactor
2021-10-29 02:18:02 +03:00
GoldenTails
72bf2a9897
Add angle field to linedef_t
2021-08-24 03:13:18 -05:00
Radicalicious
165be34206
Fix player maxstep, oops
2021-06-09 12:59:06 -04:00
Radicalicious
976373dd37
Calculate maxstep for pushables
2021-06-08 23:45:50 -04:00
James R
4d22b9f17f
Merge remote-tracking branch 'origin/next' into hooklib-refactor
2021-06-07 18:12:52 -07:00
Nev3r
6edad47788
Merge branch 'no-airwalking-springs' into 'next'
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No airwalking (from horizontal springs)
See merge request STJr/SRB2!1428
2021-06-01 07:38:04 -04:00
sphere
65350e59c9
Merge branch 'rollout-stuff' into 'next'
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Rollout rock improvements
Closes #445 , #221 , and #532
See merge request STJr/SRB2!1401
2021-05-31 16:12:17 -04:00
Steel Titanium
a2667f4dc9
Merge branch 'master' into next
2021-05-11 20:08:44 -04:00
Lach
5fb4b34f8c
Merge branch 'steamed' into 'next'
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Make steam apply sprung flag
See merge request STJr/SRB2!1365
2021-05-10 08:39:06 -04:00
lachablock
755cf6e952
Merge remote-tracking branch 'origin/next' into rollout-stuff
2021-05-08 13:03:18 +10:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
lachablock
b1a9262889
Fix P_PlayerCanEnterGaps issues with polyobject collision
2021-03-25 15:58:52 +11:00
lachablock
0405b3922c
Do not let nonspin characters enter sectors they could not enter if standing at full height
2021-03-23 15:09:04 +11:00
sphere
0c22fecafa
Make horizontal springs above floors put the player in spring state.
2021-03-17 12:42:18 +01:00
lachwright
cf389179e8
Rollout rock improvements:
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- No longer struggles to start to accelerating at certain angles
- Carrying a player onto a rollout rock no longer leaves them in their ride state
- Changed dispoffset might alleviate some sorting issues
- Changes the player's camera angle when sprung horizontally
- Works better in reverse gravity
2021-02-15 01:11:03 +11:00
LJ Sonic
09d911a5b6
Revert "Replace all instances of P_AproxDistance with FixedHypot"
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This reverts commit 75633bde50
.
2021-02-13 17:45:20 +01:00
James R
29b6bd5df9
Merge branch 'fix-mobj-slidemove' into 'next'
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Make sliding against objects actually work (Fixes #400 )
Closes #400
See merge request STJr/SRB2!1348
2021-01-26 20:43:17 -05:00
katsy
c19539248a
add sprung flag to steam
2020-12-31 04:38:26 -06:00
GoldenTails
147c38c5ce
Make sliding against objects actually work
2020-12-21 02:03:44 -06:00
James R
a86a7822d1
Merge remote-tracking branch 'origin/next' into hooklib-refactor
2020-12-12 15:38:46 -08:00
James R
75633bde50
Replace all instances of P_AproxDistance with FixedHypot
2020-12-12 14:53:54 -08:00
James R
7b6675178e
Merge branch 'oldguards' into 'next'
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Kill remaining HAVE_BLUA and SEENAMES
See merge request STJr/SRB2!1319
2020-12-12 17:34:04 -05:00
James R
93e4f43e4b
Hooklib macros names -> uppercase + documentation
2020-12-12 03:16:30 -08:00
James R
143ec3e40b
Merge branch 'master' into next
2020-12-12 02:38:51 -08:00
James R
b31c4db89d
Remove trailing whitespace
2020-12-12 02:37:03 -08:00
James R
e55d842d7f
Kill SEENAMES
2020-12-12 02:11:23 -08:00
James R
2778cc3ce9
Merge remote-tracking branch 'origin/next' into hooklib-refactor
2020-12-12 02:02:38 -08:00
James R
6d3442a5d7
Merge branch 'saloondoor-revengeance' into 'next'
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Saloon door fixes (closes #394 )
Closes #394
See merge request STJr/SRB2!1296
2020-12-10 15:43:31 -05:00
James R
8d382e49fb
Big Large Lua Hooklib Refactor
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* Hooks are no longer a mess of lua boiler plate. Helper functions reduce hooks
to, at the most basic level, only two calls.
* Lua tables (the array part) are used to index hooks. Such tables contain only
hooks of the same type.
* Hook types are defined in one place so you no longer need to sync up the enum
and name array.
2020-12-10 00:36:41 -08:00