Snu
afcadb3232
Remove all instances of PF_CANBUSTFLOORS
2020-09-29 20:16:06 +01:00
sphere
2642df4c98
Fix Arrietty's name being misspelled.
2020-09-29 18:06:50 +02:00
sphere
2ebe731bd4
Game design is a team effort.
2020-09-29 17:23:44 +02:00
Snu
cd4f755e53
Replace all instances of SF_CANBREAKWALLS and PF_CANBREAKFLOORS with SF_CANBUSTWALLS and PF_CANBUSTFLOORS, respectively.
2020-09-29 13:52:35 +01:00
Snu
75042d781f
Fix characters without SF_CANBREAKWALLS not being able to climb bustable walls.
2020-09-29 13:47:48 +01:00
Snu
90fbb752fa
Add functionality to PF_CANBREAKFLOORS
2020-09-29 12:58:36 +01:00
Snu
04b749f1f9
Remove SF_BUSTABLEBUSTER, change SF_CANBREAKFLOORS to a pflags; PF_CANBREAKFLOORS
2020-09-29 11:05:04 +01:00
Snu
d07422bda1
Change breaking walls requirement from CA_GLIDEANDCLIMB to SF_CANBREAKWALLS.
2020-09-29 10:32:45 +01:00
Snu
07a57d0419
Add SF_CANBREAKWALLS, SF_CANBREAKFLOORS and SF_BUSTABLEBUSTER
2020-09-29 09:45:34 +01:00
sphere
2e172de6eb
Merge Programming and Programming Assistance, and some other tweaks.
2020-09-28 15:54:10 +02:00
sphere
a3d09ca625
These people deserve to be in the credits proper, also formatting fixes.
2020-09-28 14:48:55 +02:00
Lachlan
becc42920b
Bump RC version
2020-09-28 11:39:57 +08:00
Lachlan
5946b54a92
Fix compiler warning
2020-09-28 11:38:56 +08:00
Lachlan
7697553498
Update patch.pk3 checksum
2020-09-28 11:12:15 +08:00
Lachlan Wright
09c83b43b1
Merge branch 'fix-shoop-da-koop' into 'next'
...
Fix Eggmobile spawning Bowsers after hitting Fang with pinch phase laser
Closes #288
See merge request STJr/SRB2!1160
2020-09-27 22:42:28 -04:00
Lachlan Wright
ca2eb78055
Merge branch 'special-stage-respects-nextmapoverride' into 'next'
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Make Special Stage map transitions respect nextmapoverride.
See merge request STJr/SRB2!1129
2020-09-27 22:42:07 -04:00
Lachlan Wright
27b7b5efce
Merge branch 'fix-noscalepatch-with-string-drawers' into 'next'
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Fix string drawing functions so they account for V_NOSCALEPATCH effectively…
See merge request STJr/SRB2!1107
2020-09-27 22:41:39 -04:00
Monster Iestyn
ddd59a6e9d
A_Boss1Laser (pinch phase): Reset var1 to locvar1 each time so we don't accidentally spawn koopas (or something else) as a result of hitting enemies with the laser
2020-09-26 17:31:49 +01:00
SteelT
060f46653d
Merge branch 'ogl-model-uv-adjust' into 'next'
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Re-adjust model UVs when sprite texture dimensions change
See merge request STJr/SRB2!1068
2020-09-25 21:19:59 -04:00
Steel Titanium
9e036e6291
Fix quotes appearing in product version string
2020-09-25 18:55:37 -04:00
Steel Titanium
375d09c734
Update patch.pk3 hash
2020-09-25 18:15:52 -04:00
Steel Titanium
5d54c70bfa
Change prerelease version suffix to RC2
2020-09-25 17:58:02 -04:00
SteelT
966bf2c0d9
Merge branch 'jeck' into 'next'
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Add Jeck to the credits
See merge request STJr/SRB2!1159
2020-09-25 17:47:33 -04:00
James R
057d765821
Add Jeck to the credits
2020-09-25 11:47:24 -07:00
Lachlan Wright
b4f9767b7b
Merge branch 'sound-origin' into 'next'
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Apply volume to sounds with origin too
See merge request STJr/SRB2!1156
2020-09-25 10:04:46 -04:00
Lachlan Wright
92b61aacd8
Merge branch 'name-change-spam' into 'next'
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Don't let players change their name more than five times per minute
See merge request STJr/SRB2!1155
2020-09-25 09:36:39 -04:00
Lachlan Wright
86b7957b61
Merge branch 'clarity' into 'next'
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Add-on clarity from Kart
See merge request STJr/SRB2!1153
2020-09-25 09:33:04 -04:00
Lachlan Wright
1caf92f0ae
Merge branch 'fix-236' into 'next'
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Only allow explicitly living players to trigger sector specials
Closes #236
See merge request STJr/SRB2!1152
2020-09-25 09:31:06 -04:00
Lachlan Wright
8f5f248c87
Merge branch 'turret-seeing-ghosts' into 'next'
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Fix P_SupermanLook4Players assigning spectators as targets
Closes #209
See merge request STJr/SRB2!1151
2020-09-25 09:30:38 -04:00
Lachlan Wright
9208f0bc33
Merge branch 'no-skincolor-space-warning' into 'next'
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Remove "skincolor name contains spaces" console warning
Closes #280
See merge request STJr/SRB2!1148
2020-09-25 09:30:24 -04:00
Lachlan Wright
3117dfaf2b
Merge branch 'botsavestuff' into 'next'
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Save changes made to the bot's skin, and display it properly in save select
See merge request STJr/SRB2!1147
2020-09-25 09:30:03 -04:00
Lachlan Wright
256fa9fa10
Merge branch 'more-helpful-lua-error' into 'next'
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Make "divide by zero" or "modulo by zero" errors show the file and line of where it happened
See merge request STJr/SRB2!1145
2020-09-25 09:28:49 -04:00
Lachlan Wright
c42f247ce5
Merge branch 'snake-fixes' into 'next'
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Fix bonus items sometimes overriding apples in Snake minigame
See merge request STJr/SRB2!1134
2020-09-25 09:23:33 -04:00
Lachlan Wright
f1d2992f51
Merge branch 'dye-fix' into 'next'
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Fix players not properly decolorizing via linedef action
See merge request STJr/SRB2!1127
2020-09-25 08:54:16 -04:00
Lachlan Wright
982435cf86
Merge branch 'more-stats' into 'next'
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Add tic and UI times to render stats
See merge request STJr/SRB2!1125
2020-09-25 08:54:01 -04:00
Lachlan Wright
650635e780
Merge branch 'w-initfile-bruh' into 'next'
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Fix a bug where adding the same mod multiple times counted towards the mod limit
See merge request STJr/SRB2!1124
2020-09-25 08:52:22 -04:00
Lachlan Wright
7fee293034
Merge branch 'gl-shearing-fix-2' into 'next'
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Fix cv_glshearing 2 in first person
See merge request STJr/SRB2!1114
2020-09-25 08:51:57 -04:00
Lachlan Wright
dbc32ea9ea
Merge branch 'console-silly-characters' into 'next'
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Get rid of some silly behavior with certain characters in console
See merge request STJr/SRB2!1110
2020-09-25 08:31:08 -04:00
Lachlan Wright
86252cbea7
Merge branch 'more-nodes' into 'next'
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Increase MAXNETNODES, show more servers in the server browser
See merge request STJr/SRB2!1106
2020-09-25 08:24:16 -04:00
GoldenTails
021061d80b
Expose MODVERSION to Lua (because for some reason it wasn't).
...
The wiki even states its existence!
2020-09-23 22:28:29 -05:00
James R
30056157c2
Merge branch 'listserv' into 'next'
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Percent decode listserv (closes #244 )
Closes #244
See merge request STJr/SRB2!1150
2020-09-23 18:43:41 -04:00
James R
aa4c1eeea8
Merge branch 'bird-pain' into 'next'
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Fix playing back demos never working (closes #203 )
Closes #203
See merge request STJr/SRB2!1149
2020-09-23 18:37:56 -04:00
Riku Salminen
e947007920
Wrote 3 lines in 1, as Zwip-Zwap Zapony suggested
2020-09-23 22:37:06 +03:00
Riku Salminen
b261e17fdd
Update g_demo.c, Remove old comments of fractional loss of one byte
2020-09-23 15:29:03 -04:00
Riku Salminen
1447aba964
Updated 16 bit momentum values to 32 bit in demos, changed demo version
2020-09-23 21:26:51 +03:00
James R
de9d1d2b35
Forgot to commit s_sound.h
2020-09-22 20:51:01 -07:00
James R
b18d60c1d3
Apply volume to sounds with origin too
...
Previously sounds with an origin would always start at max volume. This is
because the distance calculation adjusts the volume, and that volume needs to
be updated every tic as distance changes. Storing the original volume works.
(cherry picked from commit 22177753d2f00d58d19d930f51dcd086097dfd0d)
2020-09-22 20:47:31 -07:00
James R
b655fa496e
Don't let players change their name more than five times per minute
...
(ported 17f75903b029bbf01217153dc98009d305137c8f and 11ddcfa9a1f2311ec67377b76ed1160ef14b7f60)
2020-09-22 12:04:28 -07:00
lachwright
9ae2010880
Allow Canarivore gas to interact with players again (oops)
2020-09-22 13:11:56 +09:30
lachwright
5d1a95b9c6
Prevent Canarivore gas from teleporting up walls
2020-09-21 17:23:53 +09:30