MascaraSnake
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24f8d4ef51
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Made a mapthing-independent version of P_GetMobjSpawnHeight so P_SpawnHoopsAndRings subfunctions can use it instead of duplicating code.
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2019-12-23 21:17:12 +01:00 |
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MascaraSnake
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2b3922a8f3
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Set mthing->mobj before the flags handling code, since at this point the setup can't fail anymore
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2019-12-23 20:12:45 +01:00 |
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MascaraSnake
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eab5f8c851
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P_SpawnMapThing(): Separate handling of MTF_AMBUSH and MTF_OBJECTSPECIAL in its own functions
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2019-12-23 19:08:40 +01:00 |
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MascaraSnake
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e382c2e094
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P_SpawnMapThing(): Separated the giant post-Lua hook switch-case statement into its own function, and separated some of the larger cases into their own function as well
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2019-12-23 18:59:11 +01:00 |
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MascaraSnake
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8ddd078b20
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P_MapThingSpawn(): Move early returning/substitution code into their own functions
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2019-12-23 17:28:21 +01:00 |
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MascaraSnake
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e90eb9a5e7
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Move P_GetMobjtype above first use
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2019-12-23 16:54:26 +01:00 |
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MascaraSnake
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6a69aa4ffa
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Separate handling of non-mobj mapthings in P_SpawnMapThing into its own function
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2019-12-23 16:53:45 +01:00 |
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MascaraSnake
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112b15cca2
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Add P_GetMobjtype for finding the mobjtype for a given mapthingnum
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2019-12-23 14:45:43 +01:00 |
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MascaraSnake
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21dcbc856c
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Split up P_SpawnHoopsAndRings() into subfunctions
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2019-12-23 12:42:09 +01:00 |
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MascaraSnake
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efb47b3786
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Move spawning of ring-like items into its own function, use P_GetMobjSpawnHeight()
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2019-12-23 12:07:03 +01:00 |
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James R
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7e0152f37b
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Merge branch 'hoop_refactor' into 'next'
Make both NiGHTS hoop types use the same spawning code.
See merge request STJr/SRB2!560
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2019-12-23 00:16:46 -05:00 |
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James R
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64af7badfb
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Merge remote-tracking branch 'origin/master' into next
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2019-12-22 20:47:15 -08:00 |
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MascaraSnake
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1e13604007
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Merge branch 'flats-in-walls' into 'master'
Flats in walls
See merge request STJr/SRB2!548
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2019-12-22 17:44:50 -05:00 |
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MascaraSnake
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63cf9d61fc
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Merge branch 'supermusic-state-fix' into 'next'
Fix super theme ending early if invincibility expired
See merge request STJr/SRB2!559
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2019-12-22 17:37:32 -05:00 |
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MascaraSnake
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154d2033b6
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Merge branch 'dustdevilfix' into 'next'
Fix pflags not being properly reset when entering dust devil from top
See merge request STJr/SRB2!556
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2019-12-22 17:35:51 -05:00 |
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MascaraSnake
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070d008f54
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Merge branch 'virtres' into 'next'
(UDMF prereq.) Map data lump interface
See merge request STJr/SRB2!535
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2019-12-22 17:22:49 -05:00 |
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MascaraSnake
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579362fd3b
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P_LoadMapData(): Throw an error if resources are not found.
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2019-12-22 23:22:15 +01:00 |
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MascaraSnake
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a4fde93fbb
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Merge branch 'next' into virtres
# Conflicts:
# src/p_setup.c
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2019-12-22 23:02:47 +01:00 |
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MascaraSnake
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97adf3e246
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Merge branch 'next' into hoop_refactor
# Conflicts:
# src/p_mobj.c
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2019-12-22 18:12:58 +01:00 |
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MascaraSnake
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dacd5614f9
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Make both NiGHTS hoop types use the same spawning code.
As a result, the old generic hoops now use 24 sprites instead of 32.
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2019-12-22 17:37:54 +01:00 |
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Steel Titanium
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de1d25cf08
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Fix super theme ending early if invincibility expired
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2019-12-20 23:45:32 -05:00 |
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James R
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cbb9c7c13a
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Merge remote-tracking branch 'origin/master' into next
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2019-12-20 14:40:10 -08:00 |
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James R
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2ed5617c5f
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Merge branch 'better-deadzone' into 'master'
Better Deadzones
See merge request STJr/SRB2!541
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2019-12-20 17:33:29 -05:00 |
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James R
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c50fe1874d
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Merge branch 'random-port' into 'master'
Choose a random port as a client
See merge request STJr/SRB2!554
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2019-12-20 17:33:12 -05:00 |
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James R
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70336933bd
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Merge branch 'elemental-tweak' into 'next'
Don't uncurl from spin if Elemental Stomp is used
See merge request STJr/SRB2!555
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2019-12-20 17:32:59 -05:00 |
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Alam Ed Arias
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1771c7c8ce
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Revert "Travis yflip error"
This reverts commit 2a9a2c0f02 .
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2019-12-19 10:25:54 -05:00 |
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Alam Ed Arias
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a66fd274a1
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Merge remote-tracking branch 'origin/master' into srb2-release-220-deployer
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2019-12-19 10:24:04 -05:00 |
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lachwright
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d401ba558d
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Fix pflags not being properly reset when entering dust devil from top
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2019-12-19 12:03:36 +08:00 |
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Steel Titanium
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96cf03b716
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Don't uncurl from spin if Elemental Stomp is used
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2019-12-18 21:28:34 -05:00 |
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James R
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843d9b9f0a
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-clientport (it's back!) and -serverport, which is an alias to -port
If you ever need to, you can change the client port number.
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2019-12-18 15:47:47 -08:00 |
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James R
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4e32101289
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Use a pointer for port_name
Using strcpy is stupid because we don't know how long the argument would be.
There's no need for a buffer anyway.
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2019-12-18 15:43:29 -08:00 |
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James R
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f584b61c93
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Use a random port when connecting
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2019-12-18 15:34:55 -08:00 |
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James R
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4029167a57
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Merge branch 'fix-divby0-spindash-crash' into 'next'
Fix a divide by zero crash when mindash and maxdash were the same.
See merge request STJr/SRB2!539
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2019-12-17 20:42:56 -05:00 |
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James R
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e009d62dc3
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Merge branch 'hud-toggling' into 'next'
Let Lua toggle Team Match/CTF team scores HUD element
See merge request STJr/SRB2!544
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2019-12-17 16:17:01 -05:00 |
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James R
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184d04e6d5
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Merge branch 'rvz1-crashfix' into 'next'
Fix crash on mapload when removing Dragonbomber with Lua
See merge request STJr/SRB2!545
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2019-12-17 16:16:51 -05:00 |
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Jaime Passos
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141d0376a5
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Merge remote-tracking branch 'origin/master' into flats-in-walls
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2019-12-17 15:05:16 -03:00 |
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James R
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4da57653eb
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Merge branch 'spawn_z_refactor' into 'next'
(UDMF prereq.) Spawn Z refactor
See merge request STJr/SRB2!536
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2019-12-16 23:21:07 -05:00 |
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James R
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4f33476fc0
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Merge branch 'fix-sector-lines' into 'next'
Fix sector.lines in Lua
See merge request STJr/SRB2!542
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2019-12-16 23:05:52 -05:00 |
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Steel Titanium
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0e371774c8
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Fix crash on mapload when removing Dragonbomber with Lua
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2019-12-16 21:25:41 -05:00 |
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James R
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c0b9671c5b
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Merge branch 'lua-maincfg-vars' into 'next'
Lua MainCfg vars
See merge request STJr/SRB2!543
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2019-12-16 17:54:01 -05:00 |
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Tatsuru
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0ab31b3de0
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Let Lua toggle Match/CTF team scores HUD element
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2019-12-16 17:58:00 -03:00 |
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Monster Iestyn
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46f431616c
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Added a lot of SOC-editable variables to Lua, as well as the tutorialmode boolean
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2019-12-16 20:26:19 +00:00 |
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Monster Iestyn
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f028bb0219
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Fix numoflines calculations in sectorlines_* functions by first typecasting seclines (the sector.lines address) to size_t before doing any math on it, then (after the math) typecast the result to size_t * and dereference it.
And yes, this time I tested it to make sure it works :)
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2019-12-16 17:46:27 +00:00 |
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Monster Iestyn
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130794cc4d
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Merge branch 'master' into next
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2019-12-16 15:41:47 +00:00 |
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MascaraSnake
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79350992df
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Some more cleanup of map loading code
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2019-12-16 00:17:20 +01:00 |
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MascaraSnake
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bb3440d021
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Minor cleanup of virtual resources code
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2019-12-16 00:04:48 +01:00 |
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James R
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53c7df4818
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Merge branch 'map-command-no-mapheaderinfo' into 'master'
Let the map command warp to maps without a level header
See merge request STJr/SRB2!528
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2019-12-15 16:59:03 -05:00 |
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James R
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adc87640d9
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Merge branch 'cmake-fixes' into 'master'
Various cmake adjustments
See merge request STJr/SRB2!538
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2019-12-15 16:58:45 -05:00 |
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James R
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00e2c420f6
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Merge branch 'dont-be-mean-to-tails-plz' into 'master'
Don't be mean to Tails plz (Pandora's Box Super cheat fix)
See merge request STJr/SRB2!540
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2019-12-15 16:58:24 -05:00 |
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MascaraSnake
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230006553d
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Set mapthing z in OP_CreateNewMapThing
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2019-12-15 21:43:50 +01:00 |
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