Jaime Passos
b808b3ef41
Move calculation of rotated patch dimensions into its own function
...
Simplify rotation code when the pivot isn't in the center
2020-10-11 03:39:31 -03:00
James R
7f8ec74c27
Use the macro in sectorlines_num too
2020-10-10 17:40:01 -07:00
James R
8bc8946be8
Turn the lua sector lines hack into a macro
2020-10-10 16:43:09 -07:00
Jaime Passos
6145442a34
Fix rotated flipped patches
2020-10-10 19:06:29 -03:00
Jaime Passos
b2f45986ad
Add r_patchrotation.h
2020-10-10 18:53:05 -03:00
Jaime Passos
6e5f71dd45
Refactor patch rotation
2020-10-10 18:43:26 -03:00
Jaime Passos
b15bbd505c
Merge branch 'next' into patch-stuff-again-2
2020-10-10 17:01:10 -03:00
Hannu Hanhi
465693b242
Put newline to end of m_perfstats.h
2020-10-10 22:23:33 +03:00
Hannu Hanhi
4f20a20165
Performance stats
2020-10-10 22:12:34 +03:00
Jaime Passos
06c0932ab4
Only check the tRNS (trans) chunk if the image is still palettized
2020-10-10 14:17:53 -03:00
Jaime Passos
4d847f4223
Compare the PNG's palette with the game's palette instead of assuming they are the same
2020-10-10 14:17:42 -03:00
Jaime Passos
0021a9aeaf
Fix bug
2020-10-10 13:37:23 -03:00
Jaime Passos
c5a3a61b28
Make 3D floors cull areas below or above them to reduce overdraw (2)
2020-10-10 01:00:39 -03:00
James R
4b5cb8025b
Show revert value of cvar with help command
2020-10-09 16:28:03 -07:00
James R
b67807dd04
When save/loading config use revert value for netvars if you are not the server
2020-10-09 16:22:17 -07:00
James R
f5e4d076b9
Add CV_NETVAR to server affecting cvars
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showjoinaddress
maxplayers
joindelay
rejointimeout
resynchattempts
blamecfail
maxsend
noticedownload
downloadspeed
jointimeout
maxping
pingtimeout
servername
2020-10-09 15:23:16 -07:00
James R
aa102dcea0
Add CV_SAVE to netvars
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dumpconsistency
allowjoin
joinnextround
restrictskinchange
allowteamchange
startinglives
respawndelay
competitionboxes
allowseenames
matchboxes
specialrings
powerstones
countdowntime
touchtag
hidetime
autobalance
teamscramble
scrambleonchange
friendlyfire
overtime
pointlimit
timelimit
basenumlaps
allowexitlevel
inttime
coopstarposts
cooplives
advancemap
playersforexit
exitmove
pausepermission
respawnitemtime
respawnitem
flagtime
tv_recycler
tv_teleporter
tv_superring
tv_supersneaker
tv_invincibility
tv_jumpshield
tv_watershield
tv_ringshield
tv_forceshield
tv_bombshield
tv_1up
tv_eggmanbox
2020-10-09 15:06:09 -07:00
Zippy_Zolton
1c751fdf0f
I am going to die :D
2020-10-09 15:42:55 -05:00
James R
a17446f905
Oops, go straight to evaluation if not in a netgame
...
serverrunning means that you are actually the server.
2020-10-09 13:16:56 -07:00
sphere
76d16473b9
how did this even happen
2020-10-09 05:55:10 -04:00
Jaime Passos
0811f60b2a
Let the server or an admin toggle clients' custom shaders
2020-10-09 02:06:13 -03:00
James R
15008f31a7
Merge branch 'sanity-meter-empty' into 'next'
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Replace cvar initializers with a macro
See merge request STJr/SRB2!1178
2020-10-08 22:02:25 -04:00
James R
7c72eab58b
Merge branch 'manifest-stuff' into 'next'
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Provide a default exe manifest
See merge request STJr/SRB2!1174
2020-10-08 22:01:17 -04:00
James R
ddb6823fe5
Merge branch 'fix-theoretical-lua-exposure-crashes' into 'next'
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Fix some theoretical crashes when using the P_*XYMovement, P_*ZMovement, and P_RailThinker functions in Lua.
See merge request STJr/SRB2!1173
2020-10-08 22:01:02 -04:00
James R
45b9e23895
Merge branch 'ogl-driver-error' into 'next'
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Add error message when the GDI Generic OpenGL renderer is encountered in Windows
See merge request STJr/SRB2!1172
2020-10-08 22:00:43 -04:00
James R
933381fb8f
Merge branch 'expose-modversion-to-lua' into 'next'
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Expose MODVERSION to Lua (because for some reason it wasn't).
See merge request STJr/SRB2!1158
2020-10-08 21:57:38 -04:00
James R
d83a112fc5
Merge branch 'next' into 'next'
...
Updated 16 bit momentum values to 32 bit in demos, changed demo version
See merge request STJr/SRB2!1157
2020-10-08 21:56:30 -04:00
Jaime Passos
63d4c1dffc
Merge remote-tracking branch 'origin' into slight-shader-cleanup
2020-10-08 22:45:39 -03:00
James R
c3c34c489b
Merge branch 'lua-sectorsounds' into 'next'
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Support sectors as sound origins in Lua
See merge request STJr/SRB2!1144
2020-10-08 21:05:01 -04:00
James R
355cc1a697
Merge branch 'autocomplete-aliases' into 'next'
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Autocomplete aliases in console
See merge request STJr/SRB2!1113
2020-10-08 20:30:07 -04:00
James R
88b3a3cd2e
Merge branch 'v-string-colormap-lua-exposure' into 'next'
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Expose V_GetStringColormap to Lua via v.getStringColormap().
See merge request STJr/SRB2!1111
2020-10-08 20:28:25 -04:00
James R
95a5bb888a
Merge branch 'chain-attraction-homing' into 'next'
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Chain Homing with Attraction Shield
See merge request STJr/SRB2!1109
2020-10-08 20:19:21 -04:00
James R
faaefd5061
Merge branch 'playercmd-kart-port' into 'next'
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PlayerCmd Port
See merge request STJr/SRB2!1072
2020-10-08 20:10:16 -04:00
sphere
b71c75d2ec
A special stage is a special stage, even outside of coop.
2020-10-08 18:45:20 +02:00
James R
b3d8ed7d43
Revert netvars after leaving a netgame
2020-10-06 23:32:11 -07:00
James R
dbd79a29a4
Replace C90's junk with a modest macro
2020-10-06 23:04:23 -07:00
Zachary McAlpin
0f3c87a705
Made states unmodifable in CMD building code
2020-10-06 16:54:23 -05:00
Zachary McAlpin
e393093e73
Update comment
2020-10-06 16:43:14 -05:00
sphere
f210316d8a
Only set MV_MP in multiplayer or a netgame.
2020-10-06 19:06:06 +02:00
sphere
48ca58f580
Don't count demo playback as visiting a level.
2020-10-06 16:49:53 +02:00
GoldenTails
d5848e78fc
Update help message to mention supported file extensions, and change the description to "Load add-ons"
2020-10-06 03:37:23 -05:00
Zachary McAlpin
1681371fbd
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into playercmd-kart-port
2020-10-06 02:07:05 -05:00
GoldenTails
2d3a589167
Add warning when files are skipped due to being previously processed.
2020-10-04 21:03:29 -05:00
GoldenTails
0b74818771
Give the addfile command variable argument support.
2020-10-04 21:02:20 -05:00
gm3k4g
2cc8de2bdd
Added splitscreen command line parameter
2020-10-05 00:12:13 +03:00
Steel Titanium
0aa1b16fd1
Provide a default exe manifest
2020-10-03 19:53:59 -04:00
GoldenTails
2ae5c02050
Fix some theoretical crashes when using the P_*XYMovement, P_*ZMovement, and P_RailThinker functions.
2020-10-03 13:24:47 -05:00
Louis-Antoine
e49032eaf7
Let Lua scripts access userdata metatables
2020-10-03 18:40:37 +02:00
Hannu Hanhi
684b868524
Add error message when the GDI Generic OpenGL renderer is encountered in Windows
2020-10-03 18:45:56 +03:00
Louis-Antoine
121c7da809
Let Lua scripts relink tables to their metatables when unarchiving
...
This is done through the new "registermetatable" function,
in a somewhat similar fashion to "freeslot" but for metatables:
it must be called at script load to tell SRB2 your metatable
can be automatically relinked during the unarchiving process.
2020-10-03 16:31:04 +02:00