katsy
b52836e5f1
Move player friction reset after movement code for lua qol
2024-01-01 03:10:09 +00:00
Logan Aerl Arias
64da1fada1
Merge branch 'handle-player-mobjsetstate' into 'next'
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Handle player state is P_SetMobjState
See merge request STJr/SRB2!2239
2023-12-26 00:00:39 +00:00
Logan Aerl Arias
cae7161b2e
Merge branch 'optimize-slope-z-positioning' into 'next'
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Optimize Z position functions on sloped sectors
See merge request STJr/SRB2!2214
2023-12-26 00:00:11 +00:00
Logan Aerl Arias
96e459c171
Merge branch 'optimize-mobj-allocations' into 'next'
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Cache and reuse removed mobjs when spawning mobjs
See merge request STJr/SRB2!2200
2023-12-25 23:59:34 +00:00
Logan Aerl Arias
b5a4f227f6
Merge branch 'fix-segfault-removemobj-spawn' into 'next'
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Fix segfaults when P_RemoveMobj is called from MobjSpawn hook
See merge request STJr/SRB2!1973
2023-12-25 23:58:26 +00:00
Zwip-Zwap Zapony
ac34fdf129
Apply 1 suggestion(s) to 1 file(s)
2023-12-23 13:14:47 +00:00
Gustaf Alhäll
ddba6e80f7
Handle player state is P_MobjSetState
2023-12-23 13:45:16 +01:00
sphere
f32dfb4bc3
Merge branch 'fix-spawnpoint-dangling-mobj' into 'next'
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Fix dangling pointer in mapthing after removing mobj
See merge request STJr/SRB2!2007
2023-11-29 11:22:55 +00:00
Gustaf Alhäll
6a6b65ddc4
Optimize Z position functions on sloped sectors
2023-11-16 21:03:06 +01:00
Gustaf Alhäll
4cf1d7fe10
Cache and reuse removed mobjs when spawning mobjs
2023-11-05 13:52:23 +01:00
Krabs
7b1939c346
Merge branch 'lua-input-improvements' into 'next'
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A few Lua input improvements
See merge request STJr/SRB2!2185
2023-11-04 16:02:09 +00:00
Krabs
e2a0d742ed
Merge branch SRB2:next into expos-sky
2023-11-01 14:16:07 +00:00
Alam Ed Arias
a2e288a4dc
Merge branch 'master' into fix-segfault-removemobj-spawn
2023-10-28 20:40:07 -04:00
LJ Sonic
c0146744b7
Normalise 2.3-related TODO comments
2023-10-28 14:46:10 +02:00
Gustaf Alhäll
e264caffe3
Fix dangling pointer in mapthing after removing mobj
2023-10-28 14:42:02 +02:00
Alam Ed Arias
f5859c3480
Merge branch SRB2:next into blue-spring-balls
2023-10-25 19:41:36 +00:00
Alam Ed Arias
b3ba4210d9
Merge branch SRB2:next into expos-sky
2023-10-25 18:55:00 +00:00
LJ Sonic
2a896538d9
Merge branch 'netcode-rerefactor' into 'next'
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Re-delete netcode
See merge request STJr/SRB2!2083
2023-09-18 16:47:28 +00:00
Lactozilla
69df136e2b
Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color
2023-09-12 19:17:07 -03:00
sphere
b5232a4ca4
Merge branch 'nights-noclip-camera' into 'next'
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Make camera noclip during NiGHTS gameplay
See merge request STJr/SRB2!2136
2023-09-05 22:27:13 +00:00
spherallic
a29d1ca219
Make camera noclip during NiGHTS gameplay
2023-09-05 18:03:51 +02:00
Zwip-Zwap Zapony
2febb6ced9
Don't copy dontdrawforviewmobj to MT_OVERLAYs
2023-08-29 17:12:04 +02:00
sphere
5dba53009e
Merge branch 'recap-flip-spin' into 'next'
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Fix interpolation when curling up or scaling while flipped
Closes #983
See merge request STJr/SRB2!1979
2023-08-20 17:16:53 +00:00
sphere
b533594a33
Merge branch 'udmf-absolutez' into 'next'
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Add absolute Z height flag for mapthings in UDMF
See merge request STJr/SRB2!2015
2023-08-20 17:16:02 +00:00
sphere
9d6578d42f
Merge branch 'weaponshadow' into 'next'
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Correct emerald & weapon ring/panel hitboxes, give drop shadows to weapon rings & panels
See merge request STJr/SRB2!2036
2023-08-20 17:15:44 +00:00
Zwip-Zwap Zapony
db59ec5998
Fix interpolation when curling up while flipped
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Also fix scaling interpolation while flipped, and fix the NiGHTS Drone flip interpolation on its first tic
2023-08-17 17:39:24 +02:00
Zwip-Zwap Zapony
5830ff500f
Fix mobj flag fumblings
2023-08-14 19:05:48 +02:00
Lactozilla
3377fa986a
Remember the player's color after a team gametype
2023-08-07 13:37:07 -03:00
Sal
f11538c478
Make UDMF scale compatible with ZDoom's spec
2023-08-04 20:05:35 +00:00
LJ Sonic
df0c8e0557
Merge remote-tracking branch 'origin/next' into netcode-rerefactor
2023-08-01 19:00:52 +02:00
Sal
26583a9845
Ring Racers CMake + Debug build improvements
2023-08-01 02:29:45 +00:00
LJ Sonic
0ade3ae0bc
Move tic and net command handling to new files
2023-07-27 15:38:45 +02:00
Zwip-Zwap Zapony
0e2682d590
Add "drawonlyforplayer" and "dontdrawforviewmobj"
2023-07-25 11:05:29 -04:00
James R
bc9e7c1461
Disable sprite/model rotation on slopes for now
2023-07-24 05:02:31 -04:00
Sally Coolatta
7c2a241042
Remove the need for setting rotation axis in spriteinfo for models
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Now it just does it like Software
2023-07-24 04:40:15 -04:00
Sally Coolatta
5c23fdda24
Fix incorrect tilts
2023-07-24 04:11:43 -04:00
Sally Coolatta
ae233b000f
Remove modeltilt, use roll & pitch instead
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Broken currently, about half of the slopes you can go into have the wrong tilt
2023-07-24 04:11:42 -04:00
TehRealSalt
95cbee52c6
Model tilts
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- Add modeltilt variable, for more manual control of the model tilting. By default this just copies standingslope, but doesn't get cleared in the air.
- Shadows & trailing bananas now tilt to match the ground they are on.
- Rocket Sneakers & afterimages now tilt to match the player's current orientation.
2023-07-24 04:11:42 -04:00
spherallic
73ded4787c
Fix ammo/panel/emerald hitboxes, add shadows to thrown rings
2023-07-11 19:00:47 +02:00
spherallic
8f75141c07
Give drop shadows to weapon rings & panels
2023-07-06 12:38:02 +02:00
spherallic
b97f0a8643
Fix MT_NIGHTSCORE color cycling, using link colors
2023-06-20 20:06:43 +02:00
Gustaf Alhäll
17356f93bf
Fix segfault when ghost dies from a death pit
2023-06-19 22:19:39 +02:00
spherallic
90d95d1305
Clean options field of binary-converted things
2023-06-14 13:19:47 +02:00
spherallic
bed7e434e7
Add absolute z height flag for mapthings in UDMF
2023-06-14 13:19:47 +02:00
spherallic
37223f13f1
Remove debug print on generic item circle spawn
2023-06-13 10:38:44 +02:00
Sally Coolatta
ffe591afee
Tie emblem spawning to Coop gametypes
2023-06-02 16:06:45 -04:00
Sally Coolatta
303d636f8e
Individual emblems mode
2023-06-02 16:06:43 -04:00
Sally Coolatta
49fa46d80e
Online emblems
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Currently, emblems share with everyone. Will add an option to toggle this.
2023-06-02 16:06:43 -04:00
SMS Alfredo
7a7cee7ca5
Expose P_CheckSkyHit to Lua
2023-05-31 23:03:22 -05:00
sphere
5fe6138f7f
Merge branch 'fix-removed-shield-segfault' into 'next'
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Fix segfault when shields are removed after thinking
See merge request STJr/SRB2!1975
2023-05-25 21:06:40 +00:00